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Dead Rising 2 eGuide
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Contents

  • Gameplay
    • Brain Food
      • Time to Kill
      • Zombrex
      • Survivors
      • Combat
      • Co-op Action
      • Menus and Interface
    • Skills, Weapons, and Combos
      • Skill Moves
      • Weapons
      • Combo Weapons and Cards
    • Unearthing Fortune City
      • Points of Interest
      • Safe House
      • Americana Casino
      • Atlantica Casino
      • Food Court
      • Fortune City Arena
      • Fortune City Hotel
      • Fortune Park
      • Palisades Mall
      • Platinum Strip
      • Royal Flush Plaza
      • Silver Strip
      • Slot Ranch Casino
      • South Plaza
      • Yucatan Casino
      • Underground
    • Appendix
      • Case Files
      • Side Missions
      • Achievements and Trophies
      • Locations
      • Juice Drinks
  • Walkthrough
    • Terror is Reality
      • Terror is Reality
      • Finding Katey
      • Great Escape
      • Find Katey Zombrex
      • Leaving the Safe House
      • Royal Flush Plaza
      • Booting Looters
      • Escort Mission
      • Great Explorations
      • Test of Strength
      • Gifts for Katey
      • Give Katey Zombrex
    • Case 1-1: Big News
      • Case 1-1: Big News
      • Side Mission: Happily Ever After Sort Of
      • Super Juice
      • Side Mission: Lost
      • Side Mission: One Man's Trash
      • Case 1-2: Alive on Location
      • Case 1-3: Insecurity
      • Gearing Up
      • Side Mission: Worker's Compensation
      • Side Mission: Lush-ious Lady
      • Case 1-4: Alliance
      • Killing Time
      • Optional Psycho: Ted and Snowflake
    • Case 2-1: Sign of Life
      • Case 2-1: Sign of Life
      • Side Mission: Barn Burner
      • Ticket to Ride
      • Find Katey Zombrex: Day 2
      • Give Katey Zombrex: Day 2
    • Case 3-1
      • Case 3-1
      • Back to Business
      • Killing Time: Part 3
    • Case 4-1: The Source
      • Case 4-1: The Source
      • Find Katey Zombrex: Day 3
      • Side Mission: Janus Survivor
      • Give Katey Zombrex: Day 3
      • Side Mission: High Rollers
      • Side Mission: Bank Run
    • Case 5-1: Stake Out
      • Case 5-1: Stake Out
      • Side Mission: Militia Men
      • Case 5-2: The Getaway
      • Find Katey Zombrex: Day 4
      • Side Mission: One Hit Wonder
      • Give Katey Zombrex: Day 4
    • Case 6-1: Help Arrives
      • Case 6-1: Help Arrives
      • Case 6-2: Last Stand
      • Case 6-3: Lean On Me
      • Case 6-4: Breach
    • Case 7-1: Bad to Worse
      • Case 7-1: Bad to Worse
      • Case 7-2: The Only Lead
      • Case 7-3: What Lies Beneath
      • To Kill a Cretin
      • Overtime
  • Multiplayer
    • Terror is Reality
      • General Strategies
      • TIR Events
      • Grand Finale: Slicecycles

Dead Rising 2 Guide › Gameplay › Unearthing Fortune City

Points of Interest

MAINTENANCE ROOMS

Chuck acquires the maintenance room key early in the adventure, which grants him access to the many maintenance rooms scattered across Fortune City.

Each of these rooms provides Chuck with the basic tools he needs to combine items into hilariously lethal combo weapons.

See the “Skills, Weapons and Combos” or “Appendix” chapters of this guide for a complete list of the many diferent combo weapons Chuck can build.

Note

Any combo weapon can be built at any maintenance room, but each maintenance room contains a few items that help you easily construct one or two specifc combo weapons there.

Refer to the poster map or the tables in this chapter to quickly discover each maintenance room’s contents.

RESTROOMS (SAVE POINTS)

In a city flled with zombies and rampant psychopaths, dying can be an all-too-common occurrence. Make sure to save your progress regularly by visiting one of Fortune City’s many restrooms.

Here, Chuck may unload himself of his heavy burdens, marking his progress to ensure that an unexpected death or missed opportunity doesn’t become a major setback.

ELEVATORS

Elevators go up and down, allowing for travel between foors. Call one by interacting with the controls outside the elevator doors, then step inside and use the inner controls to put the lift in motion.

Most elevators lead to the city’s few rooftop areas and remain locked until you progress to a certain point in the adventure.

Note

The elevator icon is also used to denote ladders on the map.

DOORS

Most doors Chuck encounters can be opened by simply approaching them and pressing the interact button. Some doors lead to small security offices or maintenance halls — these can be closed behind Chuck after he passes through to stem the tide of zombie followers.

Other doors are used to separate diferent sections of the city — these are all marked by special icons on the map. Chuck automatically closes these doors behind him after he moves through, preventing zombies from following.

Tip

Leave a section of Fortune City and then return to reset all items and objects in that area. This allows you to claim multiple items from the same place!

Caution

Make sure that any survivors following Chuck are close by before moving through a door that leads to a diferent section of the city. Survivors suffer steady damage when left behind.

UNDERGROUND ACCESS

At a certain point in the adventure, Chuck gains the ability to access the city’s Underground. These dank, subsurface tunnels are accessed via special service doors, which are clearly marked with orange signage.

Underground access doors are also marked on the maps for easy reference. Beware: the Underground is not a place for the faint of heart!

VEHICLES

Chuck is able to drive a variety of motorized vehicles around Fortune City to help him get where he’s going with more speed and less hassle.

The locations of these special vehicles area marked on this guide’s poster map for your reference. Here’s a look at the different vehicles Chuck can drive.

Caution

All vehicles can be destroyed if they suffer enough damage. This includes collisions with objects and zombies. If you don’t want to lose your ride, play it safe and resist the urge to run over undead.

4x4s

4x4s are small utility trucks, and the most common vehicles in Fortune City. Driving one won’t make you feel very glamorous and they’re not particularly fast, but it beats having to trudge through endless waves of zombies.

Chuck needs no special item to use 4x4s—he can simply get in and go. This, combined with their abundance, makes 4x4s very useful.

Cars

Have you drooled over that sports car on display inside Royal Flush Plaza? How about the SUV inside the Silver Strip’s Shamrock Casino? Chuck can drive both of these vehicles, but he frst needs to acquire the keys.

Visit the pawnshop on Royal Flush Plaza’s second foor to find the keys to the sports car on sale for the low, low price of only $500,000.

Pop into Tinkerbox on the Silver Strip to purchase the SUV’s keys for a cool $2,000,000. Save up enough moola to buy these keys and you’ll be able to ride in style!

Note

There are plenty of ways to amass cash in Fortune City. See the previous “Brain Food” chapter for a list of the best money- making schemes.

Choppers

Perhaps you’ve noticed the studly motorcycle that’s parked atop the slots at Yucatan Casino.

Chuck can drive this bad boy around after he drops down $1,000,000 to purchase its keys from the Army Surplus Gift Store on Palisades Mall’s second floor. Busting up a casino has never been so easy!

Another chopper can be found in the city’s Underground at Warehouse E. You don’t need to spend a dime to take this beauty out for a spin, so check it out!

Bikes and the Combo Bay

The chopper is great fun, but nothing beats Chuck’s motorbike. Defeat the psychopath leon Bell during the “meet the Contestants” side mission to acquire the keys to Chuck’s bike without spending a dime.

Beating Leon also gives you access to the Combo Bay, located at the Silver Strip’s north end.

The motorbike is the only vehicle that Chuck can customize with new paint jobs, and he can even affix certain weapons to the bike to make it far more deadly and fun.

The following table lists everything that you can combine with Chuck’s motorbike to transform it into a high-octane death machine.

Caution

Ram into all the zombies you want, but avoid collisions with objects while riding on motorbikes—crashing harms Chuck.

Bike Name

Item Required

Best Source

Notes

Bazooka bike Rocket launcher (combo weapon) Unlimited rocket fireworks at rockets red glare (silver strip); Lead pipes in alley south of Hot Excitorama (Silver Strip) Bike with fireworks rocket launcher attached. Beware of splash damage! Ammo: 150.
Chain saw bike Chain saw Atop the angel lust stage’s steel girders (silver strip) Bike with chain saws mounted to the sides.
Machine gun bike LMG Atop the Yucatan casino’s lucky marble minigame. Bike with twin machine guns attached. Ammo: 250.
Rabbit bike Giant stuffed rabbit Moe’s Maginations (platinum strip) Bike with a stuffed rabbit attached. Zombies bounce of.
Wheelchair bike Wheelchair Slot Ranch Casino or south end of Platinum Strip Bike with an attached wheelchair. Survivors and co-op partners can ride in it!
Red rocket Red spray paint American Historium (Americana Casino) Paints the bike red.
Blue thunder Blue spray paint American Historium (Americana Casino) Paints the bike blue.
Green machine Green spray paint American Historium (Americana Casino) Paints the bike green.
Purple punisher Purple spray paint Food court (near central platform) Paints the bike purple.
Great American USA spray paint American Historium (Americana Casino) Paints the bike with a USA theme (red, white, and blue).

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