Prima Games eGuides Batman: Arkham Knight eGuide

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Batman: Arkham Knight eGuide AR Challenges Tutorial Challenges

[2] Fear Multi-Takedown

Master fear: Move in close without being detected and chain your takedowns to quickly subdue groups of armed enemies. There are four configurations to complete.

Unlock Requirements Acquire new Batsuit

Fear Takedowns can be performed with the Strike button when sneaking up on enemies who are unaware of Batman’s presence. When multiple enemies are clustered nearby, perform a Fear Multi-Takedown by taking the first enemy unaware, then aiming for subsequent enemies and pressing Strike again for each target. Initially, you can subdue up to three enemies at a time with a Fear Multi-Takedown, but you can eventually upgrade the ability to allow for up to five K.O.s at once!

The availability of a Fear Takedown is indicated by the icon just under Batman’s health bar.

In this AR Challenge, four trios of armed foes must be dispatched with Fear Multi-Takedowns. The environment and Batman’s starting position are the same for each trio, but each trio’s position is different, steadily making the stalking a slightly more difficult positioning puzzle.

The first trio is simply standing in a semi-circle in the open just in front of the Batpod, allowing Batman to sneak up quite easily.

Detective Mode reveals where nearby grates can be used to safely approach the alert trio.

Fear Takedowns can be initiated from within the cover of crawlspaces.

The third group is inside a structure on the left, allowing you to drop in from above directly into a Fear Takedown.

The second and third trios must be approached by way of grates and crawlspaces nearby; note that it’s possible (and here, necessary) to begin the Fear Multi-Takedown from within the cover of a vent or grate crawlspace, or from above a ceiling grate.

Groups that are spread out are still susceptible to Fear Takedowns with some patience.

The time to strike is when the leftmost sentry approaches the others.

The fourth trio of firearm-packing henchmen are more spread out on the upper level, rather than standing in a little cluster, but this still allows for a Fear Multi-Takedown. Dangle from the ladder or ledge just underneath and behind them. When the leftmost guard (relative Batman’s starting position) walks close, initiate the Fear Multi-Takedown on him and proceed to the right to take down the remaining two adversaries along the catwalk.