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Dead Rising 2 eGuide
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Contents

  • Gameplay
    • Brain Food
      • Time to Kill
      • Zombrex
      • Survivors
      • Combat
      • Co-op Action
      • Menus and Interface
    • Skills, Weapons, and Combos
      • Skill Moves
      • Weapons
      • Combo Weapons and Cards
    • Unearthing Fortune City
      • Points of Interest
      • Safe House
      • Americana Casino
      • Atlantica Casino
      • Food Court
      • Fortune City Arena
      • Fortune City Hotel
      • Fortune Park
      • Palisades Mall
      • Platinum Strip
      • Royal Flush Plaza
      • Silver Strip
      • Slot Ranch Casino
      • South Plaza
      • Yucatan Casino
      • Underground
    • Appendix
      • Case Files
      • Side Missions
      • Achievements and Trophies
      • Locations
      • Juice Drinks
  • Walkthrough
    • Terror is Reality
      • Terror is Reality
      • Finding Katey
      • Great Escape
      • Find Katey Zombrex
      • Leaving the Safe House
      • Royal Flush Plaza
      • Booting Looters
      • Escort Mission
      • Great Explorations
      • Test of Strength
      • Gifts for Katey
      • Give Katey Zombrex
    • Case 1-1: Big News
      • Case 1-1: Big News
      • Side Mission: Happily Ever After Sort Of
      • Super Juice
      • Side Mission: Lost
      • Side Mission: One Man's Trash
      • Case 1-2: Alive on Location
      • Case 1-3: Insecurity
      • Gearing Up
      • Side Mission: Worker's Compensation
      • Side Mission: Lush-ious Lady
      • Case 1-4: Alliance
      • Killing Time
      • Optional Psycho: Ted and Snowflake
    • Case 2-1: Sign of Life
      • Case 2-1: Sign of Life
      • Side Mission: Barn Burner
      • Ticket to Ride
      • Find Katey Zombrex: Day 2
      • Give Katey Zombrex: Day 2
    • Case 3-1
      • Case 3-1
      • Back to Business
      • Killing Time: Part 3
    • Case 4-1: The Source
      • Case 4-1: The Source
      • Find Katey Zombrex: Day 3
      • Side Mission: Janus Survivor
      • Give Katey Zombrex: Day 3
      • Side Mission: High Rollers
      • Side Mission: Bank Run
    • Case 5-1: Stake Out
      • Case 5-1: Stake Out
      • Side Mission: Militia Men
      • Case 5-2: The Getaway
      • Find Katey Zombrex: Day 4
      • Side Mission: One Hit Wonder
      • Give Katey Zombrex: Day 4
    • Case 6-1: Help Arrives
      • Case 6-1: Help Arrives
      • Case 6-2: Last Stand
      • Case 6-3: Lean On Me
      • Case 6-4: Breach
    • Case 7-1: Bad to Worse
      • Case 7-1: Bad to Worse
      • Case 7-2: The Only Lead
      • Case 7-3: What Lies Beneath
      • To Kill a Cretin
      • Overtime
  • Multiplayer
    • Terror is Reality
      • General Strategies
      • TIR Events
      • Grand Finale: Slicecycles

Dead Rising 2 Guide › Walkthrough › Case 1-1: Big News

Side Mission: Lush-ious Lady

Before leaving Americana Casino, tune your guide arrow to the “Lush-ious Lady” task and lead your quartet of companions into Americana Casino’s north security office, which isn’t far.

Inside, you discover an incredibly hungover girl named Brittany who’s totally oblivious to the recent outbreak.

Speak with Brittany to explain the situation and get her to join you, then pick up the poor girl and carry her back to the Safe House, ensuring that your less hapless companions follow you.

COMBO CARD: TENDERIZERS

As you pass through the doors to Royal Flush Plaza, inspect the poster on display in the center of the floor directly ahead. The poster gives Chuck an idea of a new combo weapon: the tenderizers!

You can find the MMA gloves required for this weapon inside The Man’s Sport, which is right nearby. Carry the giant stuffed rabbit back to the Safe House, leading your troop of survivors back to the bunker.

Set the rabbit down just outside the security room when you arrive, then enter the room to initiate a dialogue with Stacey, Rebecca, and Sullivan.

Note

Although this walkthrough guides you toward each hidden combo card, there’s little need to use many combo weapons other than the spiked bat, which is arguably the most efficient.

When you have missions to fulfill, avoid going out of your way just to create different combo weapons. A few precious seconds can mean the difference between completing tasks and missing your chance!

Carry the giant stuffed rabbit back to the Safe House, leading your troop of survivors back to the bunker. Set the rabbit down just outside the security room when you arrive, then enter the room to initiate a dialogue with Stacey, Rebecca, and Sullivan.

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