Prima Games eGuides
primagames.com Browse Redeem a code Help
Star Ocean: Integrity and Faithlessness eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Part VII: Appendix
    • Battle and System Trophies
  • Part I: Introduction
    • Introduction
  • Part VI: Encyclopedias
    • Usable Items Part 1
    • Usable Items Part 2
    • Skill Books
    • Food
    • Weapons Part 1
    • Weapons Part 2
    • Armor
    • Accessories
    • Materials Part 1
    • Materials Part 2
    • Valuables
    • Creation
      • Item Creation
      • Synthesis
    • Bestiary
      • Introduction
      • Humanoids
      • Beasts
      • Avians
      • Insects
      • Plants
      • Corrupt
      • Machines
      • Divinities
  • Part IV: The Maze of Tribulations
    • Post-Endgame Dungeon—The Maze of Tribulations
    • Maze Mechanics
    • Chasm of Repose
    • Indra’s Return
    • Pride Punisher—Gabriel Celeste
    • Herald of Ruin-The Ethereal Queen
  • Part V: Optional Tasks
    • Side Quests
    • Central Resulia—Bulletin Board 10-30
    • Central Resulia—Bulletin Board 31-50
    • Central Resulia—Bulletin Board 51-66
    • Santeroule—Bulletin Board 67-85
    • Santeroule—Bulletin Board 86-103
    • Eastern Trei’kur—Bulletin Board 104-122
    • Private Actions
    • Locked Chests
    • Cathedral of Oblivion
  • Part II: Game Mechanics
    • Game Mechanics
    • Character Skills — Fidel
    • Character Skills — Miki
    • Character Skills — Victor
    • Character Skills — FIore
    • Character Skills — Emmerson
    • Character Skills — Anne
    • Character Skills — Relia
    • Battle Roles
  • Part III: Main Story Walkthrough
    • How to Use This Walkthrough
    • Chapter 1
      • Father’s Footsteps
      • Mission: Investigate the Invasion
      • Mission: Make Way to Myiddok
      • Mission: The Journey to the Capital
      • Traverse the Resulian Plains
    • Chapter 2
      • Escalation
      • Mission: Return to Sthal
      • Mission: Infiltrate the Eitalon Base
    • Chapter 3
      • Unsolved Mysteries
      • Mission: Finding Fiore
      • Mission: Reinforce the Resulian Army
      • Mission: Onward to Santeroule
      • Ascend the Mountain
    • Chapter 4
      • Intergalactic Planetary
      • Mission: The Ancient Institute
      • Mission: Seek Out Victor
    • Chapter 5
      • Energize
      • Mission: Traverse the Tundra
      • Mission: Find Relia’s Origins
    • Chapter 6
      • Gone Baby Gone
      • Mission: Operation Snake Eyes
    • Chapter 7
      • Extraction
      • Mission: Cloak-and-Decipher
    • Chapter 8
      • Tragedy in Trei’kur
      • Mission: Rescue
      • Mission: Tying Up Loose Ends
    • Chapter 9
      • Uncertain Destinies
      • Mission: All aboard the Charles D. Goale G
      • Mission: Energize and Engage
    • Chapter 10
      • Rejoined Twins
      • Mission: Return to the Symbological Research Facility
    • Chapter 11
      • Progenitor of Signeturgy
      • Mission: Investigate the Signesilica
    • Chapter 12
      • Moment of Truth
      • Mission: Infiltrate the Asteroid Base
      • Mission: Find Feria and Defeat Alma
      • Multiple Endings

Star Ocean: Integrity and Faithlessness Guide › Part VI: Encyclopedias

Weapons Part 1

Fidel

Longsword

A particularly well-balanced longsword that can easily be wielded by novices and hardened veterans alike.

Broadsword

A simple, run-of-the-mill, one-handed sword designed to cleave foes by generating power with its heavy weight.

Falchion

A small curved sword suited for cutting enemies to shreds. It is also used in religious rituals.

Storm Blade

A longsword with a wind signet engraved upon it. It is far lighter than it appears, possibly due to the signet’s power.

Blessed Sword

Forged from consecrated materials, this sword is tremendously effective at disposing of evil entities.

Bastard Sword

A longsword with an extra-long hilt that allows for wielding with one or both hands. It is intended only for use by expert swordsmen.

Ceramic Sword

A sword of ceramic material fashioned into a form optimal for dismembering foes. The blade’s glint speaks to its razor sharpness.

Venom Sword

A one-handed sword forged from venom-stepped steel. Merely touching the blade’s point opens a venous-purple wound.

Moonfalx

A modest greatsword with a blade that curves like a crescent moon and glows brilliantly when exposed to moonlight.

Insignivon

An ancient sword traditionally bestowed upon the commander of Resulia’s army. Upon its hilt is emblazoned the kingdom’s coat of arms.

Icicle Sword

A demonic weapon that emits frigid, jet-black gales from the signet engraved upon its blade. All it touches is encased in ice.

Mythril Sword

Forged from the cryptic metal called mythril, this longsword possesses an extraordinarily strong affinity with signets.

Arcana Sword

A mystical sword that harbors the power of the moon and soothes the mind of its wielder.

Veinslay

Once brandished by a legendary swordsman, this blade is said to hew away emotions such as resentment and loathing.

Farwell

This sacred sword rains divine judgment down upon the forces of evil with the conviction of an immortal wronged.

Aurora Blade

The resplendent gleam that traverses the length of the blade is a manifestation of the life-giving force contained within it.

Levantine

This legendary demon sword has been tempered by heating it in an apocalyptic conflagration, then dipping it in the blood of the dead.

Metal Pipe

A section of metal piping that can serve as a makeshift weapon.

Scumbag Slayer

According to some, using this weapon would besmirch the name of one’s house, but it does send scumbags to their graves in one strike.

Laser Weapon

A close-quarters weapon utilizing a high-power laser that takes on alternate forms according to the wielder’s need.

Walloon Sword

A type of long sword. Though often confused for a broadsword, it does not possess the double-edge blade that would classify it as such.

Flamberge

A one-handed sword with a unique blade shaped like the flames of a funeral pyre, licking at their victim before fully consuming him.

Titan’s Nail

Composed of a miraculous metal, this sword is as light as vellum, is as well-balanced as the horizon, and never succumbs to rust.

Miki

Petaline Wand

A cute wand with an even cuter petal design. The signet inscribed upon its shaft assists with spell casting.

Rod of Jewels

The most popular type of rod used by signeturges. A small orb is affixed to its tip.

Crescent Rod

A rod with an image of the moon carved into it. Swinging it about causes a clarion note to reverberate.

Ruby Wand

A wand inlaid with bright red gems and graven with a fire signet.

Magus Staff

A staff nearly impossible to use correctly without having the knowledge of a high-ranking signeturge.

Cordon Scepter

A scepter adorned with interlocking rings at its end. The intertwined design symbolizes the circle of transmigration.

Floral Brume Wand

A wand designed to look like scattering blossoms. Vestiges of light constantly stream forth from its apex.

Sacred Scepter

A replica of the sacred scepters once used by ancient signeturges. Despite being a mere imitation, it possesses incredible power.

Amber Mace

A flail inlaid with an earth crystal. It responds to earth-based signeturgy and heightens the power of the hose who wield it.

Mythril Rod

A rod made from the cryptic substance mythril. It is well-suited for use with almost any type of signet.

Adept’s Staff

A staff of great prestige and a tradition that spans multiple ages. Only the most accomplished of signeturges are permitted to carry it.

Calamity Staff

A staff graven with a crystal fashioned into a skull. The occult power it exudes is potent enough to induce natural disasters.

Asclepius

A staff once borne by a healer deemed to be a god. The alabaster serpent composing its design symbolizes the concept of regeneration.

Apocalypse

A staff chiseled into the form of gigantic and sinister snakes. The power it harbors is capable of sending the entire world into ruin.

Mindhealer

A staff said to grant its bearer omniscience and thaumaturgical prowess. Those it deems unworthy, though, are devoured by the power it bestows.

Welch’s Handy Stick

The trademark gadget Welch uses to point at things. Its fingers, though delightfully charming, do not actually move.

Booster Wand

A wand that represents the culmination of symbometric research over countless years, it amplifies the potency of the bearer’s spells.

Rune Wand

This wand adds some extra vim and vigor to its bearer’s signeturgy.

Crystal Wand

A wand that features a glimmering crystal atop its shaft. It overflows with so much power that only experienced mages dare lay a hand on it.

Resonance Scepter

This staff was manufactured using the latest in symbometric technology. It attunes the frequency of multiple symbols to magnify spell power.

Victor

Knight’s Saber

A saber supplied to Resulia’s commissioned officers. It is lightweight and not cumbersome in the least.

Pallasch

A knight’s sword with an especially sharp point. To adapt it for use in mounted combat, it features a slightly longer blade than most.

Rune Blade

This longsword’s blade is engraved with a signet of ineffable power, which gives off a brilliant incandescence each time the sword is swung.

Alastor

An infernal sword bearing the name of a chthonic executioner. Its grotesquely spinescent edges are designed to leave macabre gashes.

Searing Sword

This blade of suspect origin is a veritable prison for a certain fiend. The beast’s fury causes the steel to burn a scalding red hue.

Silvance

A gleaming silver sword forged from mythril ore.

Dojikiri-Yasutsuna

A fabled sword said to have slain a wicked ogre that plagued the land.

Crimson Scourge

An otherworldly sword that was supposedly bestowed upon humanity by a seraph as part of a set long, long ago.

Chrome Nightmare

Created by channeling rancor into a physical form, this weapon reaps the souls of all those it pierces.

Murasame

A legendary blade that is constantly enshrouded in an icy brume. Its true potential can only be realized by a determined individual.

Ama-no-Murakumo

A sturdy sword blessed by the gods during the age of creation. Legend states it was born from the tail of a mountainous dragon.

Wooden Sword

A shoddy wooden sword of the kind found discarded on training hall floors. The acrid stench of sweat is thoroughly ingrained in its hilt.

Sinclair

This saber is unremarkable in every way except for how straight its blade runs.

Deadly Edge

A sword with an edge so acutely whetted that simply laying one’s finger upon it can cause blood to gush forth.

Farcutter

A sword forged with an exceedingly long blade to increase its reach, thereby allowing its bearer to sunder opponents from great distances.

Oriental Blade

This curved blade was tempered via a process known only to those of the clan who craft it, and is ideal for easily severing flesh and bone.

Amalgametal Blade

A longsword born of a revolution in the smelting process. Its weight makes it difficult to wield, but also more intimidating.

Keep reading with a free account

The first 3 sections of Star Ocean: Integrity and Faithlessness are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousFood NextWeapons Part 2