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Batman: Arkham Knight eGuide
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Contents

  • Enemies
    • Foot Soldiers
      • Overview
      • Standard Enemies
      • Enemy Lieutenants
      • Riddler Robots
    • Vehicles and Drones
      • Overview
      • Joyriding Rioters
      • Armored Vehicle
      • Militia APC
      • Rattler Drone
      • Cobra Drone
      • Mamba Drone
      • Diamondback Drone
      • Dragon Drone
      • Python Drone
      • Serpent Drone
      • Twin Rattler Drone
      • Boa Sentry Drone
  • Most Wanted Side Missions
    • Overview
    • Armored and Dangerous
    • Campaign for Disarmament
    • Creature of the Night
    • Friend in Need
    • Gotham on Fire
    • Gunrunner
    • Heir to the Cowl
    • Lamb to the Slaughter
    • The Line of Duty
    • Occupy Gotham
    • Own the Roads
    • The Perfect Crime
    • Riddler's Revenge
    • Two-Faced Bandit
  • Achievements, Trophies, and Unlocks
    • Overview
    • Achievements and Trophies
    • Most Wanted Side Missions
    • Riddler's Revenge Related
    • AR Challenge Related
    • Batmobile Stunts
    • Miscellaneous Batman Stunts
    • AR Challenges
    • Character Bios
    • Showcase Character Models
    • Showcase Vehicle Models
    • Concept Art
    • Gotham City Stories
    • Riddler Grids and Audio Tapes
      • Overview
      • Bleake Island Grids
      • Miagani Island Grids
      • Founders' Island Grids
      • Airships Grids
      • Studios Grids
      • Hideout Grids
  • Waynetech Arsenal
    • Gadgets
    • Upgrades
    • Better XP Through Combos
    • Standard Movement
    • Standard Combat
    • Standard Batmobile Components
    • Batmobile Components Initially Unavailable
    • Close Combat Upgrades
    • Batsuit Upgrades
    • Tech Gadget Upgrades
    • Skill Gadget Upgrades
    • Batmobile Pursuit Mode Upgrades
    • Batmobile Battle Mode Upgrades
  • AR Challenges
    • Overview
    • AR Challenge Locations
    • Tutorial Challenges
      • [1] Throw Counter
      • [2] Fear Multi-Takedown
      • [3] Predator Fundamentals
      • [4] Grapnel Boost MK II
      • [5] Summon, Eject & Glide
      • [6] Weapon Energy Diagnostics
    • Combat Challenges
      • [7] Combo Master
      • [8] Tower Defense
      • [9] Azrael's Atonement
      • [10] Gotham Knights
    • Predator Challenges
      • [11] Smash and Grab
      • [12] Terminal Velocity
      • [13] Revive and Shine
      • [14] Under the Pale Moonlight
    • Batmobile Race Challenges
      • [15] Midnight Fury TT
      • [16] City Heat TT
      • [17] Crushonator
      • [18] Condamned
      • [19] Mental Blocked
    • Batmobile Combat Challenges
      • [20] Untouchable
      • [21] One Man Army
      • [22] Natural Selection
      • [23] Slumdog Billionaire
    • Batmobile Hybrid Challenges
      • [24] Seek and Destroy
      • [25] Knight Time Strike
      • [26] Road Rage
      • [27] Big Game Hunter
      • [28] David & Goliath
      • [29] Drone Zone
  • Collectibles
    • Overview
    • Trophies and Puzzle Trophies
    • Riddles
    • Destructibles
    • Uncovering Riddler Challenge Locations
    • Solving Puzzles
    • Bleake Island Militia Shield Destructibles
    • Bleake Island Riddles
    • Bleake Island Riddler Trophies
    • Bleake Island Riddler Puzzle Trophies
    • Miagani Island Militia Shield Destructibles
    • Miagani Island Riddles
    • Miagani Island Riddler Trophies
    • Miagani Island Riddler Puzzle Trophies
    • Founders' Island Destructibles
    • Founders' Island Riddles
    • Founders' Island Riddler Trophies
    • Founders' Island Riddler Puzzle Trophies
    • Airships Insect Crate Destructibles
    • Airships Riddles
    • Airships Riddler Trophies
    • Studios Jack in the Box Destructibles
    • Studios Riddles
    • Studios Riddler Trophies
    • Hideout Spider Drone Destructibles
    • Hideout Riddles
    • Hideout Riddler Trophies
  • Game Play
    • Introduction
    • Difficulty Settings
    • Game Completion
    • New Game Plus and Knightmare Difficulty
    • Gameplay
    • Display
    • Choosing Objectives
    • Detective Mode
    • The Batmobile
    • Gadgets
    • Combat Scenarios
    • Predator Scenarios
  • Story Mode
    • Introduction
    • Chapter 1: Its Going to Be a Long Night
    • Chapter 2: Patience is a Virtue
    • Chapter 3: It is Dangerous Out There
    • Chapter 4: Prey That No Longer Fears You
    • Chapter 5: Tonight Ends With Gotham's Fall
    • Chapter 6: Some Kind of Bat Trick
    • Chapter 7: Nature Always Wins
    • Chapter 8: Crippled by Fear
    • Chapter 9: The Die is Cast

Batman: Arkham Knight Guide › Most Wanted Side Missions

Occupy Gotham

First Available: Chapter 3, before accessing Stagg’s Airships

Main Objective: Neutralize the militia watchtowers controlling the skies of Gotham

Location: Bleake Island (4), Miagani Island (8), Founders’ Island (9)

Most Wanted Villain: Unknown

Reward: 21 Upgrade Points, 1 per watchtower

At the end of Chapter 3, the militia set up watchtowers all around the three islands. Gun Emplacements have been placed around the perimeter, while soldiers guard a central Command Console. To take down the watchtower, you must sneak past the automated weapons, eliminate the enemies, and destroy the command point. Each one scores a WayneTech Upgrade Point, with 21 towers in all.

This section covers all 21 towers with location, type of challenge, and a paragraph about what to expect at each.

Watchtower A

Location: Founders’ Island - Ryker Heights, next to Stagg’s Airship Alpha

Type of Challenge: Predator

The first watchtower must be completed at the end of Chapter 3 in order to access Stagg’s Airships. A Sentry Gun hangs on the outside and five armed soldiers patrol below. One hostile operates a Boa Sentry Drone while another holds a device that can track Batman’s Detective Mode.

Watchtower B

Location: Bleake Island – Chinatown, west of Urbarail Station

Type of Challenge: Puzzle

Only two-unarmed thugs man this indoor tower, while two Watchtower Gun Emplacements protect the exterior. The men stand behind a window, accessible from the waterside. Grapple up to the Urbarail track and blind the nearest gun turret. Glide toward the enemies and dive kick the second window. Finish the two guys off before destroying the command point. You can hack the security panel to open the gate and exit toward the street.

Watchtower C

Location: Bleake Island – The Cauldron, southwest of traffic circle

Type of Challenge: Predator

On a rooftop, southwest of the Chinatown traffic circle, seven armed-soldiers and a medic man a watchtower. Two of them operate Boa Sentry Drones. Grapple to a high point on the south side as Sentry Guns hang from the north tower. Though they do point away from the action. Work your way around the zone, taking each guy down with a Silent Takedown. Get a group together and eliminate them with a Fear Multi-Takedown, though this does attract attention.

Watchtower D

Location: Bleake Island - The Cauldron, opposite police station

Type of Challenge: Combat

A watchtower is stationed opposite the police station, above the gas station. Two brutes and seven thugs patrol the rooftop. Three gun emplacements hang from the tower above. Equip the Disruptor and sabotage the two-armed hostiles’ guns. Switch to the Remote Hacking Device and blind the sentry gun directly above the enemies. This gives you sixty seconds to drop in and take them all down. Keep an eye on the timer. If it gets low, hit it again or grapple away.

Watchtower E

Location: Bleake Island - The Cauldron, roof of Sionis Industries

Type of Challenge: Predator

Five hostiles, including a Boa Drone Operator and Minigunner, occupy the rooftop of Sionis Industries. Save the big guy for last while picking apart the other soldiers with your predatory skills. Strike from the upper roofs and high wire with deadly Silent Takedowns. Be careful relying too much on Detective Mode. Two of these guys wear Stealth Suits, which do not highlight when using Detective Mode.

Watchtower F

Location: Miagani Island - Kingston, roof of Penguin’s first Weapons Cache

Type of Challenge: Predator

This watchtower has been set up north of the Gotham smokestack, near Mercy Bridge. A minigunner joins eight-armed soldiers, including a Detective Mode Jammer. This is a sizeable predator zone, with plenty of ways to take down the enemy. Start out by finding the guy with the jammer and taking him down. Continue to eliminate the soldiers while saving the minigunner for last. Once they have all been defeated, enter the central room and destroy the Command Console.

Watchtower G

Location: Miagani Island - Kingston, roof of Bank of Gotham

Type of Challenge: Combat

The Bank of Gotham rooftop has been taken over by the militia. Two Gun Emplacements surround the northeast corner, leaving plenty of space to glide in untouched. Eight soldiers, two combat experts, a medic, and brute present a challenging combat scenario. One is armed, plus there are three Weapon Crates around the outside. Sabotage the weapons crates and disable the armed foe’s gun. This makes the brawl a bit easier. Take care of the medic early on and watch out for the brute.

Watchtower H

Location: Miagani Island - Kingston, north of Wayne Tower

Type of Challenge: Puzzle

East of the Grand Avenue Station, two towers are separated by a walkway, which holds the Command Console for this watchtower. Four Gun Emplacements surround the location, two facing out and two covering the walkway. The combatants are unarmed, but the two turrets eat Batman alive if you take them on directly. Grapple to the east tower to find another console. Destroy it with Explosive Gel to shut down the two automated guns. Now you can drop down and neutralize the soldiers, making the medic a priority.

Watchtower I

Location: Miagani Island - Kingston, apartment building east of the hospital

Type of Challenge: Predator

East of the hospital, a watchtower has been set up atop an apartment building. Three Gun Emplacements protect the predator zone. Two face west away from the action, while the third overlooks the Command Console. Only five soldiers occupy the tower, but watch out for the mines that have been placed throughout. Perform Silent Takedowns on the western hostiles first and then lure the others to that side, so you can also eliminate them away from the watchful gaze of the turret. Once the soldiers are out of the way, blind the automated weapon and destroy the console.

Watchtower J

Location: Miagani Island - Kingston, north of Grand Avenue intersection

Type of Challenge: Puzzle

Two Gun Turrets surround a Command Console atop a walkway, just north of the Grand Avenue intersection. Grapple to the middle of the walkway. Destroy the two guns and then the console.

Watchtower K

Location: Miagani Island – Bristol, roof of hospital

Type of Challenge: Combat

A large pack of combatants have taken over the rooftop of the Elliot Memorial Hospital. The west tower is surrounded by Gun Emplacements, inside and out. Blind one on the outside and grapple to the top to find a console. Blow it up with Explosive Gel to eliminate the two that overlook the hostiles below. Eight soldiers, four combat experts, and two brutes surround the Command Console. Without being spotted, glide down to the tower on the right and approach the open corner on the left. Start the brawl with a Fear Multi-Takedown. Save the Environment Takedowns for the two brutes and finish off the squad.

Watchtower L

Location: Miagani Island – Bristol, Botanical Gardens

Type of Challenge: Predator

A watchtower has been placed at Miagani Botanical Gardens with a Gun Emplacement hung at each corner. Five soldiers patrol the lower level, including a Boa Sentry Drone operator, who stands near the Command Console. This guy is an easy Silent Takedown from above. Continue to knockout the rest of the hostiles before destroying the console.

Watchtower M

Location: Miagani Island – Bristol, east of Salvation Bridge

Type of Challenge: Combat

This rooftop overlooks Salvation Bridge on the northwest side of Bristol. Gun Emplacements protect from anything approaching from the north as well as from the southwest. Either approach from the southeast or use the Remote Hacking Device to blind one of the turrets. If you glide in from the Lady of Gotham statue, you avoid them altogether. Only five soldiers and a brute man this tower. Save the Environment Takedown for the brute if possible.

Watchtower N

Location: Founders’ Island – Drescher, next to Perdition Bridge

Type of Challenge: Combat

Only one of the six soldiers atop this abandoned building, overlooking Perdition Bridge, is armed. A Sentry Gun protects the north side, so make your entrance from the south. Hang from the side undetected and you can start the fight with a Ledge Takedown.

Watchtower O

Location: Founders’ Island – Drescher, docks north of Penitence Bridge

Type of Challenge: Combat

North of Penitence Bridge, a watchtower stands guard on a dock, across the street from the churchyard. Land on the rooftop and examine the seven-unarmed soldiers and two medics below. Start things out with a Fear Multi-Takedown to thin out their numbers and continue to finish them off. Target the medics early on to avoid their healing ability.

Watchtower P

Location: Founders’ Island – Ryker Heights, roof of Cale Anderson building

Type of Challenge: Predator

The militia has established a watchtower on the top of the Cale Anderson Building in Ryker Heights. Grapple to the girders to survey the predator zone. Four minigunners, two medics, and two soldiers in stealth suits occupy the area. This requires predatory skills to clear them out, but combat must be used to take down the big minigunners. Avoid the bigger foes at first, while eliminating the other four. Then, wait for each minigunner to be alone and take him down with counters and a Beat Down. Be careful, as you are extremely vulnerable during the takedown. Flee the area if you get in trouble.

Watchtower Q

Location: Founders’ Island – Otisburg, south of Penitence Bridge

Type of Challenge: Combat

The next watchtower overlooks Penitence Bridge from the south side. Turrets only protect the southeast side, so approach from the north or west. Only six unarmed combatants guard the wide-open rooftop. Start out with a Glide Kick and finish the pack off. Watch out for the combat experts and their sword attacks.

Watchtower R

Location: Founders’ Island – Otisburg, roof of GothCorp

Type of Challenge: Predator

West of the Bank of Gotham is the GothCorp building, where the militia have set up a watchtower. Seven armed soldiers, including one with a Detective Mode Scanner and a medic, man the rooftop. Gun emplacements guard the south side of the building. Quietly walk between the obstructions or stalk from above, while eliminating the enemy with Silent Takedowns. Once the roof is clear, destroy the command point, located in the northeast corner.

Watchtower S

Location: Founders’ Island – Otisburg, east of Port Adams

Type of Challenge: Puzzle

A militia watchtower has been deployed high atop a building, just east of Port Adams. Two Gun Emplacements protect the northeast side. Only three-armed soldiers are found inside, one operates a Boa Sentry Drone. Use the Remote Hacking Device on the operator to download the control codes and then press Strike to sick it on the hostiles.

Watchtower T

Location: Founders’ Island – Ryker Heights, south of Wayne International Plaza

Type of Challenge: Combat

The militia has taken a high position just south of Wayne International Plaza, with seven soldiers and a brute. Grapple to the crane above to get a good view of the soldiers. Gun Emplacements protect the east and west sides, so either blind one or approach from another direction. Perform a Beat Down on the brute while fending off the thugs. Finish them off before destroying the command point.

Watchtower U

Location: Founders’ Island – Otisburg, abandoned building west of Fire Station

Type of Challenge: Combat

A low watchtower has been spotted in Otisburg atop an abandoned building west of the Fire Station. A Gun Emplacement guards the area from the backside of the station. Three soldiers, two combat experts, and three medics man the tower. Grapple to the building across the street and blind the turret. Quickly Glide Kick one of the hostiles and continue to pummel the group into submission, targeting the medics early on in the fight.

Apprehend the Most Wanted

Once these watchtowers are destroyed, along with the explosive devices and checkpoints, Batman can confront the new leader of the militia at Grand Avenue in order to take him down and apprehend him. Refer to the Campaign for Disarmament walkthrough for full details.

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