By combining two ordinary weapons, Chuck can form deviously lethal combo weapons—creative and formidable tools of mass destruction. Not only are combo weapons a thrill to use, they also give Chuck bonus PP with each kill, helping him level up fast.
Use combo weapons at every opportunity to maximize your mayhem, along with Chuck’s ability to grow and improve. The following table reveals everything there is to know about each deadly combo weapon that Chuck can forge.
|
Display Name |
Component 1 |
Component 2 |
Normal Attack PP |
Heavy Attack PP |
Ammo/Durability |
Damage |
Description |
Combo Card |
|---|---|---|---|---|---|---|---|---|
| Drill bucket | Power drill | Bucket | 250 PP | n/a | 10 | 5 | Put on a zombie’s head and watch it lose its head in the end. | Acquired by leveling. |
| I.E.D. | Box of nails | Propane tank | 150 PP | n/a | 40 | 5 | Largest explosive weapon in the game. Also has 3 swing attacks and a heavy attack that sticks the weapon into a zombie, making it easier to detonate in a crowd. | Acquired by leveling. |
| Molotov | Whiskey | Newspaper | 175 PP | n/a | 20 | 4 | Thrown explosive weapon that lights zombies on fire. | Acquired by leveling. |
| Pole weapon | Push broom | Machete | 50 PP | 75 PP | 50 | 4 | Slicing swing attack and a heavy slicing, spinning attack. | Acquired by leveling. |
| Air horn | Pylon | Spray paint | 250 PP | n/a | 10 | 0 | Use to lure zombies; they don’t like the high-pitched sound. | Acquired by leveling. |
| Gem blower | Gems | Leaf blower | 75 PP | n/a | 50 | 4 | Projectile weapon that shoots multiple gems capable of slicing limbs off zombies. | Acquired by leveling. |
| Fountain lizard | Lizard mask | Fountain firework | 50 PP | n/a | 3 | 0 | Put on a zombie’s head to lure all nearby zombies for a long period of time. | Acquired by leveling. |
| Hacker | Flashlight | Computer case | 50 PP | n/a | 40 | 3 | Electrocutes a zombie. use on ATMs, slot machines, and vending machines to gain large amounts of money. | Acquired by leveling. |
| Ripper | Cement saw | Saw blade | 50 PP | 75 PP | 50 | 4 | 2 limb-slicing attacks and a heavy, slice attack. | Acquired by leveling. |
| Electric chair | Wheelchair | Battery | 100 PP | n/a | 60 | 5 | Pushable weapon that electrocutes zombies. Knock a zombie into it then launch it at other zombies by pressing the jump button; the electrifed zombie zaps others. Has a swing attack if it is picked up. | Acquired by leveling. |
| Flaming gloves | Boxing gloves | Motor oil | 100 PP | 150 PP | 20 | 5 | 4 swing attacks and 2 heavy, swing attacks. A good way to knock zombies away while setting them on fire Block attacks in ranged mode. | Acquired by leveling. |
| Heliblade | Toy helicopter | Machete | 125 PP | n/a | 50 | 4 | Lure weapon that cuts of zombies’ limbs as they get too close to the blades. | Acquired by leveling. |
| Fire spitter | Toy spitball gun | Tiki torch | 200 PP | n/a | 40 | 4 | Shoots small balls of fire at zombies to light them up. | Acquired by leveling. |
| Beer hat | Construction hat | Beer | 50 PP | n/a | 10 | 0 | Wearable item that lets chuck drink to gain health. Be careful not to drink too fast. | Acquired by leveling. |
| Sticky bomb | Lawn dart | Dynamite | 200 PP | n/a | 5 | 5 | Thrown explosive that targets a zombie’s head. Mimics the lawn dart’s throw attack. | Acquired by leveling. |
| Driller | Power drill | Spear | 100 PP | 150 PP | 40 | 4 | 4 stabbing attacks and a unique, heavy attack. | Acquired by leveling. |
| Defiler | Sledge hammer | Fire axe | 125 PP | 175 PP | 60 | 5 | 3 swing attacks, a heavy, spinning attack, and a jump attack | Acquired by leveling. |
| Hail Mary | Football | Grenade | 250 PP | n/a | 10 | 5 | Thrown explosive. | Acquired by leveling. |
| Freezer bomb | Fire extinguisher | Dynamite | 250 PP | n/a | 20 | 0 | Throw this into a group of zombies. Any zombies not killed by the initial blast will be frozen. | Acquired by leveling. |
| Knife gloves | Bowie knife | Boxing gloves | 150 PP | 150 PP | 30 | 4 | 4 swing attacks with 2 heavy swings, all capable of cutting of a zombie’s limbs. Blocks attacks in ranged mode. | Acquired by leveling. |
| Roaring thunder | Battery | Goblin mask | 150 PP | n/a | 60 | 4 | Put on a zombie’s head to electrocute it and shoot electrical arcs at other nearby zombies. | Acquired by leveling. |
| Super slicer | Servbot mask | Lawn mower | 100 PP | 150 PP | 80 | 5 | Slicing-head weapon that has a headbutt attack and a heavy, charging attack. | Acquired by leveling. |
| Handy chipper | Wheelchair | Lawn mower | 125 PP | n/a | 60 | 4 | Pushable weapon that grinds up zombies that fall into it. | Acquired by leveling. |
| Dynameat | Hunk of meat | Dynamite | 500 PP | n/a | 10 | 5 | Lure weapon that explodes when a zombie picks it up. Can also be shoved into a zombie’s mouth for more precise detonation. | Acquired by leveling. |
| Electric rake | Battery | Leaf rake | 250 PP | n/a | 50 | 5 | Thrust attack that zaps a zombie with a powerful charge of electricity. The attack can arc to other nearby zombies. | Acquired by leveling. |
| Parablower | Leaf blower | Parasol | 150 PP | 225 PP | 50 | 4 | Mechanical thrust weapon with a unique, heavy attack. | Acquired by leveling. |
| Boomstick | Pitchfork | Shotgun | 100 PP | 1,250 PP | 30 | 5 | Basic attack can clear out multiple zombies when they are lined up. The heavy attack lifts a zombie into the air, shooting it until it is blown of the pitchfork. | Acquired by leveling. |
| Auger | Drill motor | Pitchfork | 150 PP | 250 PP | 50 | 4 | Heavy, “clear out” swipe attack. Can also impale a zombie, then use it to bash other zombies. | Acquired by leveling. |
| Infernal arms | Training sword | Motor oil | 225 PP | n/a | 60 | 4 | 4 swing attacks that light zombies on fire, as well as a heavy, shield-charge attack. Blocks attacks in ranged mode. | Acquired by leveling. |
| Porta mower | 2x4 | Lawn mower | 250 PP | 500 PP | 35 | 4 | Thrust attack with a unique, heavy attack. | Acquired by leveling. |
| Super B.F.G. | Blast frequency gun | Amplifier | 50 PP | n/a | 15 | 5 | Most powerful gun in the game. Shoots a large shock wave that can take out a massive amount of zombies in one shot. | Acquired by leveling. |
| Tesla ball | Bingo ball cage | Battery | 175 PP | n/a | 80 | 5 | Swing attack and a heavy, throw attack that electrocutes nearby zombies for a short period of time. | Acquired by leveling. |
| Spear launcher | Leaf blower | Spear | 150 PP | 500 PP | 50 | 4 | Mechanical projectile weapon that shoots spears and has a unique, impact attack. | Acquired by leveling. |
| Blitzkrieg | Merc assault rifle | Electric chair | 50 PP | n/a | 250 | 5 | Drivable wheelchair with mounted guns. high damage output with low mobility. | Acquired by leveling. |
| Flamethrower | Water gun | Gasoline canister | 25 PP | n/a | 30 | 5 | Effective spray weapon that quickly lights zombies on fire | Acquired by defeating the psychopath slappy (Brent Ernst). |
| Rocket launcher | Rocket fireworks | Lead pipe | 50 PP | n/a | 50 | 4 | Mechanical explosive projectile weapon. The rockets can stick into zombies prior to detonation. | Acquired from defeating the magician psychopaths (Reed Wallbeck and Roger Withers). |
| Plate launcher | Plates | Cement saw | 100 PP | n/a | 50 | 3 | Mechanical projectile weapon that shoots plates that slice zombies in half. | Reward from the side mission “tape it or die 1.” |
| Blazing aces | Tennis racquet | Tiki torch | 250 PP | n/a | 40 | 3 | Hits flaming tennis balls into zombies, lighting them on fire and bouncing off to ignite other nearby zombies. | Reward for rescuing left hand lance during the side mission “tape it or die 2.” |
| Exsanguinator | Vacuum cleaner | Saw blade | 125 PP | 250 PP | 40 | 5 | 2 thrust attacks and a unique heavy attack. | Reward for rescuing Wallace Hertzog during the side mission “tape it or die 2.” |
| Power guitar | Electric guitar | Amplifier | 150 PP | 150 PP | 40 | 3 | Knock down attack and a unique heavy attack that causes a zombie’s head to explode from the heavy metal | Reward for rescuing Floyd Stone during the side mission “Rock Heroes.” |
| Burning skull | Bull skull | Motor oil | 333 PP | n/a | 50 | 4 | Worn on your head. Has 3 head-swing attacks and a heavy charge attack that can light zombies on fire | Hidden in fortune city (see map). |
| Laser sword | Gems | Flashlight | 75 PP | 150 PP | 40 | 5 | 3 slicing swing attacks with a heavy, spin attack, also has a jump attack. | Hidden in fortune city (see map). |
| Blambow | Bow and arrow | Dynamite | 50 PP | n/a | 10 | 5 | Explosive projectile weapon. | Hidden in fortune city (see map). |
| Holy arms | Training sword | Box of nails | 150 PP | 225 PP | 60 | 4 | 4 swing attacks and a unique, heavy attack. blocks attacks in ranged mode. | Hidden in fortune city (see map). |
| Freedom bear | Robot bear | LMG | 150 PP | n/a | 400 | 5 | A sentry gun that guns down anything that moves into its area of coverage. | Hidden in fortune city (see map). |
| Paddlesaw | Paddle | Chain saw | 125 PP | n/a | 60 | 5 | 2 swinging attacks. | Hidden in fortune city (see map). |
| Snowball cannon | Fire extinguisher | Water gun | 200 PP | n/a | 40 | 0 | Gun-like weapon that freezes zombies hit by the icy snowballs. | Hidden in fortune city (see map). |
| Tenderizers | MMA gloves | Box of nails | 50 PP | 125 PP | 25 | 4 | 4 punch attacks followed by a kick and a unique, heavy attack. Blocks attacks in ranged mode. | Hidden in fortune city (see map). |
| Spiked bat | Baseball bat | Box of nails | 25 PP | 100 PP | 60 | 4 | 2 swing attacks and a unique, heavy attack. | Hidden in fortune city (see map). |