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Fable Anniversary eGuide
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Contents

  • The Basics
    • Introduction
      • Introduction
    • Quests and Combat
      • Introduction
      • Questing
      • Combat
      • Potions
    • Experience, Attributes, Spells & Classes
      • Experience
      • Attributes
      • Classes
    • Love, Life, Money, and Fame
      • Introduction
      • Personality Traits
      • Personal Appearance
      • Love, Friendship, and Marriage
      • Crime and Punishment
      • Guile Crimes
      • Making a Living
    • Trinkets and Treasures
      • Introduction
      • Fishing and Digging
      • Silver Keys & Key Chests
      • Demon Doors
  • Walkthrough
    • Prologue
      • Introduction
      • Oakvale (Once Upon A Time....)
      • Heroes Guild
      • Guild Woods
    • Lookout Point to Greatwood Caves
      • Introduction
      • Bowerstone South
      • Greatwood Entrance
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Greatwood Cullis Gate
      • Greatwood Caves
    • Darkwood to Twinblades Camp
      • Introduction
      • Darkwood Entrance
      • Darkwood Marshes
      • Darkwood Lake
      • Darkwood Camp
      • Chapel of Skorm
      • Ancient Cullis Gate
      • Darkwood Weir
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Memorial Garden
      • Rose Cottage
      • Hobbe Cave Entrance
      • Cave Side Chamber
      • Cave Larder
      • Main Chamber
      • The Moonlit Tunnel
      • The Focus Chamber
      • Clifftop Path
      • Abandoned Road
      • Twinblades Camp
      • Twinblades Elite Camp
      • Twinblades Tent
    • Witchwood to Grey House
      • Introduction
      • Witchwood Cullis Gate
      • Witchwood Stones
      • The Temple of Avo
      • Witchwood Lake
      • Knothole Glade
      • Arena Entrance
      • Arena Preparation Area
      • Grey House
    • Windmill Hill to Hook Coast
      • Introduction
      • Bowerstone North
      • Bowerstone Jail
      • Windmill Hill
      • Gibbet Woods
      • Prison Path
      • Headsmans Hill
      • Grey House Cellar
      • Headsmans Cave
      • Lychfield Graveyard
      • Old Graveyard Path
      • Circle of the Dead
      • Underground Chamber
      • Underground Tunnel
      • Cliffside Path
      • Underground Passage
      • Torture Chamber
      • Cell Block One
      • Prison Courtyard
      • Wardens Office
      • Cell Block Two
      • Cell Block Three
      • Prison Barracks
      • Hook Coast
    • The Heroes Guild to Archons Folly
      • Introduction
      • The Prophets Chamber
      • The Lost Bay
      • Northern Foothills
      • Archons Shrine
      • Snowspire Village
      • Necropolis
      • Archons Folly
  • Quick Reference
    • Achievements and Avatar Awards
      • Introduction
      • Story Achievements
      • Challenge Achievements
    • Quest List
      • Appendix: Quest List
    • Collectibles
      • Introduction
      • Heroes Guild
      • Lookout Point
      • Bowerstone South
      • Guild Woods
      • Fisher Creek
      • Greatwood Lake
      • Orchard Farm
      • Greatwood Gorge
      • Darkwood Marshes
      • Darkwood Lake
      • Ancient Cullis Gate
      • Barrow Fields
      • Darkwood Bordello
      • Oakvale
      • Rose Cottage
      • Greatwood Caves
      • Hobbe Cave Larder
      • Hobbe Cave Focus
      • Abandoned Road
      • Twinblades Camp
      • Witchwood Stones
      • Witchwood Lake
      • Knothole Glade
      • Grey House
      • Windmill Hill
      • Headsmans Hill
      • Bowerstone Manor
      • Lychfield Graveyard
      • Circle of the Dead
      • Cliffside Path
      • Hook Coast
      • The Lost Bay
      • Necropolis
      • Hero Dolls
      • Trophies
  • Weapons, Armour & Style Cards
    • Successful Dress for the Modern Hero
    • Augmentations
    • Weapons
    • Armour
    • Tattoos
    • Hair & Beards
  • Enemies: A Field Guide for the Fearless and Foolhardy
    • Introduction
    • Creatures
    • Bosses
  • Behind the Scenes
    • Fable: The Making of a Hero
      • And So Our Story Begins
    • The Art of Albion: Untold Tales
      • The Art
      • Environments
  • Sword of Strategia - DLC Code
    • DLC Code Instructions

Fable Anniversary Guide › The Basics › Introduction

Introduction

It seems only appropriate to open this guide by thanking the original Fable team, and everyone who worked tirelessly to make Albion a reality 10 years ago.

First to Ian, Dene, and Simon; thanks for coming up with the concept of Fable and for inviting so many of us to contribute to your wonderful world. Thanks also to everyone from Big Blue Box (who I know will forever cherish the memories of playing football on the “Field of Dreams”) and to Peter and the Lionhead team; I’m sure everyone fondly recalls Spandau Ballet’s “Gold” ringing out across the studio on the day that Fable was finally finished!

Last but not least, thanks to Microsoft Studios. I’m certain that many publishers would have run a mile on hearing the term “lady of the night,” but Microsoft gave us the freedom and support to make Fable the success it has become today—we couldn’t have done it without them.

Fable truly is a reflection of the many crazy, memorable moments that occurred throughout development, the pretty little village of Godalming in England that inspired so much of Albion, and, of course, every single person who poured blood, sweat, and tears into the making of the game—as the gravestones found in Albion can attest!

Fable Anniversary is our way of celebrating that beloved, decade-old classic, and of thanking our enthusiastic fans—without whom we wouldn’t be here today. Many have expressed a desire to see a fully remastered edition of Fable: The Lost Chapters, and finally that dream has been realised.

Given the love for Fable, expectations for Fable Anniversaryare understandably high. Indeed, at times, the remastering process has felt more difficult than making a brand new game! What is “charm” versus “out-of-date?” When is the original way still the best, and what could be better? These are delicate issues that we’ve worked hard on, knowing that the original development team—and Fable’s many fans—will expect nothing but the best.

To the Fable Anniversary team, another big thank you for showing the same passion and commitment that the original team displayed in the run up to Fable’s 2004 release, and for bringing the nostalgia back to the fans who joined us on this incredible journey so long ago.

 I’ll end on a final, reflective note: a decade is a very long time! This time 10 years ago, I was merely an 18-year-old tester at Lionhead, still pinching myself about the fact that I actually worked on a video game—the stuff my childhood dreams were made of—and praying that my contract would be extended by just one more month.

Fortunately my prayers were answered, and the 10 years since have been the best of my life. We reached the “next-gen” of consoles (now “last-gen!”) with Fable 2 and Fable 3 on Xbox 360, we brought the series to a whole new audience with Fable Heroes and Fable: The Journey, and now an exciting, new, gaming generation has arrived, bringing a wealth of exciting opportunities for the future of Fable with Fable Legends and beyond.

Thanks to everyone who has ever been a part of Fable, and here’s to another decade of Albion—truly a one-of-a-kind place!

 

 Ted Timmins~ Fable Anniversary Lead Designer / Fable Franchise Manager

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