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Fable Anniversary eGuide
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Contents

  • The Basics
    • Introduction
      • Introduction
    • Quests and Combat
      • Introduction
      • Questing
      • Combat
      • Potions
    • Experience, Attributes, Spells & Classes
      • Experience
      • Attributes
      • Classes
    • Love, Life, Money, and Fame
      • Introduction
      • Personality Traits
      • Personal Appearance
      • Love, Friendship, and Marriage
      • Crime and Punishment
      • Guile Crimes
      • Making a Living
    • Trinkets and Treasures
      • Introduction
      • Fishing and Digging
      • Silver Keys & Key Chests
      • Demon Doors
  • Walkthrough
    • Prologue
      • Introduction
      • Oakvale (Once Upon A Time....)
      • Heroes Guild
      • Guild Woods
    • Lookout Point to Greatwood Caves
      • Introduction
      • Bowerstone South
      • Greatwood Entrance
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Greatwood Cullis Gate
      • Greatwood Caves
    • Darkwood to Twinblades Camp
      • Introduction
      • Darkwood Entrance
      • Darkwood Marshes
      • Darkwood Lake
      • Darkwood Camp
      • Chapel of Skorm
      • Ancient Cullis Gate
      • Darkwood Weir
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Memorial Garden
      • Rose Cottage
      • Hobbe Cave Entrance
      • Cave Side Chamber
      • Cave Larder
      • Main Chamber
      • The Moonlit Tunnel
      • The Focus Chamber
      • Clifftop Path
      • Abandoned Road
      • Twinblades Camp
      • Twinblades Elite Camp
      • Twinblades Tent
    • Witchwood to Grey House
      • Introduction
      • Witchwood Cullis Gate
      • Witchwood Stones
      • The Temple of Avo
      • Witchwood Lake
      • Knothole Glade
      • Arena Entrance
      • Arena Preparation Area
      • Grey House
    • Windmill Hill to Hook Coast
      • Introduction
      • Bowerstone North
      • Bowerstone Jail
      • Windmill Hill
      • Gibbet Woods
      • Prison Path
      • Headsmans Hill
      • Grey House Cellar
      • Headsmans Cave
      • Lychfield Graveyard
      • Old Graveyard Path
      • Circle of the Dead
      • Underground Chamber
      • Underground Tunnel
      • Cliffside Path
      • Underground Passage
      • Torture Chamber
      • Cell Block One
      • Prison Courtyard
      • Wardens Office
      • Cell Block Two
      • Cell Block Three
      • Prison Barracks
      • Hook Coast
    • The Heroes Guild to Archons Folly
      • Introduction
      • The Prophets Chamber
      • The Lost Bay
      • Northern Foothills
      • Archons Shrine
      • Snowspire Village
      • Necropolis
      • Archons Folly
  • Quick Reference
    • Achievements and Avatar Awards
      • Introduction
      • Story Achievements
      • Challenge Achievements
    • Quest List
      • Appendix: Quest List
    • Collectibles
      • Introduction
      • Heroes Guild
      • Lookout Point
      • Bowerstone South
      • Guild Woods
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Darkwood Marshes
      • Darkwood Lake
      • Ancient Cullis Gate
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Rose Cottage
      • Greatwood Caves
      • Hobbe Cave Larder
      • Hobbe Cave Focus
      • Abandoned Road
      • Twinblades Camp
      • Witchwood Stones
      • Witchwood Lake
      • Knothole Glade
      • Grey House
      • Windmill Hill
      • Headsmans Hill
      • Bowerstone Manor
      • Lychfield Graveyard
      • Circle of the Dead
      • Cliffside Path
      • Hook Coast
      • The Lost Bay
      • Necropolis
      • Hero Dolls
      • Trophies
  • Weapons, Armour & Style Cards
    • Successful Dress for the Modern Hero
    • Augmentations
    • Weapons
    • Armour
    • Tattoos
    • Hair & Beards
  • Enemies: A Field Guide for the Fearless and Foolhardy
    • Introduction
    • Creatures
    • Bosses
  • Behind the Scenes
    • Fable: The Making of a Hero
      • And So Our Story Begins
    • The Art of Albion: Untold Tales
      • The Art
      • Environments
  • Sword of Strategia - DLC Code
    • DLC Code Instructions

Fable Anniversary Guide › The Basics › Love, Life, Money, and Fame

Personal Appearance

There are two components to personal appearance—Attractiveness and Scariness—both of which can be adjusted by experimenting with different items of clothing, intimidating body tattoos, or even nicely coiffed hair.

Gaining a high Attractiveness rating results in catcalls throughout the land while a high Scariness value will elicit screams of terror. More importantly, Attractiveness and Scariness affect your desirability in the eyes of others—so, if you hope to hear wedding bells in your not-too-distant future, keep a watch on both.

Here are a few things to bear in mind when dressing to impress:

  • Clothes are the largest contributor to Attractiveness, but it’s rarely the case that a decent battle outfit will equally suit an afternoon’s wooing. Keep an attractive “social” costume on hand for those moments when first impressions matter. Be warned, though: Albion’s townsfolk rarely swoon at a man in a dress, no matter how much you think it flatters your buttocks.
  • As a general rule, tattoos raise your Scariness rating while lowering your Attractiveness. Thankfully, you can mitigate any adverse effects of fearsome body art by covering tattoos up with clothing.
  • Your preferred style of hair, beard, and moustache can have a major impact on your personal appearance so don’t get that mop chopped too rashly.
  • Your alignment won’t alter your Attractiveness, nor will your age or weight. Indeed, even the fattest, meanest Heroes can find admiration in Albion.

Ageing

You start your life of high adventure as a supple 18-year-old and age by precisely 0.7 years each time you level up a stat or spell. As in real life, time begins to take a visible toll around the mid-30s mark, with greying hairs and droopy skin growing more pronounced as you close in on the 65-year age limit. Thankfully, old age won’t affect your abilities or Attractiveness rating—you silver fox, you.

Weight

Gaining Weight

Continue to scoff down food when your Health gauge is full and it won’t be long before those washboard abs have vanished in a sea of blubber. Indeed, all it takes to go from Slim to Obese is 25 pies in a row, 27 hocks of red meat, 40 fish, or 100 beers. Obviously, don’t try this at home.

Losing Weight

Weight loss occurs naturally—with your journey from rotund to rakish taking approximately two hours, provided you don’t overeat in that time.

Food And Its Effects

Food is plentiful around Albion and each item restores a certain amount of Health when consumed. However, some food items do considerably more than fill a hunger hole, as you can see in the following table.

Item Health Points Special Effects
Apple Pie 20 -
Beer 5 Makes you progressively more drunk. Drink too much and you’ll vomit.
Blueberry Pie 4 -
Carrot 11 Gives 3 Skill Experience points (multiplied by your Combat Multiplier).
Crunchy Chick 25 So morally wrong it shifts your Alignment toward Evil by 5.
Fish 12/16 Gives 3 Will Experience points (multiplied by your Combat Multiplier).
Golden Carrot

15

Changes night to day when eaten.
Green Apple 8 -
Moonfish 15 Changes day to night when eaten.
Red Meat 18 Gives 3 Strength Experience points (multiplied by your Combat Multiplier).
Tofu 18 So healthy it shifts your Alignment toward Good by 5.

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