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Disney Infinity 2014 Revised Edition eGuide
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Contents

  • Game Basics
    • Basics
    • Moves/Movement
    • Vehicles
    • Combat
    • Mission Types
    • Tools and Packs
    • Decorate/Customize
    • Leveling Up
    • Collectibles
    • Play Set Completion
  • Characters
    • Monsters University
    • The Incredibles
    • Pirates of the Caribbean
    • Cars
    • The Lone Ranger
    • The Nightmare Before Christmas
    • Toy Story in Space
    • Tangled
    • Wreck-It Ralph
    • Frozen
    • Fantasia
    • Phineas
  • Power Discs
    • Introduction
    • MagicBand and the Disney Dragon
    • Disc Types
    • Collection and Trade Events
    • Release Waves
    • Power Disc Combos
    • Power Discs
  • Playsets
    • Toy Story in Space
      • Save the Aliens and Build a Base
      • Alien Issues
      • Dress for Success
      • Bullseye Earns HisRank
      • Give the City a Makeover
      • Report for Duty at the Combat Simulator
      • Build the Hatchery
      • Build a Hospital
      • Something is Wrong with the Volcano
      • Go to Goo Valley
      • Follow Hamm to the Volcano
      • Navigate Goo Valley Canyon
      • Goo Experiments
      • Green Goo Grow Missions
      • Purple Goo Shrink Missions
      • Slinky Dogs Special Missions
      • Decorate the City
      • Build the Teleporter Dish
      • Build the Research Station
      • Build the Hero Monument
      • Collect the Primal Goo
      • Complete the Combat Simulations
      • Collectibles
      • Toy Story in Space Wii Play Set Overview
      • Wii Collectibles
    • Cars
      • Welcome To Radiator Springs
      • Flos Missions
      • Luigis Missions
      • Finns Missions
      • Chick Hicks Missions
      • Ramones Missions
      • Fillmores Missions 1
      • Stunts and Racing Tracks
      • The Hub (Racing Missions)
      • Race Track B
      • Stunt Park
      • Fillmores Missions 2
      • Ready to Race at Willys Butte
      • Radiator Springs Wrap Up
      • The Final Race International Race Invitational
      • Collectibles
      • Cars Wii Play Set Overview
      • Wii Collectibles
    • Pirates of the Caribbean
      • Rescue Gibbs and the Map
      • Get a Ship and Set Sail
      • New Cannons
      • Upgrade Your Firepower
      • Upgrade Your Ship
      • Ship Customizing Missions
      • Pantano Bayou
      • The First Piece of the Krakens Bane
      • Fort St. Grande
      • Journey to Demons Cape
      • Find the Shipwreck Shoals
      • Find the Next Piece on Shipwreck Shoals
      • Dead Mans Cove
      • The Final Piece at Buccaneer Bay
      • Defeat Davy Jones
      • Collectibles
      • Wii Collectibles
    • The Lone Ranger
      • Cavendish Chaos in Colby
      • Get the Train Running
      • Rancher Missions
      • Train Time
      • Getting TNT
      • Cavendish Clear Out
      • Sheriff Missions
      • Dealing with Bandits
      • Railroad Camp
      • Bridge to Railroad Camp
      • Supply Errands
      • Confront Butch Cavendish
      • Collectibles
      • Wii Collectibles
    • The Incredibles
      • Introduction
      • Search and Rescue on the Docks
      • Clean Up Syndromes Mess
      • Reactivate the Headquarters
      • Training Missions
      • Sensei Missions
      • Prisoner Capture Missions
      • The Hoarder Pursuit and Capture
      • Snoring Glorias Pods
      • Ednas Shop Missions
      • Tech Research Missions
      • Gadgets Galore
      • Super Recruits
      • Emergency at Headquarters
      • The Sky has Fallen
      • Tech Research Part 2
      • Baron Von Ruthless Pursuit
      • Prisoner Capture Missions Part 2 Snoring Gloria Capture
      • Baron Von Ruthless Capture
      • Defeat Syndrome
      • Collectibles
      • Wii Collectibles
    • Monsters University
      • M.U. Scaring 101
      • Clean Up and Go On the Offensive
      • Prank Fear Tech
      • Terri and Terry are Missing
      • Return to M.U. to Hatch a Plan
      • Rescue Terri and Terry at the Clock Tower
      • The Ultimate Plan
      • Terri and Terrys Nighttime Capers
      • Capture the Scare Pig
      • Frat Row Fix Up 1
      • Frat Row Fix Up 2
      • Rebuild the Row
      • Fun at Frat Row
      • Paintball Competition
      • Collectibles
      • Wii Collectibles
  • Toy Box
    • Introduction
    • Exploring the Toy Box
    • Travel
    • Feats
    • Unlocking Toys for the Toy Box
    • The Toy Box Worlds
    • Creating in the Toy Box
    • Tips for Designing Worlds and Games in the Toy Box
    • Online/Multiplayer
    • The Collection
    • The Toy Box for Wii
  • Achievements & Trophies
    • Achievements & Trophies

Disney Infinity 2014 Revised Edition Guide › Playsets › The Incredibles

Defeat Syndrome

Zero Point Power Up

  • Mission Giver: Mirage
  • Type: Buy/Combat
  • Rewards: 100 Coins / 50 Sparks
  • Wii Rewards: 100 Coins

Thanks to all your valiant efforts, the secrets to Syndrome’s Zero Point Energy weapon have been unlocked. Buy it at the Toy Store and get ready to put it to the test. Syndrome drops off several Omnidroids for target practice for your new toy. Get out of the middle of the group, quickly target one of the robots, and hurl it into the group of other droids. You can expect a lot of laser fire from these massive Omnidroids. The best thing you can do is get in back of them and toss them around to split them up. Don’t bother trying to attack them. Just pick them up and toss them around as fast as you can.

The Final Showdown

  • Mission Giver: Cop
  • Type: Combat
  • Rewards: 2,500 Coins / 300 Sparks
  • Wii Rewards: 1,000 Coins / 25 Sparks

The cop at the HQ thinks it’s about time to take on Syndrome directly. Use the compass to track him down for a final confrontation. He is on top of a building that can be tricky to climb. Climb up to the rooftop near the building he is on and jump across to the scaffolding with the sunny billboard.

Slide across the black wire to the other scaffolding and climb the brown stone ledges on the light-colored building.

On the rooftop use the Hover Board to make it to the other side to find Syndrome.

Round 1

The first round against Syndrome starts out slow. He tosses purple energy balls that explode with a sizeable area of effect. To deal with this attack, continue running back and forth on the rooftop so he can’t get a bead on you.

He will also drop two robots on the roof, but this is actually a good thing. Pick one up with your Zero Point Energy Gauntlet and hurl it at him!

Round 2

Syndrome will still toss the exploding spheres and drop a pair of droids on your side of the roof, but he has a trio of rocket-launching Omnidroids on his side that make it impossible to hit him until they are gone. Between Syndrome’s attacks and the rocket barrage, it is very tough to have a chance to pick up one of the robots to throw at Syndrome. Remember that both of these attacks can be blocked as well as dodged.

Timing is everything during this battle and it takes practice and experience to know when you have a clean opportunity to toss one of the droids. The good news is that as you destroy the rocket-shooting robots on his side it becomes easier to launch your robots.

Round 3

For the final round, Syndrome calls in two laser-shooting Omnidroid Tanks. Luckily they are not as fast at firing their beams as the rocket Omnidroid Tanks were at shooting you. However, what they lose in speed they more than make up for in durability as it takes several hits from your robots to take out those laser-shooting tanks. Dodge the beams by racing back and forth, but make sure to have plenty of room to roll in either direction.

The most threatening attacks are the lasers, but there is a slight pause between when one Omnidroid finishes and the other fires. Use this delay as the prime time to toss one of your robots at them. Of course, Syndrome may throw one of his energy balls at that moment, but there is a good chance the robot you are holding would block it. It is important to note that you can use the robots on your side as a shield to some extent, but you are better off tossing them as soon as you get a chance.

When all of Syndrome’s Omnidroid Tanks are gone, toss one last robot at him to finish him off.

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