Test your stealth skills against a squad of armed militia. With a medic providing back up, the enemy won’t stay down for long. Your performance will be rated on number of objectives completed.
| Unlock Requirements | Early Chapter 3 progress, perform a Fear Multi-Takedown against three foes |
| Objective 1 | Objective 2 | Objective 3 |
|---|---|---|
| Take no damage during the challenge | Take out the militia Medic last | Perform two separate Fear Multi-Takedowns |
This challenge occurs on what is basically a five-level catwalk supporting the monorail. This creates interesting challenges because the six patrolling hostiles are spread out, with good lines of sight between them. Among them is a white-suited Medic, who revives any unconscious ally he finds. If the other patrols discover a subdued partner, they’ll call for the Medic. It greatly simplifies completion of the challenge if you carefully stalk and knock out the Medic first, but then you can’t get a three star rating.
Open walkways present a challenge for approaching foes. You’ll want to come from above or approach dangling from ledges rather than sneaking in a crouched position.
The Medic complicates this scenario all by himself.
The enemies here are spread out among several floors of catwalks. Batman has plenty of movement paths but not much cover.
In order to go for three star completion, you’ll have to do some planning. The Voice Synthesizer is very helpful here, since it allows you to cluster up pairs of foes wherever you like for Fear Multi-Takedowns. In order to score two Fear Multi-Takedowns against just six enemies, you’ll want to open by taking out two or three enemies as far away from the Medic as possible with your initial Fear Multi-Takedown. Now you’ll stalk the remaining non-Medics for a Silent Takedown, which you’ll need to accomplish in order to enable another Fear Multi-Takedown. Once another Fear Multi-Takedown is locked and loaded, there should only be two or three hostiles left, including the Medic. By now, one of them has probably noticed the growing amount of unconscious friends they have, and the remaining force may be rushing along with the Medic to the nearest victim to revive him. Unleash your second Fear Multi-Takedown against this group, saving the Medic for last.
Gadget combinations like the Voice Synthesizer and Disruptor allow you to booby-trap things like weapon crates, setting traps to take out enemies remotely.