Prima Games eGuides Dead Rising 2 eGuide

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Dead Rising 2 eGuide Gameplay Appendix

Case Files

The following table reveals how to complete each Case File, along with their time frames. We've taken steps to avoid revealing any major plot spoilers.

Case Name

Description

Zombrex 1

“The Zombrex 1 case will automatically start after completing the introductory (tutorial) mission.
Chuck must give Katey Zombrex between 7:00 AM and 8:00 AM on Day 1. “

Case 1-1

Case 1-1 will automatically start after completing Zombrex 1. The mission starts at 9:00 AM. This case is completed after watching the cinematic.

Case 1-2

“Case 1-2 starts after completing Case 1-1. Chuck must go to the Fortune City Hotel lobby to Complete Case 1-2.
The end time for Case 1-2 is 5:00 PM on Day 1.”

Case 1-3

“Case 1-3 starts after completing Case 1-2. Chuck must escort Rebecca to the security office in the arena to complete case 1-3.
The end time for Case 1-3 is 5:00 PM on Day 1.”

Case 1-4

“Case 1-4 starts after completing Case 1-3. Chuck must go to the security room in the Safe House to complete Case 1-4.
The end time for Case 1-4 is 5:00 PM on Day 1.”

Case 2-1

Case 2-1 starts at 7:30 PM on Day 1. Chuck must go to the Safe House security room before 8:30 PM on Day 1 to complete the mission.

Case 2-2

“Case 2-2 starts after completing Case 2-1. Chuck must first go to the Underground through an Underground access door in Palisades Mall.
Chuck will encounter some mercenaries and will have to defeat them. Chuck must then chase down more mercenaries on a motorbike. Chuck must jump the bike onto the getaway train.
After getting on the train, Chuck must fight through the mercenaries to get to the end of the train. Reaching the end of the train will complete Case 2-2.
Chuck will receive the Underground Access Key for beating Case 2.
The end time for Case 2-2 is 5:30 AM on Day 2.”

Zombrex 2

“The Zombrex 2 mission starts at 7:00 AM on Day 2. Chuck must find Katey Zombrex and give it to her between 7:00 AM and 8:00 AM on Day 2.
Zombrex can be found through completing side missions. It is also hidden around the city and can be bought at pawnshops.”

Case 3-1

Case 3-1 starts at 10:00 AM on Day 2. Chuck must go to the Safe House security room before 11:00 AM on Day 2 to complete the mission.

Case 3-2

“Case 3-2 starts after completing Case 3-1. Chuck’s objective is to destroy three drills. The three drills are located in the vaults of the Americana Casino, the Slot Ranch Casino, and the Yucatan Casino.
Once all three drills are destroyed, Chuck will need to destroy an armored van outside of the Atlantica Casino in Fortune Park. Destroying the van will complete Case 3-2.
The end time for Case 3-2 is 9:00 PM on Day 2.”

Case 4-1

“Case 4-1 Starts at 11:00 PM on Day 2. Chuck will need to go to Shoal Night Club in the Yucatan Casino.
Chuck will have to fight and defeat a pair of dangerous bosses to complete Case 4-1. Only one of these bosses needs to be defeated to end the battle.
The end time for Case 4-1 is 3:00 AM on Day 3.”

Zombrex 3

“The Zombrex 3 mission starts at 7:00 AM on Day 3. Chuck must find Katey Zombrex and give it to her between 7:00 AM and 8:00 AM on Day 3.
Zombrex can be found through completing side missions. It is also hidden around the city and can be bought at pawnshops.”

Case 5-1

Case 5-1 starts at 7:00 PM on Day 3. Chuck must be on the Safe House rooftop before 8:00 PM on Day 3 to complete Case 5-1.

Case 5-2

“Case 5-2 starts after completing Case 5-1. Chuck’s first objective is to go to the Fortune City Hotel.
Chuck must fight and defeat several mercenary body guards in the lobby.
After defeating the guards, Chuck must go to the hotel rooftop and battle a boss that is aboard a helicopter. Destroying the helicopter by throwing objects at it will complete Case 5-2.
The end time for Case 5-2 is 4:00 AM on Day 4.”

Zombrex 4

“The Zombrex 4 mission starts at 7:00 AM on Day 4. Chuck must find Katey Zombrex and give it to her between 7:00 AM and 8:00 AM on Day 4.
Zombrex can be found through completing side missions. It is also hidden around the city and can be bought at pawnshops.”

Case 6-1

Case 6-1 starts at 9:00 AM on Day 4. Chuck must go to the Safe House security room before 10:00 AM on Day 4 to complete the mission.

Case 6-2

“Case 6-2 starts after completing Case 6-1. Chuck must go to Warehouse D in the Underground. The entrance is located in the Silver Strip.
Once Chuck reached Warehouse D, he must fight a boss. Defeating the boss ends Case 6-2.
The end time for Case 6-2 is 5:00 PM on Day 4.”

Case 6-3

“Case 6-3 starts after beating Case 6-2. Chuck must escort Rebecca back to the Safe House. Getting Rebecca to the Safe House will complete Case 6-3.
The end time for Case 6-3 is 5:00 PM on Day 4.”

Case 6-4

“Case 6-4 starts after completing case 6-3. Chuck must gather 3 items and place them next to the broken panel in the Safe House.
Chuck must collect a Spool of Wire, Gasoline Barrel and a Generator. Bringing all 3 items back will allow Chuck to complete Case 6-4.
The end time for case 6-4 is 5:00 PM on Day 4.”

Zombrex 5

Zombrex 5 is an optional mission where Chuck can give a special character Zombrex. The special character is located in the Medical Room in the Safe House. Chuck must give the special character Zombrex to get Overtime mode.

Case 7-1

Case 7-1 start automatically after completing case 6-4. Case 7-1 completes after watching the cinematic.

Case 7-2

“Case 7-2 starts after completing Case 7-1. Chuck must go to the Underground and find the labs.
Chuck will enter the labs and must make his way to the upper lab area where he will encounter two easy bosses. Chuck must defeat the two bosses to complete Case 7-2.
The end time for Case 7-2 is 12:00 AM on Day 5.”

Case 7-3

“Case 7-3 starts after completing Case 7-2. Chuck must go back to the Safe House security room to complete Case 7-3.
The end time for Case 7-3 is 12:00 AM on Day 5.”

The Facts

“The Facts start after Case 7-3 is completed. Chuck must follow the boss to the Yucatan Casino’s rooftop. The elevator is located by the bathrooms in the Yucatan Casino.
Chuck must defeat the boss atop the roof to complete the Facts.
The end time for the Facts is 7:00 AM on Day 5.”

Overtime

Overtime will start if the Facts have been completed and Zombrex has been given to the aforementioned special character.
Chuck will need to find items for the special character. Once all the items are collected, Chuck must go to the arena and interact with the west entrance doors.
This will start a special boss fight that Chuck cannot bring any food or weapons into. Chuck must defeat the boss to complete Overtime.”