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Star Ocean: Integrity and Faithlessness eGuide
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Contents

  • Part VII: Appendix
    • Battle and System Trophies
  • Part I: Introduction
    • Introduction
  • Part VI: Encyclopedias
    • Usable Items Part 1
    • Usable Items Part 2
    • Skill Books
    • Food
    • Weapons Part 1
    • Weapons Part 2
    • Armor
    • Accessories
    • Materials Part 1
    • Materials Part 2
    • Valuables
    • Creation
      • Item Creation
      • Synthesis
    • Bestiary
      • Introduction
      • Humanoids
      • Beasts
      • Avians
      • Insects
      • Plants
      • Corrupt
      • Machines
      • Divinities
  • Part IV: The Maze of Tribulations
    • Post-Endgame Dungeon—The Maze of Tribulations
    • Maze Mechanics
    • Chasm of Repose
    • Indra’s Return
    • Pride Punisher—Gabriel Celeste
    • Herald of Ruin-The Ethereal Queen
  • Part V: Optional Tasks
    • Side Quests
    • Central Resulia—Bulletin Board 10-30
    • Central Resulia—Bulletin Board 31-50
    • Central Resulia—Bulletin Board 51-66
    • Santeroule—Bulletin Board 67-85
    • Santeroule—Bulletin Board 86-103
    • Eastern Trei’kur—Bulletin Board 104-122
    • Private Actions
    • Locked Chests
    • Cathedral of Oblivion
  • Part II: Game Mechanics
    • Game Mechanics
    • Character Skills — Fidel
    • Character Skills — Miki
    • Character Skills — Victor
    • Character Skills — FIore
    • Character Skills — Emmerson
    • Character Skills — Anne
    • Character Skills — Relia
    • Battle Roles
  • Part III: Main Story Walkthrough
    • How to Use This Walkthrough
    • Chapter 1
      • Father’s Footsteps
      • Mission: Investigate the Invasion
      • Mission: Make Way to Myiddok
      • Mission: The Journey to the Capital
      • Traverse the Resulian Plains
    • Chapter 2
      • Escalation
      • Mission: Return to Sthal
      • Mission: Infiltrate the Eitalon Base
    • Chapter 3
      • Unsolved Mysteries
      • Mission: Finding Fiore
      • Mission: Reinforce the Resulian Army
      • Mission: Onward to Santeroule
      • Ascend the Mountain
    • Chapter 4
      • Intergalactic Planetary
      • Mission: The Ancient Institute
      • Mission: Seek Out Victor
    • Chapter 5
      • Energize
      • Mission: Traverse the Tundra
      • Mission: Find Relia’s Origins
    • Chapter 6
      • Gone Baby Gone
      • Mission: Operation Snake Eyes
    • Chapter 7
      • Extraction
      • Mission: Cloak-and-Decipher
    • Chapter 8
      • Tragedy in Trei’kur
      • Mission: Rescue
      • Mission: Tying Up Loose Ends
    • Chapter 9
      • Uncertain Destinies
      • Mission: All aboard the Charles D. Goale G
      • Mission: Energize and Engage
    • Chapter 10
      • Rejoined Twins
      • Mission: Return to the Symbological Research Facility
    • Chapter 11
      • Progenitor of Signeturgy
      • Mission: Investigate the Signesilica
    • Chapter 12
      • Moment of Truth
      • Mission: Infiltrate the Asteroid Base
      • Mission: Find Feria and Defeat Alma
      • Multiple Endings

Star Ocean: Integrity and Faithlessness Guide › Part VI: Encyclopedias › Bestiary

Avians

Ancient Peryton — Lv. 55

This ancestor to perytons all over Faykreed eventually ceased to evolve physically and instead began to develop a higher intellect.

Andrealphus — Lv. 80

As an entity who can cast untold numbers of spells with ease, it is no wonder this sarcastic sophist presides over hordes of Corrupt.

Arjain the Fierce — Lv. 50

This harpyia constantly covets what others own. Even long after she has stolen an object and tired of it, she will refuse to relinquish it.

Armored Lizard — Lv. 13

A theropod with adamantine scales for armor. It developed powerful legs at the expense of its front limbs, and has remigial feathers on its back.

Ash Dragon — Lv. 70

With scales tougher than quartz and a figure as horrifying as any from tales of yore, this primordial dragon needs never worry about his spoils.

Axe Beak — Lv. 24

A humongous bird whose beak has also evolved to such an astonishing size that the creature’s territorial markings seem to be hewn with axes.

Bane Dragon — Lv. 70

A dragon with a temper as short as its years are long. So violent is its rage that its eyes flush a scarlet red the moment it is angered.

Bloodbane — Lv. 140

“These hands rend gods atwain, and this stomach sheathes the demon sword Levantine! Fear me, for I am Bloodbane: ruination incarnate!”

Corpse Bat — Lv. 37

Though it roosts along the Dakaav Footpath, this type of chiroptera has been known to fly to the desert at night to find its next feast.

Crater Peryton — Lv. 38

This subspecies of peryton nests underground. Its females are easily agitated during child rearing, and try to intimidate all who come near.

Dinosaurus — Lv. 75

This dragon’s azure hue and solitary horn make it a symbol of luck, but anyone who encounters this ruthless creature would be lucky to survive.

Firmament Moloch — Lv. 140

This queen of the harpyia never spares the rod—or in her case, the talon—on either her prey or those in her own retinue.

Giant Bat — Lv. 11

A giant bat with a six-and-a-half-foot wingspan. It retreats to the comforting darkness of caves during the day and looks for prey at night.

Greedy Avaricia — Lv. 22

There is no more egregious a hoarder than this harpyia. It has so many shiny objects that its nest gleams like another moon at night.

Guiafairo — Lv. 58

This subspecies of corpse bat has lighter pigmentation that prevents it from blending into the night sky, meaning it must attack prey headlong.

Harpyia — Lv. 24

An anthropomorphic fowl that roosts on cliffs. It sings people into a trance to abduct them, but it can also be distracted with shiny objects.

Hourigh the Intrepid — Lv. 59

A Corrupt psynard as old as any extant historical records. People were once able to ride the skies with him, but now, none can quell his furor.

Hubristic Sturviella — Lv. 34

This minor annoyance sings in a loud alto, much to the dismay of all around. If left alone, the only thing it will hurt is one’s hearing.

Ilua the Irate — Lv. 45

A giant dragon that has thoughtlessly murdered legions of warriors with a mere breath or flick of its fail, earning it the ire of whole countries.

Jatayu — Lv. 67

A tyrant who demands undying fealty and an avian menace that delights in sinking its talons into those foolish enough to turn their backs on it.

Lesser Dragon — Lv. 60

A subspecies of dragon that nests on the Dakaav Footpath. It is termed “lesser” as its adult form is smaller than that of other dragons’.

Luck Sucker — Lv. 14

Rumor has it that these bats can suck out bad luck when they bite, but such claims have never been proven.

Opportunistic Moogmort — Lv. 34

The veritable drama queen of the monster world, this species starts fights between others and sides with the group it assumes will win.

Peryton — Lv. 9

An over-sized avian that, while it has an endearing appearance and gait, can grind even bedrock to powder with its durable, honed beak.

Randaghor the Render — Lv. 43

Once its food source mysteriously vanished, this towering reptile terror was forced to descend from its mountaintop domain and plunder villages.

Ravenne — Lv. 70

An avian menace that stalks the halls of the Signesilica. In its center rests a geometrically shaped core that controls its signeturgical power.

Ruthless Bordnak — Lv. 58

A cunning species of fiend, it attacks only the weakest people it comes across. It then stores its spoils in ruins likely to attract others.

Storm Dragon — Lv. 80

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Storm Dragon — Lv. 84

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Storm Dragon — Lv. 88

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Storm Dragon — Lv. 92

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Storm Dragon — Lv. 96

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Storm Dragon — Lv. 99

An ancient beast with wings strong enough to manipulate the wind and a glare so appalling it leaves even skilled knights with chattering teeth.

Terarin — Lv. 32

A harpyia with an enchanting, clarion voice. It also has vividly bright feathers that may only be plucked by those who pique its interest.

Thick-Thighed Pyekard — Lv. 63

A species of escaped peryton so insular, it evolved separately from its kin. To calm its wracked nerves, it pecks at walls until they collapse.

Vampire Bat — Lv. 46

A colossal bat that patrols the skies around Eastern Trei’kur. Unable to sate its voracious appetite, it sucks its prey dry, down to the marrow.

Vidofnir — Lv. 45

An avian menace that soars just outside the Cathedral of Oblivion. As a fire signet gave it life, it can conjure flames with a flap of its wings.

Vidofnir — Lv. 50

An avian menace that soars just outside the Cathedral of Oblivion. As a fire signet gave it life, it can conjure flames with a flap of its wings.

Vidofnir — Lv. 55

An avian menace that soars just outside the Cathedral of Oblivion. As a fire signet gave it life, it can conjure flames with a flap of its wings.

Vidofnir — Lv. 60

An avian menace that soars just outside the Cathedral of Oblivion. As a fire signet gave it life, it can conjure flames with a flap of its wings.

Vidofnir — Lv. 65

An avian menace that soars just outside the Cathedral of Oblivion. As a fire signet gave it life, it can conjure flames with a flap of its wings.

Winged Nightmare — Lv. 55

A nocturnal harpyia that takes shelter in chthonic realms by day. Its strigine eyes allow it to spot prey even in consummate darkness.

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