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Fable Anniversary eGuide
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Contents

  • The Basics
    • Introduction
      • Introduction
    • Quests and Combat
      • Introduction
      • Questing
      • Combat
      • Potions
    • Experience, Attributes, Spells & Classes
      • Experience
      • Attributes
      • Classes
    • Love, Life, Money, and Fame
      • Introduction
      • Personality Traits
      • Personal Appearance
      • Love, Friendship, and Marriage
      • Crime and Punishment
      • Guile Crimes
      • Making a Living
    • Trinkets and Treasures
      • Introduction
      • Fishing and Digging
      • Silver Keys & Key Chests
      • Demon Doors
  • Walkthrough
    • Prologue
      • Introduction
      • Oakvale (Once Upon A Time....)
      • Heroes Guild
      • Guild Woods
    • Lookout Point to Greatwood Caves
      • Introduction
      • Bowerstone South
      • Greatwood Entrance
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Greatwood Cullis Gate
      • Greatwood Caves
    • Darkwood to Twinblades Camp
      • Introduction
      • Darkwood Entrance
      • Darkwood Marshes
      • Darkwood Lake
      • Darkwood Camp
      • Chapel of Skorm
      • Ancient Cullis Gate
      • Darkwood Weir
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Memorial Garden
      • Rose Cottage
      • Hobbe Cave Entrance
      • Cave Side Chamber
      • Cave Larder
      • Main Chamber
      • The Moonlit Tunnel
      • The Focus Chamber
      • Clifftop Path
      • Abandoned Road
      • Twinblades Camp
      • Twinblades Elite Camp
      • Twinblades Tent
    • Witchwood to Grey House
      • Introduction
      • Witchwood Cullis Gate
      • Witchwood Stones
      • The Temple of Avo
      • Witchwood Lake
      • Knothole Glade
      • Arena Entrance
      • Arena Preparation Area
      • Grey House
    • Windmill Hill to Hook Coast
      • Introduction
      • Bowerstone North
      • Bowerstone Jail
      • Windmill Hill
      • Gibbet Woods
      • Prison Path
      • Headsmans Hill
      • Grey House Cellar
      • Headsmans Cave
      • Lychfield Graveyard
      • Old Graveyard Path
      • Circle of the Dead
      • Underground Chamber
      • Underground Tunnel
      • Cliffside Path
      • Underground Passage
      • Torture Chamber
      • Cell Block One
      • Prison Courtyard
      • Wardens Office
      • Cell Block Two
      • Cell Block Three
      • Prison Barracks
      • Hook Coast
    • The Heroes Guild to Archons Folly
      • Introduction
      • The Prophets Chamber
      • The Lost Bay
      • Northern Foothills
      • Archons Shrine
      • Snowspire Village
      • Necropolis
      • Archons Folly
  • Quick Reference
    • Achievements and Avatar Awards
      • Introduction
      • Story Achievements
      • Challenge Achievements
    • Quest List
      • Appendix: Quest List
    • Collectibles
      • Introduction
      • Heroes Guild
      • Lookout Point
      • Bowerstone South
      • Guild Woods
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Darkwood Marshes
      • Darkwood Lake
      • Ancient Cullis Gate
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Rose Cottage
      • Greatwood Caves
      • Hobbe Cave Larder
      • Hobbe Cave Focus
      • Abandoned Road
      • Twinblades Camp
      • Witchwood Stones
      • Witchwood Lake
      • Knothole Glade
      • Grey House
      • Windmill Hill
      • Headsmans Hill
      • Bowerstone Manor
      • Lychfield Graveyard
      • Circle of the Dead
      • Cliffside Path
      • Hook Coast
      • The Lost Bay
      • Necropolis
      • Hero Dolls
      • Trophies
  • Weapons, Armour & Style Cards
    • Successful Dress for the Modern Hero
    • Augmentations
    • Weapons
    • Armour
    • Tattoos
    • Hair & Beards
  • Enemies: A Field Guide for the Fearless and Foolhardy
    • Introduction
    • Creatures
    • Bosses
  • Behind the Scenes
    • Fable: The Making of a Hero
      • And So Our Story Begins
    • The Art of Albion: Untold Tales
      • The Art
      • Environments
  • Sword of Strategia - DLC Code
    • DLC Code Instructions

Fable Anniversary Guide › Walkthrough › Darkwood to Twinblades Camp

Chapel of Skorm

Before continuing on with the Trader Escort quest, you might as well pay a visit to the Chapel of Skorm, squatting menacingly to the east of Darkwood Camp. There’s an Assassin Shirt in the chest just left of the Chapel entrance and, with that small prize, Good Heroes can go merrily on their way. Evil characters, however, are heartily encouraged to step inside the ominous structure. Talk to the hooded figure standing by the altar (receiving a new quest card in the process) and, if your black heart desires, allow him to select a Trader to sacrifice. Needless to say, you’ll earn significant Evil points if you do—although you can still complete the Trader Escort, provided at least one of your charges remains.

Once you’ve had your fill of the fiery red air, return to Darkwood Camp with Traders in tow and head south-west to the Ancient Cullis Gate.

Quest Start

Chapel of Skorm

Summary: Achieve deeper Evil by making offerings at the Chapel of Skorm.
Money Reward: 0 Renown Reward: 0

You can earn a wide variety of unique gifts—including the Necromancer title, renewed youth (decreasing your age by up to 10 years), and the Legendary Skorm’s Bow—by making sacrifices to the abominable Skorm. All you need do is find a suitable offering on your travels and command it to Follow you to the Chapel of Skorm—where an eternity of damnation awaits. If you can’t be bothered with the legwork, consider hiring a bodyguard and teleporting back to the Chapel—he’ll warp in right alongside you, much to his imminent regret.

ACHIEVEMENT

CHOOSING MY RELIGION

If Skorm’s awesomely Evil bounty isn’t enough to tempt you into a life of sacrificial slaughter, perhaps an Achievement might help? A donation of ten innocent souls is all it takes to unlock Choosing My Religion. However, righteous Heroes can earn it, too, by donating 100,000 Gold at the Temple of Avo later in the game.

Skorm’s Bow

Skorm’s Bow is the most powerful Ranged weapon in all of Albion. To lay your devilish hands on it, you need to earn a certain number of Evil points from one single sacrifice. The exact amount required depends on your current Alignment. Skorm, rather unfairly, demands much less of Good or Alignment-neutral characters than of his Evil followers. As such, Evil-favouring Heroes should consider donating enough Gold at the Temple of Avo (in Witchwood) to receive the Sentinus. This grants a significant Alignment shift, making it much easier to appease Skorm (although you may end up with the Good version of the Losing My Religion Achievement in the process).

Additionally, there are a number of factors that influence the amount you earn for each sacrifice. The first important point to remember is that, for the most points, you should always perform your ritual as close to midnight—leading into Sunday—as possible. Your very first day in Albion (Day 0) is a Sunday, so start the sacrifice a few minutes before midnight on Day 6, Day 13, Day 20, etc. Finally, be sure to use victims with plenty of health—bodyguards, for instance, make perfect sacrifice fodder. There, that’s not so hard ... is it?

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