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Disney Infinity 2014 Revised Edition eGuide
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Contents

  • Game Basics
    • Basics
    • Moves/Movement
    • Vehicles
    • Combat
    • Mission Types
    • Tools and Packs
    • Decorate/Customize
    • Leveling Up
    • Collectibles
    • Play Set Completion
  • Characters
    • Monsters University
    • The Incredibles
    • Pirates of the Caribbean
    • Cars
    • The Lone Ranger
    • The Nightmare Before Christmas
    • Toy Story in Space
    • Tangled
    • Wreck-It Ralph
    • Frozen
    • Fantasia
    • Phineas
  • Power Discs
    • Introduction
    • MagicBand and the Disney Dragon
    • Disc Types
    • Collection and Trade Events
    • Release Waves
    • Power Disc Combos
    • Power Discs
  • Playsets
    • Toy Story in Space
      • Save the Aliens and Build a Base
      • Alien Issues
      • Dress for Success
      • Bullseye Earns HisRank
      • Give the City a Makeover
      • Report for Duty at the Combat Simulator
      • Build the Hatchery
      • Build a Hospital
      • Something is Wrong with the Volcano
      • Go to Goo Valley
      • Follow Hamm to the Volcano
      • Navigate Goo Valley Canyon
      • Goo Experiments
      • Green Goo Grow Missions
      • Purple Goo Shrink Missions
      • Slinky Dogs Special Missions
      • Decorate the City
      • Build the Teleporter Dish
      • Build the Research Station
      • Build the Hero Monument
      • Collect the Primal Goo
      • Complete the Combat Simulations
      • Collectibles
      • Toy Story in Space Wii Play Set Overview
      • Wii Collectibles
    • Cars
      • Welcome To Radiator Springs
      • Flos Missions
      • Luigis Missions
      • Finns Missions
      • Chick Hicks Missions
      • Ramones Missions
      • Fillmores Missions 1
      • Stunts and Racing Tracks
      • The Hub (Racing Missions)
      • Race Track B
      • Stunt Park
      • Fillmores Missions 2
      • Ready to Race at Willys Butte
      • Radiator Springs Wrap Up
      • The Final Race International Race Invitational
      • Collectibles
      • Cars Wii Play Set Overview
      • Wii Collectibles
    • Pirates of the Caribbean
      • Rescue Gibbs and the Map
      • Get a Ship and Set Sail
      • New Cannons
      • Upgrade Your Firepower
      • Upgrade Your Ship
      • Ship Customizing Missions
      • Pantano Bayou
      • The First Piece of the Krakens Bane
      • Fort St. Grande
      • Journey to Demons Cape
      • Find the Shipwreck Shoals
      • Find the Next Piece on Shipwreck Shoals
      • Dead Mans Cove
      • The Final Piece at Buccaneer Bay
      • Defeat Davy Jones
      • Collectibles
      • Wii Collectibles
    • The Lone Ranger
      • Cavendish Chaos in Colby
      • Get the Train Running
      • Rancher Missions
      • Train Time
      • Getting TNT
      • Cavendish Clear Out
      • Sheriff Missions
      • Dealing with Bandits
      • Railroad Camp
      • Bridge to Railroad Camp
      • Supply Errands
      • Confront Butch Cavendish
      • Collectibles
      • Wii Collectibles
    • The Incredibles
      • Introduction
      • Search and Rescue on the Docks
      • Clean Up Syndromes Mess
      • Reactivate the Headquarters
      • Training Missions
      • Sensei Missions
      • Prisoner Capture Missions
      • The Hoarder Pursuit and Capture
      • Snoring Glorias Pods
      • Ednas Shop Missions
      • Tech Research Missions
      • Gadgets Galore
      • Super Recruits
      • Emergency at Headquarters
      • The Sky has Fallen
      • Tech Research Part 2
      • Baron Von Ruthless Pursuit
      • Prisoner Capture Missions Part 2 Snoring Gloria Capture
      • Baron Von Ruthless Capture
      • Defeat Syndrome
      • Collectibles
      • Wii Collectibles
    • Monsters University
      • M.U. Scaring 101
      • Clean Up and Go On the Offensive
      • Prank Fear Tech
      • Terri and Terry are Missing
      • Return to M.U. to Hatch a Plan
      • Rescue Terri and Terry at the Clock Tower
      • The Ultimate Plan
      • Terri and Terrys Nighttime Capers
      • Capture the Scare Pig
      • Frat Row Fix Up 1
      • Frat Row Fix Up 2
      • Rebuild the Row
      • Fun at Frat Row
      • Paintball Competition
      • Collectibles
      • Wii Collectibles
  • Toy Box
    • Introduction
    • Exploring the Toy Box
    • Travel
    • Feats
    • Unlocking Toys for the Toy Box
    • The Toy Box Worlds
    • Creating in the Toy Box
    • Tips for Designing Worlds and Games in the Toy Box
    • Online/Multiplayer
    • The Collection
    • The Toy Box for Wii
  • Achievements & Trophies
    • Achievements & Trophies

Disney Infinity 2014 Revised Edition Guide › Playsets › The Incredibles

Tech Research Part 2

Note

Once the Big island is unlocked, several of the current mission paths can be completed. Missions such as Sprawling Sleep Pods and Technical Deliveries span both the Small and Big islands.

Big Island

Technical Deliveries

Note

This mission requires the Glide Pack or Hover Board to get to some objectives.

  • Mission Giver: Mirage (radio)
  • Type: Fetch
  • Rewards: 350 Coins / 100 Sparks

Thanks to the new weapon there are deactivated Omnidroid sky spawners all over the city. Track down five of them, smash them open, and return the cores to be scanned at the Research Station. The first one can be found right by the HQ. Take the elevator to the top and use the compass to drop down two levels to find it.

The next core is on the roof of a building near the water across from the docks.

Return to the rooftop where you met Mirage. Knock over the large blue-backed billboard to create a launching pad. From this spot, the goal is to hover or glide across the street below to the building to the left.

When you land, use the wall jump ability to bounce between two narrow sections of the building and gain access to the upper ledge.

Glide or hover from the ledge to reach the adjacent building with a scaffolding and collect the tricky core.

Note

The next two cores require access to the Big Island.

The fourth core is easy to find but the area is usually swarming with Omnidroids. Smash open the sky spawner and return the core to the Research Station.

The final core is located on the Big Island on the roof of a building adorned with blue glass windows; it is near the water’s edge and close to a bridge. Expect to deal with lots of Omnidroids to obtain this core.

Hovering Heroes

  • Mission Giver: Mirage
  • Type: Buy
  • Rewards: 100 Coins / 25 Sparks

This mission is a reminder to get the Hover Board. If it is already purchased the mission will instantly be completed.

Mayor Side Mission

Note

Requires purchase of the Hover Board.

Island Getaway

  • Mission Giver: Policeman
  • Type: Escort
  • Rewards: 100 Coins / 100 Sparks

Speak to the cop near the small pier to help escort the Mayor to the luau on his private island. This is a one-minute timed mission, so you need to act quickly. The situation can get complicated very quickly as one of Baron Von Ruthless’s bombs conveniently arrives at that moment, turning the Mayor and other citizens into monsters. Look for the green arrow over the Mayor monster, attack him to change him back, and pick him up to get out of there fast.

Activate the Hover Board and drive off the pier, making sure to go over the red buoys. The Hover Board can’t go over water for long, but going over the red floating objects resets the amount of time it can hover.

Crash Landing

  • Mission Giver: Edna (radio)
  • Type: Training
  • Rewards: 500 Coins / 100 Sparks
  • Wii Rewards: 500 Coins / 25 Sparks

Something crash landed on the Big Island. Follow the compass to check it out. That “something” turns out to be a Tank Omnidroid that is bigger, tougher, and more powerful than its robot cousins. Its large metal claws will crush you if you are too close and not active enough to avoid them. But its main weapon is a long, powerful red laser. Circle around the large robot and dodge whenever necessary. The goal is to become a moving target to avoid its laser while providing a chance to attack from the side or back. Throwing objects at it can be effective, but the range of its laser can make that a bit of a challenge. There will be plenty more of these from now on, so take your time and learn how to hit and run.

New Toy Unlocked: School Bus

Side Mission

Protective Measures

  • Mission Giver: Edna
  • Type: Escort/Combat
  • Rewards: 100 Coins / 200 Sparks

Toss all ten of the criminals into the paddy wagon and protect it as it drives towards the HQ. Pick up the first criminal in the black-and-white stripes to get the wagon moving.

Make sure to smash the barricades to get some much needed help from the cops. Not only do you have to protect the wagon from the Omnidroids, but you have to collect the roaming criminals at the same time. The police can be a great distraction to keep the Omnidroids busy while you collect the men in stripes.

Don’t spend too much time trying to clear out every robot because they keep on coming. Get the criminals into the paddy wagon and clear its path, including rasing the barrier on the bridge by pushing the large IN button.

Sensei Side Mission — Final Lesson

Straight Ahead

  • Mission Giver: Sensei
  • Type: Training
  • Rewards: 100 Coins / 100 Sparks

Your training has come along nicely and it’s time to learn an advanced technique from the Sensei. This maneuver is a two-hit combo performed by pressing and briefly holding the attack button to launch the enemy in the air, and then pressing attack again to dash in and hit them as they land.

Note

This final training mission uses the same button commands for each character in the Play Set, but how they perform the move is unique to each character’s personality.

Stranded Witness

  • Mission Giver: Edna
  • Type: Fetch/Customize
  • Rewards: 100 Coins / 50 Sparks

An informant is hiding out on a deserted island, but it’s time to bring him to the costume shop and give him a new disguise. Use the compass to find the area, but it will not be that easy to get there, unless you wait until you have the helicopter. It is possible to get to the island using the Hover Board from the small nearby pier. If you time it just right and leap at the end you can make it to the island before you sink. The truly tough part is trying to get back to that small nearby pier with the informant. This will require a very well-timed jump to land on the pier before you run out of hover power.

The other route is actually part of a challenge and uses the red buoys to keep you hovering along. This can be a little tough at first, since you need to navigate several of them in a wide arch, but it is good option if the other path is too frustrating. Once the informant is back at HQ, give him a makeover to complete the mission.

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