Battle Roles
Battle roles determine character behavior when computer-controlled, and up to four can be equipped on each ally. A few battle roles are initially available, and several others are acquired when new characters join, but most battle roles are accessed by mastering other ones. You gain level mastery by having a battle role equipped during combat, so unlocking occurs organically. New battle roles unlocked must also be learned with SP before being equipped. You earn the most exclusive battle roles by completing some battle trophies, which are specific hidden goals in-game. Toward the end of this guide, you can find a full list of battle trophies. Role acquisition methods are also listed here.
Attack Roles
| Name | Prereqs | Tactics | Factors | Lv.1 Factor Variable | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Machine Slayer |
Warrior Slayer Lv. 3 |
Prioritize attacks on mechanical foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
Raven Slayer |
Insect Slayer Lv. 3 |
Prioritize attacks on avian foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
Beast Slayer |
Plant Slayer Lv. 3 |
Prioritize attacks on beast foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
Plant Slayer |
Base Role |
Prioritize attacks on plant foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
Insect Slayer |
Base Role |
Prioritize attacks on insect foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
Mutant Slayer |
Raven/Beast/Plant/Insect Slayer Lv. 9 |
Prioritize attacks on corrupt foes. |
10/10 |
15/20 |
20/30 |
25/40 |
30/50 |
— |
— |
— |
— |
|
|
Warrior Slayer |
Raven Slayer Lv. 3, Beast Slayer Lv. 3 |
Prioritize attacks on humanoid foes. |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
|
God Slayer |
Mutant Slayer Lv. 5, Warrior Slayer Lv. 9 |
Prioritize attacks on divine foes. |
Damage to divinities +#%, damage from divinities -#% |
50 |
— |
— |
— |
— |
— |
— |
— |
— |
|
Attacker |
Base Role |
Attack aggressively and often. |
ATK +#, perform more automatic attacks |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Ace |
Attacker Lv. 3 |
Prioritize attacks on weakened foes. |
Fill Reserve Gauge by # unit |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
— |
— |
|
Invoker |
Fiore Joins Party |
Attack often using skill attacks. |
INT +#, use attack skills more often |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Shrewd Overseer |
Invoker Lv. 3 |
Use powerful skill attacks indiscriminately. |
MP cost -#%, use strong attack skills more often |
15 |
17 |
19 |
21 |
24 |
27 |
30 |
— |
— |
|
Menace |
Emmerson Joins Party |
Prioritize using quick attacks on foes. |
Take more actions +#, perform more auto, weak attacks and fewer auto, strong attacks |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Sharpshooter |
Menace Lv. 3 |
Use precision attacks from long range. |
Critical hit rate +#% / take fewer actions +6 / perform more attacks from long range and move more often |
3 |
5 |
7 |
9 |
11 |
13 |
15 |
— |
— |
|
Brawler |
Anne Joins Party |
Forgo defense and focus on attacking. |
Take more actions +#, perform more automatic attacks and guard less |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Pulverizer |
Brawler Lv. 3 |
Break through foes’ defenses with single blows. |
Receive #% HP when break guard, perform more strong attacks and fewer weak attacks |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
— |
— |
|
Executioner |
Ace Lv. 3, Pulverizer Lv. 3 |
Focus attacks on foes with low HP and status ailments. |
#% chance to ignore target’s DEF and MEN |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Fringe Fighter |
Shrewd Overseer Lv. 3, Sharpshooter Lv. 3 |
Focus on attacking foes with lots of HP from long range. |
Normal attack: +#% chance to silence, perform more attacks from long range and move more often |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Enforcer |
Sharpshooter Lv. 3, Pulverizer Lv. 3 |
Focus attacks on nearby foes with high HP. |
Normal attack: +#% chance to paralyze, more short-range attacks, fewer long-range attacks, and move more from long range |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Necromancer |
Shrewd Overseer Lv. 3, Pulverizer Lv. 3 |
Turn damage from foes’ darkness-based attacks into life force. |
Normal attack: +#% chance to curse, absorb 100% darkness damage |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Elementalist |
Shrewd Overseer Lv. 3, Savior Lv. 3 |
Turn enemies’ elemental attacks into signeturgical power. |
Turn #% of fire/ice/wind/earth damage to MP |
4 |
8 |
12 |
16 |
20 |
— |
— |
— |
— |
|
Assassin |
Ace Lv. 3, Sharpshooter Lv. 3 |
Hit your target’s blind spot with one devastating attack. |
Normal attack: +#% chance to instant kill, less likely to be targeted |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Daemon |
Executioner Lv. 3, Fringe Fighter Lv. 3, Enforcer Lv. 3 |
Break foes’ wills with an intensely hateful gaze. |
Normal attacks: #% chance foe’s DEF or MEN reduced by #% |
5/10 |
7/15 |
10/20 |
— |
— |
— |
— |
— |
— |
|
Berserker |
Brawler Lv. 5 |
Focus on slaughtering foes, not defense or healing. |
ATK +#%, DEF -#%, greatly impair own judgment |
50 |
65 |
80 |
95 |
110 |
135 |
150 |
— |
— |
|
Terror Knight |
Berserker Lv. 3 |
Spread fear through the enemy’s ranks with your aura. |
All foes take fewer actions +#, impairs foes’ judgment |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Daredevil |
Ace Lv. 5, Table Turner Lv. 3 |
Draw upon your inner reserves in a crisis. |
10% HP or less: ATK and INT +#% |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
— |
— |
|
Enchanter |
Sage Lv. 3 |
Focus on using skill attacks. |
INT +#% / MEN +#% / MP cost +#% |
20/5/100 |
40/10/125 |
60/15/150 |
80/20/175 |
100/25/200 |
— |
— |
— |
— |
|
Whirlwind |
Daredevil Lv. 5 |
Enhance your physical power to prepare for combat. |
Fight: ATK and DEF +#% (Temporary) |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Lightning Strike |
Enchanter Lv. 5 |
Enhance your signeturgical power to prepare for combat. |
Fight: INT and MEN +#% (Temporary) |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Pervader |
Sharpshooter Lv. 5 |
Exploit the gaps in your opponent’s defenses. |
Damage +#% when guarded |
20 |
40 |
60 |
80 |
100 |
— |
— |
— |
— |
|
Aggressor |
Pulverizer Lv. 5 |
Focus on weak points in opponents’ armor. |
#% chance to ignore target’s DEF and MEN |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Rampager |
Berserker Lv. 7 |
Show no mercy to those who harm your allies. |
Rage activation rate +#%, impair own judgment |
10 |
20 |
30 |
40 |
50 |
— |
— |
— |
— |
|
Asura |
Rampager Lv. 3 |
Feed off your anger, but do not succumb to it. |
Rage duration +#%, impair own judgment |
30 |
90 |
150 |
— |
— |
— |
— |
— |
— |
|
Bridge Burner |
Daredevil Lv. 3 |
Unleash the totality of your power in times of crisis. |
20% HP or less: Critical +#% |
10 |
30 |
50 |
— |
— |
— |
— |
— |
— |
|
Survivalist |
Invoker Lv. 7 |
Avoid using non-healing skills once your MP is low. |
Enhance own judgment |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Table Turner |
Attacker Lv. 5 |
Exert your full power against more powerful foes. |
#% chance to ignore target’s DEF and MEN |
1 |
2 |
3 |
— |
— |
— |
— |
— |
— |
|
Purveyor of Pity |
Menace Lv. 5 |
Refrain from trying hard against weaker foes. |
Hang back against foes weaker than you +#, enhance own judgment |
1 |
2 |
3 |
— |
— |
— |
— |
— |
— |
Defense Roles
| Name | Prereqs | Tactics | Factors | Lv.1 Factor Variable | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Vainglory Alpha |
Guardian Lv. 5 |
Refuse to flinch when taking physical damage. |
No flinch when ATK damage is under #% of max HP |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Vainglory Beta |
Sage Lv. 5 |
Refuse to flinch when taking signeturgical damage. |
No flinch when INT damage is under #% of max HP |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Vainglory Omega |
Vainglory Alpha Lv. 3, Vainglory Beta Lv. 3 |
Refuse to flinch when taking damage from foes. |
No flinch when damage is under #% of max HP |
3 |
4 |
5 |
— |
— |
— |
— |
— |
— |
|
Evasionist |
Battle Trophy 049, 25 consecutive critical hits |
Outmaneuver foes to avoid severe blows. |
Foe critical hit rate -#% |
10 |
12 |
14 |
16 |
18 |
21 |
24 |
27 |
30 |
|
Chevalier |
Defender Lv. 5 |
Focus on foes targeting weakened allies. |
DEF +# |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
— |
— |
|
Royal Guard |
Chevalier Lv. 3 |
Show no mercy to those who harm the princess. |
DEF +#%, MEN +#% |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Defender |
Base Role |
Target tough foes while defending yourself. |
Take more actions +#, guard more often |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Guardian |
Defender Lv. 3 |
Deflect attacks to reduce damage. |
Successful guard: damage taken -#% |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
— |
— |
|
Paladin |
Ace Lv. 3, Savior Lv. 3 |
Analyze and suppress light- and darkness-based attacks. |
#% chance to nullify light or darkness damage |
5 |
10 |
15 |
20 |
25 |
— |
— |
— |
— |
|
Vanguard |
Ace Lv. 3, Guardian Lv. 3 |
Overflow with energy while fending off foes. |
Max HP +#% / Successful guard: recover #% HP, guard more often |
2/1 |
4/2 |
6/3 |
8/4 |
10/5 |
— |
— |
— |
— |
|
Avenger |
Pulverizer Lv. 3, Guardian Lv. 3 |
Counter aggressively upon successful blocks. |
MEN +#%, guard more often / Counter +100% |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Marshal |
Shrewd Overseer Lv. 3, Guardian Lv. 3 |
Analyze elemental signets to suppress their powers. |
#% chance to nullify fire/ice/wind/earth damage |
5 |
10 |
15 |
20 |
25 |
— |
— |
— |
— |
|
War God |
Vanguard Lv. 3, Avenger Lv. 3, Marshal Lv. 3 |
Use defensive techniques to wear down your foes. |
Successful guard: #% chance foe’s ATK or INT -#%, guard more often |
5/10 |
7/15 |
10/20 |
— |
— |
— |
— |
— |
— |
|
Dead Man Walking |
Necromancer Lv. 3 |
Use your own life force to create a tough suit of armor. |
Invincible during battle, but damage occurs constantly at intervals |
Short interval |
Medium interval |
Long interval |
— |
— |
— |
— |
— |
— |
|
tri-Ace |
Daemon Lv. 3, War God Lv. 3, Holy Mother Lv. 3 |
Repel and reject disasters that may beset you. |
5% chance to nullify damage from foes, vastly enhance own judgment |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Emissary of the Blue Sphere |
Elementalist Lv. 5 |
Become more militant when hit with ice or earth spells. |
Ice and earth damage dealt +#%, 5% ice and earth damage taken becomes MP |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Solar Emissary |
Elementalist Lv. 5 |
Become more militant when hit with fire or wind spells. |
Fire and wind damage health +#%, 5% fire and wind damage taken becomes MP |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Moonlight Emissary |
Necromancer Lv. 5, Princess Lv. 5 |
Become more militant when hit with light or darkness spells. |
Light and dark damage dealt +#%, 5% light and darkness damage taken becomes MP |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Turtle |
Defender Lv. 7 |
Redouble defensive efforts when near death. |
10% HP or less: DEF +#% |
20 |
30 |
40 |
— |
— |
— |
— |
— |
— |
|
Suckerpuncher |
Turtle Lv. 3, Warmonger Lv. 3 |
Become more aggressive after countering. |
Guard more often / Counter +10% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Half-Butterfly, Half-Bee |
Turtle Lv. 3, Pacifist Lv. 3 |
Put distance between you and your target after countering. |
Guard more often / Counter +10% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
Healing Roles
| Name | Prereqs | Tactics | Factors | Lv.1 Factor Variable | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
First Responder |
Healer Lv. 5 |
Perform first aid after taking projectile damage. |
Hit: #% chance to recover 2% HP |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Gritty Warrior |
Complete Bounty 64, 100,000 total hits |
Survive a fatal blow by your enthusiasm alone. |
#% chance to avoid dying |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Dauntless |
Gritty Warrior Lv. 3 |
Survive a fatal blow by your fighting spirit alone. |
Battle: avoid dying once |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Princess |
Chevalier Lv. 3 |
Stop actively fighting. |
Battle: periodically recover #% HP, periodically recover #% MP, hang back +5 |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Healer |
Base Role |
Concentrate on healing quickly. |
Max MP +#% |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Savior |
Healer Lv. 3 |
Pour all energy into life-saving measures. |
Curative spell potency +#% |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
— |
— |
|
Crusader |
Guardian Lv. 3, Savior Lv. 5 |
Heal or revive allies while focusing on curing their ailments. |
Battle: periodically recover #% HP, remove status ailments and revive others more often |
1 |
2 |
3 |
4 |
5 |
— |
— |
— |
— |
|
Holy Mother |
Elementalist Lv. 3, Paladin Lv. 3, Crusader Lv. 3 |
Watch lovingly over the battlefield. |
Battle: periodically recover #% MP, foes take fewer actions +10 |
1 |
2 |
3 |
— |
— |
— |
— |
— |
— |
|
Draugr Monarch |
Dead Man Walking Lv. 3, Vainglory Omega Lv. 3 |
Attack aggressively as long as you do not take light-based damage. |
Normal attack: absorb 5% HP, attack more often |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Mindbreaker |
Enchanter Lv. 3 |
Lie in wait to release your soul-siphoning power. |
Normal attack: absorb #% MP, ATK -50% |
5 |
7 |
10 |
— |
— |
— |
— |
— |
— |
|
Shock Therapist |
Crusader Lv. 5 |
Pain is your friend and wounds are your sustenance. |
Hit: #% chance to cure ailment |
10 |
30 |
50 |
— |
— |
— |
— |
— |
— |
Support Roles
| Name | Prereqs | Tactics | Factors | Lv.1 Factor Variable | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Sage |
Invoker Lv. 5, Healer Lv. 5 |
Use more concise incantations to cast signeturgy faster. |
Signeturgy casting time -#%, enhance own judgment |
10 |
20 |
30 |
40 |
50 |
60 |
70 |
— |
— |
|
Skulker |
Poltroon Lv. 3 |
Act inconspicuous and figuratively disappear. |
Less likely targeted +# |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
— |
— |
|
Instigator |
Complete Bounty 11, defeat 5 foes at once |
Draw attention to yourself in battle. |
More likely targeted +# |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Boon Companion |
Unlocks via “Stances Like Daril’s” PA |
Target the same foes as your party leader. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Rival |
Unlocked via “Leader by Proxy” PA |
Target different foes from your party leader. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Interceptor |
Menace Lv. 7 |
Actively counter foes you find particularly hostile. |
Normal attack: Stun rate +#% |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
— |
— |
|
Spendthrift |
Unlocked via “Tipping the Scales When Tipsy” PA |
Go all-out using attack skills. |
Use attack skills more often |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Pinchfist |
Unlocked via “Patch Conversion” PA |
Attack without using many skill attacks. |
Enhance own judgment, use attack skills less often |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Vivifier |
Unlocked via “The Plague” PA |
Inspire allies with rousing words. |
Allies take more actions +6, DEF -20%, MEN -20% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Master Tactician |
Complete Bounty 92, 500 victories |
Assess the situation and issue appropriate orders. |
Enhance all allies’ judgment, greatly enhance own judgment, INT +10% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Eccentric |
Complete Bounty 05, 25,000 damage from a single hit |
Assess the situation poorly and issue idiotic orders. |
Impair all allies’ judgment, greatly impair own judgment, ATK +30% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Betrayer |
Complete Bounty 41, 100-hit long-range chain |
Hinder allies so that foes can move more freely. |
Allies act less, foes more +6, enhance own judgment, EXP +50% |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Charlatan |
Interceptor Lv. 3 |
Confuse your opponent with unconventional ploys. |
Normal attack: fog rate +#% |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Warmonger |
Complete Bounty 51, defeat 5 consecutive foes with 1 blow each |
Actively participate in combat. |
Critical hit rate +#%, take more actions +10 |
2 |
4 |
6 |
8 |
10 |
— |
— |
— |
— |
|
Pacifist |
Complete Bounty 45, block 30 consecutive attacks |
Refrain from participating in combat unless required. |
Take fewer actions +10, guard more often, counter +# |
10 |
15 |
20 |
25 |
30 |
— |
— |
— |
— |
|
Barbarian |
Berserker Lv. 5 |
Actively use skill attacks when many foes are present. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Slouch |
Purveyor of Pity Lv. 3 |
Forgo using skill attacks when few foes are present. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Poltroon |
Unlocks via “Bad Dream” PA |
Distance yourself from your foes when you take damage. |
DEF +#%, MEN +#% |
5 |
7 |
10 |
— |
— |
— |
— |
— |
— |
|
Hothead |
Complete Bounty 72, take 100,000 total damage |
Counter with a skill attack when you are shot. |
ATK +#%, INT +#% |
5 |
7 |
10 |
— |
— |
— |
— |
— |
— |
|
Late Bloomer |
Warmonger Lv. 5 |
Actively use skill attacks when afflicted with ailments. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Conservative |
Pacifist Lv. 5 |
Adopt conservative tactics when afflicted with ailments. |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
|
Archivist |
Blue Sphere/Solar/Moonlight Emissary Lv. 3 |
Analyze weak points for precise attacks. |
MP cost -70%, cast signeturgy more often |
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Miscellaneous Roles
| Name | Prereqs | Tactics | Factors | Lv.1 Factor Variable | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Stamina Stockpiler |
Base Role |
Convert your fighting spirit to stamina. |
Max HP +% |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
Mana Maverick |
Base Role |
Convert your fighting spirit to mana. |
Max MP +% |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
Attack Advocate |
Base Role |
Convert your fighting spirit to attack power. |
ATK +#% |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Intelligence Indulger |
Base Role |
Turn your fighting spirit to offensive signeturgical power. |
INT +#% |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Defensive Devotee |
Base Role |
Convert your fighting spirit to defensive prowess. |
DEF +#% |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Mentality Maven |
Base Role |
Convert your fighting spirit to signeturgical defensive prowess. |
MEN +#% |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Critical Combatant |
Complete Bounty 75, 1000 critical hits |
Use your fighting spirit to enhance your accuracy. |
Critical hit rate +#% |
10 |
12 |
14 |
16 |
18 |
21 |
24 |
27 |
30 |
|
Stun Supporter |
Complete Bounty 36, chain 100 hits with an attack |
Convert your fighting spirit to a stupefying power. |
Normal attack: Stun rate +#% |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
|
Scavenger |
Complete “First Steps as a Collector” quest |
Refrain from attacking and think only of money. |
Fol +#%, impair own judgment, hang back +4 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
Instructor |
Unlocked via “Anne’s First Mission” PA |
Enlighten your allies. |
EXP +#% |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
Minstrel |
Unlocked via “Miki’s Grandiose Dream” PA |
Regale allies with stories of bravery, boosting their skills. |
+5% SP per level |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
|
Miser |
Scavenger Lv. 3 |
Sell off experience for money. |
Gain Fol, not EXP, at #% conversion rate |
120 |
125 |
130 |
135 |
140 |
145 |
150 |
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|
Altruist |
Unlocked via “Find Ruddle!” quest |
Inspire your allies to become more skilled. |
Gain SP, not EXP, at #% conversion rate |
1 |
1.5 |
2 |
2.5 |
3 |
3.5 |
4 |
4.5 |
5 |
|
Item Expender |
Complete Bounty 99, use 500 items in combat |
Use items efficiently. |
Item cooldown reduction +# |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Unfortunate Soul |
Unlocked via “An Unmatchable Piece of Technology” PA |
Rouse your fighting spirit in preparation for battle. |
ATK +30%, DEF +30%, critical rate increased, foe critical rate decreased |
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|
Equal Opportunist |
Unlocked via “Happy Together” PA |
Fight as if every battle has something new to offer. |
Normal attack: remove self buff, remove foe buff, reduce critical hit rate |
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|
Bunny |
Complete “Happy Fun Bunny Time” quest |
Raise escape speed. |
Be ready to flee at any moment. |
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