Prima Games eGuides Batman: Arkham Knight eGuide

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Batman: Arkham Knight eGuide AR Challenges Batmobile Combat Challenges

[20] Untouchable

Dodge through a hail of missile fire and survive as long as possible without taking a single hit. Attack is the best form of defense: Earn time bonuses by taking out militia drones.

Unlock Requirements After Chapter 3 progress, perform 3 Critical Shots in one tank battle
One StarTwo StarThree Star
Survive the onslaught for 1:00 Survive the onslaught for 3:00 Survive the onslaught for 6:00

Now the fun starts. Get ready to hold down L2/LT while putting those Battle Mode dodge thrusters to use. This challenge confines you to a small intersection, surrounded by hostile drones. The Batmobile has just a smidgen of armor remaining here—take a single hit and it’s over. (This is basically the tank version of Azrael’s Atonement.)

Each drone kill adds 10 seconds to your survival timer, which goes a long way toward making this a feasible challenge.

But it’s not quite as harsh as it sounds. Obviously you wouldn’t survive for very long letting tank forces multiply around you without fighting back, but start the challenge by immediately taking out several of the Rattler drones with turret shots and you can get a foothold. Blast one or two tanks right at the outset while you start to travel in a circle around what intersection you have to work with. Always pay attention to the Batcomputer’s projected vectors of enemy shells and dodge out of the way when you’re in enemy sights. The dodge thrusters upgrade that allows for a double thruster dash can be vital here. As you circle and evade with dodge thrusters you should also scan methodically, one-shotting the turrets of each new drone that spawns. It’s better to take an extra moment to line up and assure a turret shot than it is to rush the shot and either miss or score a chassis hit; both waste your time and neither kills.

Thin the drone ranks while avoiding hits at all costs. Make sure you don’t miss turret shots and you can keep up with their spawning for a fair bit of time, building your Combo as you go.

More drones, and more advanced units, spawn as you hold out. Unleash Secondary Weapons like a fully-charged Missile Barrage as they’re available, and go down turrets blazing.

After a few waves of Rattlers, other drones start to appear. Mamba missile pods, Twin Rattlers with two barrels, and Diamondbacks with extra turret plating. The plan stays the same regardless. Get a tank Combo of 10 or more going while dodging incoming fire and you’ll be well on your way to three stars here.