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Assassin's Creed Odyssey eGuide
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Contents

  • Changelog
    • Updates
  • The Essentials
    • Introduction
    • Health
    • Combat
    • Experience and Leveling Up
    • Ability Points
    • Your Trusty Steed
    • Ikaros
    • The Adrestia
    • Revelation
    • Discovering and Completing Locations
    • War
    • The Map and Fast Travel
    • Inventory
    • Animals
    • Exploration
  • Odyssey Main Quests
    • Prologue
      • Battle of Thermopylae, 480 BCE
      • Modern Day: Layla Hassan
      • Gameplay Options
      • How To Use This Guide
    • Chapter 1: Kephallonia Island
      • Get Your Money Back
      • A Debt to Pay
      • The Wolf Hunt
    • Chapter 2: Megaris
      • A Journey Into War
      • The Wolf and the Snake
    • Chapter 3: Phokis
      • The Wolf’s Fate
      • Of Visions and Visionaries
      • Beware the Snakes
      • An Old Enemy and New Ally
    • Chapter 4: Attika
      • The Road to the Symposium
    • Chapter 5: Keos, Korinthia, Argolis
      • Introduction
      • Pirate Hospitality
      • Land of the Lawless
      • A Prescription for Discovery
    • Chapter 6: Attika
      • Rising From the Ashes
    • Chapter 7: Naxos, Lakonia, Arkadia, Boeotia, Elis, Messenia
      • The Reunion
      • Paradise Lost
      • Home Is Where My Mother Is
      • The Olympian
      • The Cult and the Archon
      • Paint It Red
      • The Cultist King
    • Chapter 8: Attika
      • Uprising
      • Public Opinion
      • Battle of Amphipolis
    • Chapter 9: Lakonia
      • Homecoming
    • Chapter 10: Attika
      • Epilogue
      • Game Endings
    • Eliminating the Cult of Kosmos
    • Between Two Worlds
      • Volcanic Islands World Quest
      • The Gates of Atlantis
      • The Last Riddle
      • Messara World Quests
      • A Place of Twists and Turns
      • Empedokles Character Quests
      • Tunnel Vision
      • Shadows of Serpents
      • Ancient Revelations
  • Character Side Quests
    • Agapios
      • Death and Taxes
      • The Taxman Cometh
      • Sharp Tongue
      • Freedom Isn't Free
      • Blood and Water
      • Dagger to the Heart
      • Wasn't Born the Kingfisher
      • The Kingfisher and the Robin
    • Alkibiades
      • Handle with Care
      • Designated Rider
      • Rock Hard
      • Across the Border
      • Happily Ever After?
    • Barnabas
      • Hull, Yeah!
      • A Pirate's Life
    • Artaxerxes (The Blind king)
      • Prince of Persia
    • Daphnae (The Daughters of Artemis)
      • The Daughters of Artemis
      • The Goddesses' Hunt
      • Kallisto the Bear
      • The Erymanthian Boar
      • The Hind of Keryneia
      • The Kretan Bull
      • The Krokottas Hyena
      • The Lykaon Wolf
      • The Nemean Lion
      • Artemis's Request
    • Demokritos (The Secrets of Greece)
      • The Dunce Conundrum
      • Another Kind of Poetry
    • Demosthenes
      • Creating Opportunity
      • The Wise Warrior
      • In the Midst of Chaos
      • Swift as Wind
      • Last Request
      • The Final Battle
    • Drakios
      • Call to Arms
      • The Great Contender
      • Legend No More
    • Eppie
      • A Life's Dedication
      • Language of the Ancients
      • Chasing Phantoms
      • Origins of a Ritual
      • The Tribute
      • Keep the Faith
    • Eritha
      • I, Diona
      • By the Fates
    • Heitor
      • A Friend in Need...
      • Heitor's Gonna Hate
    • Hippokrates
      • The Hunting Party
      • Let My Patients Go
      • Inheritance Insurance
      • Too Much of a Good Thing
    • Kleon
      • For the People
      • He Who Stops
      • The Liberator
    • Kyra
      • Kyra with a Cause
      • Bleeding Hearts and Stolen Money
      • Goddess of the Hunt
    • Leiandros
      • Minotour de Force
      • The Pre-Trial of Accuracy
      • The Pre-Trial of Endurance
      • The Pre-Trial of Strength
      • Cashing In on the Cow
      • What Lies Below the Surface
      • No More Bull
    • Lykaon
      • Helping a Healer
      • Sins of the Past
      • The Unkindest Cut
    • Lysander
      • Ambition
      • Only Fools Want War
      • Rise Through the Ranks
      • The Cost of War
      • Know Your Enemy
      • Nemesis
    • Markos
      • Old Friends, Old Problems
      • Farm in Flames
      • Markos's Fate
    • Mikkos
      • Tough Love
      • Have You Seen My Mikkos?
      • Doctor's Pet
      • Indulging Just a Little
      • School of Hard Knocks
      • Retribution
    • Odessa
      • A Family Ordeal
      • The True Story
    • The Olympics
      • Barnabas Abroad
      • Throwing the Bet
      • Gutter Runner
      • The Drachmae of Romance
      • Kallipateira
    • Phidias
      • The Message, the Stick, and the Artist
      • Art Leading Life
      • The Kytheran Statue
      • The Samian Statue
      • The Thasian Statue
      • Pieces of the Puzzle
      • Journey's End
    • Phoibe
      • The Blood Fever
    • Roxana
      • Sparring with Roxana
      • Archery Practice
      • Foot Race
    • Skoura
      • They Just Want Cruelty
      • Heroes of the Arena
    • Sokrates
      • Citizenship Test
      • Witness Him
      • Free Speech
      • On a high Horse
      • A Life's Worth
      • The Sokratic Method
    • Thaletas
      • The Thaletas Way
      • Paint the Sand Red
      • Hearts of War
    • Xenia
      • Birds of a Feather
      • Sacred Vows
      • She Who Controls the Seas
      • Throw the Dice
      • Priceless Treasure
    • Romance Options
  • World Quests
    • Abantis Islands
      • Once a Slave
    • Attika
      • A Growing Sickness
      • Escort Service
    • Argolis
      • Death Comes for Us All
    • Boeotia
      • Sibling Revenge
      • Brewing Love
      • The Stolen Steed
    • Greece
      • Besieging Bandits
      • Cave Crusader
      • Fortress Fallout
      • Lacerated Leaders
    • Kephallonia Islands
      • Hungry Gods
      • Merciful Gods
      • In the Footsteps of Gods
      • Shark the Vagrant
      • Mercenary Work
      • A Fight with Talos
      • Lumbering Along
      • A Small Odyssey
      • A Ship Came Sailing
    • Kythera Island
      • Idiot Hunt
      • Purple Pain
      • Takes Drachmae to Make Drachmae
      • Place in the Kosmos
      • All Bonds Will Break
      • Atoll Order
      • Pick Your Poison
      • The Handmaiden's Story
      • In a Rush
    • Lakonia
      • Training Days
      • A Legendary Hunt
      • Brothers in Arms
      • Not My Mother's Daughter
      • A Treasury of Legends
      • Sacred Favors
      • A Godless Blight
      • End of the Day
    • Lokris
      • Family Values
      • Confiscated
    • Messara
      • The Lost Arkalochori Axe
      • Flowers for the Dead
      • Fang for Your Buck
      • Gortyn Out of Hand
      • Revenge Served Cold
      • It's Complicated
      • Bare It All
      • Civil Unrest
      • Say That Again!
    • Naxos Island
      • The Writing's on the Wall
    • Pephka
      • The Grand Minotour
      • Bravely Ran Away
    • Petrified Islands
      • Chip on Your Shoulder
      • Hostage Situation
      • Caged and Enraged
      • Clothes Make the Daughter
      • The Elixir
      • Revenge of the Wolf
      • Shroud of the Bear
      • Son of a Fisherman
      • Waiting for Galarnos
      • Qamra, Medicine Woman
    • Phokis
      • Crewless
      • Age Is Just a Number
      • Recruitment Drive
      • Lost and Found
      • Photios's Pre-Tirement
    • Pirate Islands
      • Making Friends
      • Heart of Stone
      • Red in the Wreckage
      • We're Not Thieves
      • We're Treasure Hunters
      • A Chest Full of Drachmae
    • Silver Islands
      • Trouble in Paradise
      • Call to Arms
      • Hades, Meet Podarkes
      • "M" for Murder
      • Grin and Bear It
      • A Night to Remember
    • Southern Sporades
      • A Business Opportunity
      • Dead or Alive
      • The Con of Cons
  • Activities
    • Intro
    • The Arena
    • Ainigmata Ostraka
    • Tomb Raider
    • Mercenaries
  • Atlas
    • Overview
    • Achaia
    • Anaphi
    • Andros
    • Argolis
    • Arkadia
    • Attika
    • Boeotia
    • Chios
    • Delos
    • Elis
    • Euboea
    • Hydrea
    • Keos
    • Kephallonia Island
    • Korinthia
    • Kos
    • Kythera Island
    • Lakonia
    • Lemnos
    • Lesbos
    • Lestris
    • Lokris
    • Makedonia
    • Malis
    • Megaris
    • Melos
    • Messara
    • Messenia
    • Mykonos
    • Naxos
    • Paros
    • Pephka
    • Phokis
    • Samos
    • Seriphos
    • Skyros
    • Thasos
    • Thera
  • Interactive World Map
    • Ancient Greece
  • Reference
    • Intro
    • Enemies
    • Gear
    • Engravings
    • Abilities
    • The Adrestia
    • Achievements and Trophies
  • The World of Ancient Greece
    • Concept Art and Characters

Assassin's Creed Odyssey Guide › Odyssey Main Quests › Chapter 7: Naxos, Lakonia, Arkadia, Boeotia, Elis, Messenia

The Cult and the Archon

To Kill or Not to Kill

  • Recommended Level: 38
  • Prerequisite: Complete Kings of Sparta
  • Unlocks: Judge, Jury, Executioner and two optional support quests from Myrrine, Breaking Bread and Fourth-Degree Burns. If you choose Brasidas’s plan, optional support quest White Lies and Blackmail unlocks.
  • Story: After their audience with the kings of Sparta, Myrrine and Brasidas went cultist hunting in Arkadia. You plan to meet up with them there, but Arkadia is no safe place for a misthios.

Meet Myrrine and Brasidas

Arkadia: Smuggler’s Forest

Ride from Elis southeast to Smuggler’s Forest in Arkadia. Pick up side quests along the way and synchronize with Elikia Peak (1). Continue southeast through Golden Fields to reach the hill (2) in Smuggler’s Forest where you intend to meet your mother and Brasidas.

Smuggler’s Forest: Statue of Artemis in the Cedar

When you reach the site (2) on the top of the hill, you find a statue of Artemis and some mercenary waiting for you. Talk to him.

Conversation with Sosipatros the Archon’s Servant

You ask the mercenary who he is and he answers while dropping Brasidas’s name, so you know you’re at least in the right place. He says Brasidas told him to be on the lookout for you. You can say “I am the mighty warrior” or “I’m just a traveler.” Either choice is good, but the second one is pretty funny when you try to deny who you are and Ikaros gives you away. Soon you learn that Brasidas didn’t pay the mercenary enough, and a fight breaks out.

Deal with the Mercenary

Remove Sosipatros’s shield and then beat him to within an inch of his life. When you drain his health meter he takes a knee and you can talk to him again.

Talk to the Mercenary

Conversation with Sosipatros the Archon’s Servant

You ask again: “Tell me where they are….” He doesn’t answer the question. You can select “Help me find my mother” or “Tell me where she is or die,” the second choice being the violent route. He tells you they’re on a cliff overlooking Tegea. If you were nice then you get to ask “Help me understand” or “Tell me who’s paying you or die” and he’ll give you more information: the Archon (Lagos) is paying more for your head than Brasidas could afford in two lifetimes. You can choose to let him live or defeat him after the conversation.

Talk to Myrrine and Brasidas near Tegea

Check the map and you’ll find the next objective marker in Pan’s Cradle, the area to the west of Smuggler’s Forest. Ride west to the marker. Heading directly for the marker will place you in the town of Tegea, where you can synchronize with the Sanctuary of Athena Polias (3) and accept quests from the message board (4).

Travel to find your mother and Brasidas (5) on the cliff as advertised. They are hiding out in a small camp.

Was the Monger killed at the Theater?

If you went against Brasidas’s wishes on how The Monger should die and you or Anthousa ended up making a public spectacle of the Monger’s death, then don’t even bother choosing Brasidas’s plan in this next conversation. He wants to convince Lagos to leave the cult. If you or Anthousa killed The Monger at the theater, then Lagos will never leave the cult.

Conversation with Myrrine and Brasidas

Your mother is pleased you found her. You break the news to Brasidas that you killed the messenger. He says the cultists knew you were coming and put a price on your head. Myrrine, as usual, wants to put Lagos’s head on a pike to send a message to the puppet king in Sparta. At this point you can suggest “Reason is the answer” or “Violence is the answer,” but neither of these options sets your course of action in stone. You are only starting to side with Brasidas or Myrrine. However, if you killed The Monger in the theater, Brasidas knows you typically choose the violent route and will call you out no matter your selection here.

Brasidas wants Lagos left alive to continue to provide for Arkadia. He suggests that they free Lagos from the Cult of Kosmos. He said he’s a farmer not a killer. You can respond “Enough planning, more doing,” “What’s your plan, Brasidas?” or “What’s your plan, Myrrine?” You can listen to each of their plans (Brasidas’s saves Lagos by first investigating, and Myrrine’s puts his head on a pike).

You can side with Brasidas by selecting “Your plan is better, Brasidas” or side with your mother by selecting “My mother’s plan is better.” The choice has an effect on what quests are unlocked after the conversation, but things are still not set in stone. They both take you aside and tell you how to still act on their plans. When your mother talks to you about her plan you can ask her details about weakening defenses, where to find Lagos’s guards, and silos. Select “Time to go to work” to complete the quest.

After the conversation, Lagos the Archon’s cultist profile pops up onscreen. Another cultist revealed. He is with the Peloponnesian League. How the conversation went determines what support quests are now unlocked. Regardless of how the conversation went, the next main quest is Judge, Jury, Executioner.

Support Quests: What to Expect

If you selected your mother’s plans during the conversation with Myrrine and Brasidas, then support quests Breaking Bread and Fourth-Degree Burns unlock. These are to weaken Lagos’s defenses. If you weaken the defenses you can find Lagos at Fort Samikon outside of his room, patrolling the fort. However, White Lies and Blackmail unlocks if you chose Brasidas’s plan. This leads into Gluten Free, where you save Lagos’s family from a cave. No matter whose plan you chose, you can always change your mind later. For example, if you go with Myrrine’s plan, during Fourth-Degree Burns (and while at Archon’s safe house for an objective), you find Brasidas waiting inside the safe house to get you to join his quest, White Lies and Blackmail.

Did You Kill the Monger Brasidas’s Way?

Brasidas never lets you forget if you allowed Anthousa to have her way and have The Monger publicly killed at the theater—no matter if you or Anthousa did the actual killing. So, trying to get Lagos to leave the Cult of Kosmos if Monger died publicly is a waste of time. He won’t do it. If you select Brasidas’s plan in To Kill or Not to Kill, you’ll still end up having to kill Lagos in the end.

The Impact on Lagos and the Story

No matter what happens in the support quests (Breaking Bread, Fourth-Degree Burns, White Lies and Blackmail,Gluten Free), Lagos will always be located in Fort Samikon. He can be found outside his room patrolling the fort if defenses are reduced by completing Myrrine’s support quests. Siding with Brasidas may not make your mother happy at the moment, but any alliance—or lack thereof—with Brasidas does not derail the family-first storyline.

What Now?

This guide continues with White Lies and Blackmail for those who did not publicly execute The Monger and are interested in getting Lagos to leave the cult, making Brasidas happy. Gluten Free follows to finish the job, and last is Judge, Jury, Executioner to conclude every scenario in this quest line. If you publicly executed the Monger then skip ahead to Judge, Jury, Executioner.

White Lies and Blackmail

  • Recommended Level: 38
  • Prerequisite: Complete To Kill or Not to Kill
  • Unlocks: Gluten Free
  • Story: Brasidas believes Lagos was being manipulated by the cult against his will. He invites you on an investigation that could save Lagos’s life and maintain the balance between Arkadia and Sparta.

Talk to Brasidas

Arkadia: Pan’s Cradle

If you are playing this quest, the larger goal of getting Lagos to leave the cult hinges on if you publicly executed The Monger in Monger Down or not. If you took him out in the cave instead, then this quest will lead to better results in Judge, Jury, Executioner.

You can find Brasidas inside Archon’s safe house (1) in Pan’s Cradle—even if you did not choose his plan of attack during To Kill or Not to Kill. Head inside and see what he’s up to.

Conversation with Brasidas

Brasidas is relieved to see you and knows that if you are here, then Lagos is still alive. He explains this is where Lagos handles his private affairs. You can ask for more information by choosing “Why do you care about Lagos?” That’s a good question. You learn Lagos is an honorable man who has helped Brasidas in the past, so Brasidas is convinced Lagos is being forced to work with the cult. You can select “Tell me what you hope to prove” and Brasidas explains that if he can find who’s manipulating Lagos then there’s a chance for another outcome where you are not assassinating his friend. The conversation is cut short; you hear voices in the next room. You two are not alone.

Find and Reach the Drop-off Point

The men in the other room were talking about a letter being delivered to the scorched tree near a golden field, where someone there will then take it to a hideout. If you can intercept this letter, then you can find the hideout. Ride a short distance northward into Golden Fields. At about 150 meters from the destination, use Ikaros to pinpoint the scorched tree (2). Scan the surrounding area for cultists before getting too much closer.

Free the Prisoner

You find a bound woman on her knees near the tree. Free her and the cultists patrolling the woods nearby will descend on you. But you can free the prisoner and talk to her before they are on top of you.

Talk to the prisoner after freeing her and you learn that she was brought there with Lagos’s family and that the rest were taken below ground with many guards. You tell her where to find Brasidas so she can deliver this news.

Reach the Hideout

Cultists in the woods have spotted you freeing the prisoner. Defeat them. Head east a short distance to find a very small camp where there are more cultists, who may not have been alerted to your presence. Defeat them or just avoid them on your way to the quest completion marker at the hideout (3). The marker leads you to a large open well. Enter the well. This quests ends when you reach the first wooden platform inside. This mission is continued in the next support quest, Gluten Free.

Gluten Free

  • Recommended Level: 39
  • Prerequisite: Complete White Lies and Blackmail
  • Unlocks: N/A
  • Story: After discovering the cult has kidnapped Lagos’s family, you find the entrance to the cave where they are being held hostage.

Explore the Cave

Arkadia: Golden Fields

Having entered the well (1) at the end of White Lies and Blackmail, you now must dive into the water at the bottom of the well and explore the cave, starting with the tunnel leading away from the water.

Not far into the first tunnel you enter a large open cavern where a cultist can be seen in the distance near a torch. Sneak up on this guy and silently take him out. Navigating the cave, with its connecting, looping tunnels and squeeze holes, is very easy if you just keep it simple. Instead of getting turned in circles using alternative paths, simply follow the torches to find Lagos’s family. Torches illuminate the path you need to take to find the prisoners.

Continue to take out cultists silently until you can no longer avoid alerting those of the guards who remain. Locate the cages in the back of the cave system. They too are highlighted with torchlight.

Free Lagos’s Family

Open both cages to release Lagos’s wife and son.

Talk to Lagos’s Wife

Conversation with Lagos’s Wife and Son

With the prisoners free, talk to Lagos’s wife. You tell her that Brasidas sent you. She tells you they’ve been held captive for days with no word from Lagos. You can ask “What have you heard about the Cult of Kosmos?” She tells you that Lagos’s new business partners stationed guards around the home for protection, but then one day they got dragged to the cave. Tell them “I’ll deal with the scary men” to continue.

The quest is completed after the conversation. You can use a viewpoint to fast-travel out of the cave or continue to follow the torches to a wooden platform to the west, which leads to a nearby cave exit. This exit (2) is beyond a vine-covered squeeze hole, but this too is highlighted with a torch.

Fourth-Degree Burns

  • Recommended Level: 33
  • Prerequisite: To Kill or Not to Kill
  • Unlocks: N/A
  • Story: An Arkadian mercenary once told you, “He who controls the grain, controls the world.” So, to destroy the man who controls the world, you need to burn his grain.

Destroy the Grain Silos

After talking to Myrinne, locate and reach Lagos’s compound near the northwestern edge of Pan’s Cradle. You must destroy three grain silos around the compound. You can use torches to set them ablaze, but it is simpler if you have access to fire arrows. If you choose to sneak in and perform the task without eliminating the guards, use rooftops and the ropes that connect them in order to get an angle at the hatches atop each silo. Don’t stick around to watch them blow; quickly move between them before making a hasty exit.

Breaking Bread

  • Recommended Level: 33
  • Prerequisite: To Kill or Not to Kill
  • Unlocks: N/A
  • Story: Arkadia is Sparta’s breadbasket, which Lagos keeps full. Protecting him is Spartan duty, with its warriors as his armor. Myrrine knows the only way to pierce Lagos’s throat is to shatter that armor.

Clear the Garrisons

You are asked to kill all of Lagos’s garrisons at the barracks in central Tegea, at the Fort of Arkas in far-northern Smuggler’s Forest, and at Kepheus Camp near the western border of Smuggler’s Forest. You must kill every soldier stationed at all three locations. Once you get down to just a few enemies left at one of these sites, they are marked with small arrows on your HUD. Send Ikaros up to mark every soldier, and then use stealth to pick them off from cover. The fort presents the biggest challenge. with a polemarch and two captains in addition to the numerous soldiers stationed there. The camp and barracks are each led by one captain, who is accompanied by several soldiers.

Judge, Jury, Executioner

  • Recommended Level: 38
  • Prerequisite: Complete To Kill or Not to Kill
  • Unlocks: Completing the quest lines The Olympian, Paint It Red, and The Cult and the Archon unlocks A Bloody Feast
  • Story: Lagos, the Archon of Arkadia, has every mercenary under Helios on the hunt for you and your mother. Myrrine wants him dead, but Brasidas feels he should live. In the end you have to choose.

Deal with Lagos

Arkadia: Forest of Soron

Travel west to the Forest of Soron and continue to Fort Samikon (1). Notice that Lagos appears on the map in this area represented by a cultist icon. Use Ikaros to mark all the targets, the brazier, the location objectives, and Lagos.

Cave of Mount Zas

There are multiple ways to gain entry into this very large fort, but the best strategy is always to climb up an outer wall to get to the highest tower in a fort and then find a way to get to and set a trap on the brazier to stop reinforcements from being called if you are spotted. The brazier (4) is intelligently placed right in the middle of the fort. You can climb this southern wall (2) to the top of the tower, hang from the edge, and throw a soldier over the side if one is patrolling there.

Head to the north side of this tower and find an awning with a tightrope (3) leading toward the next structure. The guards on the ground below shouldn’t spot you as you navigate across this line. On top of the next structure you can use a tall wall ladder to reach the top of the tower where the brazier (4) is located. Set the trap.

To get out of the middle of the fort and begin assassinating loners, use the tightrope to slide from the brazier to the tower (5) in the east corner and then eliminate the large guard when you land. Now simply follow the wall walk in either direction and begin stealthily assassinating guards.

Myrrine’s Support Quests Completed?

If you completed Myrrine’s support quests Breaking Bread and Fourth-Degree Burns, then Lagos’s defenses have been lowered and he will not be in a building (7) with the door closed. Instead, he can be found patrolling around this war supply structure (6) with few or no guards nearby. You can start the fight using a drop assassination by leaping off the floor above him. In all other scenarios, Lagos will be in the building (7) with the door closed.

Approach the small building (7) on the west end of the fort and find the door you can interact with. Enter the building to find Lagos, who’s been expecting your arrival.

Conversation with Lagos the Archon

If you freed Lagos’s family in Brasidas’s support quest Gluten Free, then Lagos will thank you first. Next he talks about the chaotic world he’s living in and how the cult is willing to do anything to get their way. He asks your opinion, and you can choose to attack and kill him by selecting “It’s too late” or try to talk him out of the cult by selecting “You must join Brasidas.”

Talking Lagos Out of the Cult

No matter what you do, if you or Anthousa publicly executed The Monger at the theater in chapter 5’s Monger Down, then Lagos will not trust you and the conversation ends in a fight to the death. If, however, you killed The Monger in the cave (Brasidas’s way) and have completed Brasidas’s side quest Gluten Free and have freed Lagos’s family, then Lagos will walk away from the cult, hand you his artifact fragment, and tell you that King Pausanias is the one behind the kidnapping of his family. He has physical proof that is handed over as well: the Ring of Pausanias (quest item).

Kill Lagos

If you are unable to get Lagos to join Brasidas then you are ordered to kill him. Start by removing his shield and beating him with it. Unleash some special ability moves and he’ll be on the floor lickety-split. Confirm the kill. You receive the artifact fragment and a Spartan war hero belt, but there’s no evidence of King Pausanias’s involvement in all of this, which you would receive if you were able to save Lagos. Exit the room and finish the location objectives before you leave. You stand to earn over 20,000 XP for clearing this fort.

Talk to Myrrine and Brasidas

Myrrine and Brasidas are on the top of a nearby hill (8) down the road to the east. Talk to them after clearing the fort.

Conversation with Myrrine and Brasidas (if You Killed Lagos)

Brasidas is clearly upset that you had to kill Lagos. “It complicates things,” he says. Your mother is relieved that he’s dead. You can try to smooth things over by selecting “I’m sorry about your friend”or just dig the knife in deeper and reply “He was a cultist.” Either way, he comments on how The Monger died publicly (if that’s why you killed Lagos).

Conversation with Myrrine and Brasidas (if Lagos Leaves the Cult)

You announce that the bounty is lifted—Lagos is alive. Brasidas is obviously happy to hear the news about his friend, but Myrrine becomes agitated. That soon passes. You can tell her “Lagos left the cult” or “Lagos didn’t deserve death.” In this scenario, you tell your mother and Brasidas that you have proof that King Pausanias was blackmailing Lagos. Brasidas again thanks you for the good work you have done.

No matter if Lagos died or lived, the conversation concludes on the subject of the quest lines (either The Olympian or Paint It Red in Boeotia or both) that must be completed before you return to the kings in Sparta. However, if you’ve completed those quest lines, you can now return to confront the kings in Sparta.

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