Prima Games eGuides Disney Infinity 2014 Revised Edition eGuide

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Disney Infinity 2014 Revised Edition eGuide Playsets Monsters University

Prank Fear Tech

Fear Tech

Revenge Grows on Trees

  • Mission Giver: Green Monster with Purple Hat
  • Type: Prank
  • Rewards: 250 Coins / 35 Sparks

Now that you have infiltrated Fear Tech, the first objective is to T.P. four trees in the center of their campus.

New Challenges Available:Randy’s Rampage, Fear Tech Cyclist, Fear Tech Collector

New Toy Unlocked: Bat-Winged Pest Bush

Bat-Winged Bush Battle

  • Mission Giver: Blue Monster
  • Type: Collect
  • Rewards: 100 Coins / 30 Sparks

Show some school pride by scaring away the bat-winged pests that keep perching around campus. Follow the compass to a bat-filled bush and let out a roar.

Statue Upgrade

  • Mission Giver: Don
  • Type: Prank
  • Rewards: 250 Coins / 35 Sparks
  • Wii Rewards: 300 Coins / 35 Sparks

Don is impressed with your T.P. Launcher and suggests you try it out on two of Fear Tech’s statues. Unlike the trees, the statues are guarded by Fear Tech security. If they see you, the screen will turn red around the edges and the guard will pursue you. It is not too difficult to run away when they spot you, so you can let the alarm state cool off. It is possible to try to fight off the guard, but it is really not worth the hassle when you can just get out of the immediate area and let things cool off.

If you like to run and gun, it is possible to shoot the statues while being chased, but if you get hit too many times you get sent into a “locked room”. The blue capsule in the room will show you how to escape by jumping over the vent and attacking to slam down and break through it.

Sneak up on the first statue and shoot it twice quickly before the guard can catch you.

The second statue can be tricky because there is not as much cover nearby. Watch the guard’s movement and sneak in to fire the first shot. If you get caught, circle around quickly and fire off one more shot to wrap up the mission.

Above and Beyond

  • Mission Giver: Squishy (radio)
  • Type: Locate
  • Rewards: 100 Coins / 25 Sparks

There is a hidden M.U. student at Fear Tech—use the compass to find that student. Climb up the drain pipe on the side of the School of Scaring to get to the roof to locate the student.

A Banner Day

  • Mission Giver: Yellow Horned Monster
  • Type: Platforming
  • Rewards: 100 Coins / 35 Sparks
  • Wii Rewards: 250 Coins / 35 Sparks

Climb up the nearby flagpole and unfurl a surprise banner that reads M.U. Rocks!

A View of Blue

  • Mission Giver: Red Antenna Monster
  • Type: Platforming
  • Rewards: 200 Coins / 30 Sparks

Inspired by the first flag you unfurled, this monster wants you to paint the campus blue with two more flags. To get to the first flag, climb up the Science building ledge and scare the guard to knock it out.

Gargoyle Paper Caper

  • Mission Giver: Pink Dotted Monster
  • Type: Prank
  • Rewards: 300 Coins / 45 Sparks

This student really hates the gargoyle statues on the Fear Tech buildings. Do it a favor by wrapping six of them in T.P. and let Fear Tech know what you think of their architectural style. The first gargoyle statue is on the Science building right behind the student requesting the mission and is an easy shot.

The second one is on the opposite side of the building, so jump across to the adjacent building and walk around the ledge to shoot it.

The third one is just across the other section of the building, which can be accessed by walking on top of a large connecting sky bridge. Jump over to the other section and go up to the third tier to shoot the statue.

Simply follow this ledge around the building to locate number four.

Leap back to the School of Botany rooftop and head toward the Scare School to spot the next gargoyle from the corner of the rooftop.

The last one is on the other side of the front of the Scare School and you will need to scale the Library to get to it. Go to the corner and jump up on the ledge to get a clear shot at it.

Leap up the door behind that monster to get to the second ledge. Follow the narrow ledge around the building and go up to the third tier to finally reach the flag.

Leap off the flagpole to snag the orange pennant and make your way to Door Design School. Scale the building using the dark-colored trim that leads to a narrow ledge you can climb around.

Follow the dark ledge around the building to another set of climbable ledges to make it to the roof. This flagpole is guarded and it is up to you if you want to sneak up and scare the guard or make a run for the flag.

A Lesson in Pride

  • Mission Giver: Blue Winged Monster
  • Type: Platforming
  • Rewards: 200 Coins / 30 Sparks

Know what this campus needs? More M.U. blue! Earn major tokens by putting up four M.U. banners on their Door Design School and Dorms. Climb up to the roof of the Door Design School and grind across the yellow wire to drop the first banner.

Jump across to the rooftop of the Library and grind across another yellow cable to unfurl the second banner.

The last two are both hung across lines on the School of Botany Building, however there are students guarding the rooftops, which makes it really tricky to get to the banners. The goal of course is to scare the guards and casually coast across the yellow wires, but if you get caught, make a run for it and quickly zip to the other side.

Trees a Crowd

  • Mission Giver: Yellow Horned Monster
  • Type: Prank
  • Rewards: 200 Coins / 30 Sparks

The hidden student on the roof that gave you the first flagpole mission wants to really stick it to Fear Tech by T.P.ing five of their trees. It sounds simple but you must avoid the patrolling students to hit the trees. Use the compass to locate three groups of three trees between the School of Botany and Scare School buildings. The other two are just past the trio of trees near the edge of campus. The patrolling student will not make it easy to shoot any of these groups. There are two obvious choices here. The first is to shoot as many trees as possible and run around the School of Botany building to attack the rest from the other side. This is a hit-and-run approach that keeps the guard chasing you while you target the trees.

The other safer option is to sneak up on the guard and scare it to put it out of commission. It can be tough to get the drop on the guard, but once the guard is knocked out you should be able to tag all the trees you need.