Amber Princess — Lv. 66
A particularly smug subspecies of aquaregia that passes the time by cackling with glee while showering its foes with earthen boulders.
Amorphous Dryx — Lv. 22
This subspecies of Corrupt was created and then promptly disposed of by an ignorant aristocrat looking for a momentary diversion.
Aquaregia — Lv. 40
This common mermaid may appear to be a single organism, but is really an amalgam of countless sentient water crystals that agreed to fuse.
Baskania — Lv. 80
A Corrupt that resembles massive floating eyeballs. Those who look it in ones of its eyes inevitably succumb to crippling bouts of fear and dread.
Bloodthirsty Fiend — Lv. 40
A manticore clad in armor emblazoned with signets and armed with a stinger made of crystal honed to the point where it could pierce stone.
Bone Knight — Lv. 55
A knight who was reanimated by the gods so he could continue his quest. Every five steps, however, his purpose eludes him again.
Cabrakan — Lv. 51
An animated suit of armor that prowls the halls of the slaughtery. Its hammer can pulverize not only bones, but the dreams of its survivors.
Crystal Guardian — Lv. 71
A chevalier carved from the most resilient of minerals. Its four tapered legs are regal and lithe—qualities that belie their shocking strength.
Cunning Zurtail — Lv. 53
A critter obsessed with other people’s possessions. Though many assumed demons had no use for money, these beasts’ behavior suggests otherwise.
Cursed Horror — Lv. 50
A disembodied spirit that despises everything about the living. It uses a sickle to part victims’ souls from their bodies, then feeds upon them.
Damascus Fort — Lv. 39
Every conceivable body part of this beast is outfitted with Damascus steel ore, making it a walking garrison that is nigh on invulnerable.
Dante the Obstinate — Lv. 69
As no one knows the origin or identity of this prodigious armored man, people suspect him to be an ancient panoply animated by signets.
Dark Material — Lv. 68
This mucoid organism has interred minerals that command darkness within its malleable frame, with which it attacks when not using spells.
Dek of the Boiling Blood — Lv. 20
A Corrupt that has raged for so long that he cannot even remember what angered him in the first place, yet doing so has become second nature.
Demon Imp — Lv. 27
A tiny and relatively cute demon that wields a trident. It can be found attacking journeymen in large groups outside Santeroule.
Demon Servant — Lv. 56
So pitiful is this lowest of the low-ranking demons that it only has wings to increas its apparent size as it stumbles about Langdauq.
Devil Child — Lv. 40
The spawn of the most vile demon known to man. Though fine when left alone, it exhibits its sire’s intractable temper when provoked.
Doleful Lord Brahms — Lv. 70
Sovereign of the undead and beholder of the dragon orb, Brahms is said to have such vast powers that he could easily transcend the gods.
Douxrah of the Frozen Touch — Lv. 64
A Corrupt thought to be a relic of the Signesilica. It surely had a purpose at one time, but is now nothing more than a lumbering fury.
Eyebalone — Lv. 25
Before its signet-catalyzed transformation, this creature was a shellfish. It emits beams from its triad of eyes and lashes foes with its tentacles.
Eyebalone — Lv. 30
Before its signet-catalyzed transformation, this creature was a shellfish. It emits beams from its triad of eyes and lashes foes with its tentacles.
Eyebalone — Lv. 35
Before its signet-catalyzed transformation, this creature was a shellfish. It emits beams from its triad of eyes and lashes foes with its tentacles.
Flying Ice — Lv. 31
A mucinous cnidarian with a mineral exoskeleton capable of freezing its surroundings.
Glaciating Lnkyri — Lv. 14
A capricious marine invertebrate that revels in turning fishermen and their boats to ice, and then making off with their hard-earned catches.
Grendelian Knight-Errant — Lv. 51
A lone belligerent with a lavish suit of armor dyed like black cruor. A swing of its sword can fell a dozen men, and none get past its shield.
Grim Reaper — Lv. 100
This horrid apparition has devoted its afterlife to harvesting souls—not out of malice, nor hunger, nor a sense of duty, but for sport.
Harbinger of the Apocalypse — Lv. 75
A crystal guardian that dons armor redolent of twilight and wields its massive sword in defense of the parallel dimension Feria created.
Hoodini the Morose — Lv. 59
The vengeful ghost of an amateur mage who liked fiddling with spells, but one day imbued a signet that caused his own flesh to fall off.
Illustrious Manticore — Lv. 66
A Corrupt with the ferocious snout and elegantly flowing, fearsome mane of a lion. It takes three pairs of wings to keep it off the ground.
Ivor of the Lustful Look — Lv. 59
This curious baskania simply cannot help but peer at those who bathe in desert oases. Young, old, man, woman—all are equal in his eyes.
Jade Golem — Lv. 56
A stone automaton crafted by a signeturege who refused to stop improving upon the metal golem until his design was consummate.
Lava Golem — Lv. 62
This animate amalgamation of minerals lumbers about the desert near Eastern Trei’kur, heating metals in its vicinity with its igneous core.
Little Satan — Lv. 68
Unlike devil children, this type of demon got its name from its innate turpitude. Though it may be small, this terror is destined for big things.
Malice Coalesced — Lv. 64
After falling to Daeus, this soldier became so enraged that his contempt for the swordsman was made manifest as a brightly burning Corrupt.
Mateo of the Slow Wit — Lv. 69
None know from whence this heavily armored swordsman came or even what he looks like, so it is likely a suit that moves of its own accord.
Metal Golem — Lv. 40
A golem created to live forever. Its body still functions properly, but its soul has wasted away over the years, leaving naught but a machine.
Misfortuner — Lv. 60
A terrifying specter that swings a titanic sickle. Having never received a corporeal form when reborn, it savagely culls the living out of spite.
Napto the Stalwart — Lv. 35
A unique life form that acquires the memories of every creature it ingests. It has been through much, both vicariously and directly.
Netherphantom — Lv. 100
A wraith draped in flames who guards the gates to the underworld. It is said this apparition takes the form of whatever its beholder fears most.
Niflheim, the Armor that Roams — Lv. 41
A cryptic suit of armor that contains a phantasmal horror and walks the Dakaav Tunnels. Releasing its specter is likely to call forth a flood.
Niflhel, the Armor that Walks — Lv. 41
A cryptic suit of armor that contains a phantasmal horror and walks the Dakaav Tunnels. Releasing its specter is likely to engulf all in flames.
Pandora’s Cube — Lv. 64
An accidental byproduct of Kronos’s research on the seventh core. It is as full of ill portent as the mythological artifact its name references.
Parched Orizon — Lv. 50
A type of sword-wielding signeturge who has risen from the grave. He would still be alive if his signet was not mistakenly inscribed.
Pillaging Mojango — Lv. 64
A tiny, adorable, and vicious creature that hunts in packs, surrounding and then tearing at its prey from all sides until only scraps remain.
Polyhedron — Lv. 34
Though not the most foreboding, its icosahedral form provides a very stable center of gravity while it spins and charges forward to attack.
Revenant Swordmaster Daeus — Lv. 64
The ghostly remains of the preeminent swordsman from a bygone era. He intently wanders the continent in search of his long-dead nemesis.
Rock Hermit — Lv. 31
A mucoid invertebrate that fashioned an exoskeleton out of boulders. It may not have a spine, but it does have brains and can use signets.
Ruphin the Imperious — Lv. 50
This aquaregia inherited not only her master’s signeturgical skills when he bestowed his knoweldge upon her, but his haughty attitude as well.
Sandra the Majestic — Lv. 53
The phantom of a female warrior from ages past. She stalks the desert, seeking vengeance upon Trei’kur for wiping her homeland off the map.
Seventh Core — Lv. 45
This experimental polyhedron weapon, developed by Kronos, utilizes the “seventh sense” that lies dormant within the human subconscious.
Shrouded Gaze — Lv. 73
A subspecies of baskania that shrouds itself in gloom. Its mournful gaze causes all who lock eyes with it to completely lose their sense of self.
Skeleton Armor — Lv. 38
The wandering remains of a man whose flesh was said to be devoured by some monstrosity. Exactly when killed him, though, may never be known.
Skeleton Soldier — Lv. 65
A fallen conscript who has forgotten all his worldly desires, and now finds solace only in the arrant slaughter of the living.
Snow Mermaid — Lv. 30
A mermaid with skin as frigid and frosted as a Sohman windowsill in winter. It freezes everyone it meets so that they can share in its misery.
Stone Golem — Lv. 25
A humanoid figure carved from stone and able to cast signeturgy. It mistakes people for its master, killing them when it realizes the truth.
Tinat of the Dawning Light — Lv. 22
A metallic being that had survived for countless generations before becoming a Corrupt. It is no longer nearly as strong as it once was.
Underhanded Pargyn — Lv. 40
A particularly troublesome breed of fledgling demon that, when it matures, will likely bring ruin upon the entirety of civilization.
Vlad the Unsullied — Lv. 60
Executed in the tower he built, the ghost of this former duke does not take kindly to Trei’kur—especially since they destroyed his own country.