
60mm Cannon – Reload speed
| WayneTech Points required | 2 |
Reduce reload time on the 60mm cannon by 16%, allowing for increased rate of fire during battle.

60mm Cannon – Reload speed 2
| WayneTech Points required | 4 |
| Prerequisite | 60mm Cannon-Reload Speed |
Reduce reload time on the 60mm cannon by 33%, allowing for maximum possible rate of fire during battle. A big help in clearing opposing drone armies quickly and giving you an edge in Battle Mode AR Challenges.

60mm Cannon – Chassis shot damage
| WayneTech Points required | 4 |
| Prerequisite | 60mm Cannon-Reload Speed |
| R2 / RT during Battle Mode | Fire |
Increase the amount of damage caused to a drone by a direct shot to the chassis.

60mm Cannon – Turret Shot Damage
| WayneTech Points required | 4 |
| Prerequisite | 60mm Cannon-Reload Speed |
| R2 / RT during Battle Mode | Fire |
Increase the amount of damage caused to a drone by a direct shot to the turret.

Emergency Weapon Energy
| WayneTech Points required | 2 |
Instantly charge up the Weapons Generator meter to level 2 when the Batmobile’s armor level drops to critical.

Energy Storage Protection
| WayneTech Points required | 8 |
| Prerequisite | Emergency Weapon Energy |
Prevent the loss of the Batmobile’s Weapons Generator energy levels when taking damage.

Vulcan Gun Accuracy
| R1 / RB in Battle Mode | Fire |
Increase the Vulcan Gun’s accuracy, allowing you to fire with precision targeting for longer periods.

Energy Absorption Efficient
| WayneTech Points required | 4 |
Increase the amount of Weapons Generator energy gained for each enemy destroyed.

60mm Cannon Cobra Lure
| WayneTech Points required | 3 |
| Prerequisite | Acquire Batmobile |
| R2 / RT while in Battle Mode | Fire |
Shots from the 60mm cannon attract the militia’s Cobra drones to the location of the blast. A highly effective means of creating diversions and setting up ambush opportunities. Can be a lifesaver during late-game missions, and during the “Big Game Hunter” AR Challenge.