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Splatoon 2 eGuide
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Contents

  • Changelog
    • Updates
  • Welcome Back to Inkopolis
    • Introduction
    • What’s New?
    • Getting Started
    • Inkopolis Square: Quick Tour
  • amiibo
    • amiibo Support
    • Inkling Girl
    • Inkling Boy
    • Callie & Marie
    • Inkling Squid
  • Octo Canyon
    • Introduction
    • Equipment
    • Octo Canyon Features
    • The Octarians
  • Single-Player Campaign
    • Area 01: Tentakeel Outpost
      • Overview
      • Tentakeel Outpost Collectibles
      • 01: Return of the Octarians
      • 02: Welcome to Octopia
      • 03: Sunset Octocopter
      • Boss Battle: The Octo Oven
    • Area 02: Suction-Cup Lookout
      • Overview
      • Suction-Cup Lookout Collectibles
      • 04: Enter the Octohurler
      • 05: The Octopark
      • 06: Octozeppelin Invasion
      • 07: Back-Alley Cleanup
      • 08: Spinning Campground
      • 09: Octoling Strike
      • Boss Battle: The Octo Samurai
    • Area 03: Beaker’s Depot
      • Introduction
      • Beaker’s Depot Collectibles
      • 10: Octoseeker Shakedown
      • 11: The Floating Garden
      • 12: Octo-Resort Spring
      • 13: Dancing Floors
      • 14: Parking Garage
      • 15: Octoling Assault
      • Boss Battle: The Neo Octostomp
    • Area 04: Slimeskin Garrison
      • Overview
      • Slimeskin Garrison Collectibles
      • 16: Secret Bowling Alley
      • 17: Octocommander Fortress
      • 18: Towering Heights
      • 19: The Experimentorium
      • 20: Propellerland
      • 21: Octolings Ahoy!
      • Boss Battle: The Octo Shower
    • Area 05: Cephalon HQ
      • Overview
      • Cephalon HQ Collectibles
      • 22: Underground Expressway
      • 23: The Octogalaxy
      • 24: Transfer Junction
      • 25: Platform Madhouse
      • 26: Paradise Lanes
      • 27: Octoling Workout
      • Boss Battle: Octobot King II
      • Epilogue
  • Salmon Run
    • Welcome to Grizzco Industries
    • Salmonids
    • Spawning Grounds
    • Marooner’s Bay
  • Ink Battles
    • Getting Started
    • Game Modes
    • Splatfest
    • Square Activities
  • Weapons & Gear
    • How to Purchase Weapons
    • Weapons
      • Splattershot Jr.
      • Splattershot
      • Splat Roller
      • Splat Charger
      • Tentatek Splattershot
      • Splat Dualies
      • Blaster
      • Slosher
      • Aerospray MG
      • Carbon Roller
      • Heavy Splatling
      • N-Zap ’85
      • Splattershot Pro
      • Octobrush
      • Enperry Splat Dualies
      • Krak-On Splat Roller
      • Rapid Blaster
      • .52 Gal
      • Splatterscope
      • Tri-Slosher
      • Firefin Splat Charger
      • Jet Squelcher
      • L-3 Nozzlenose
      • Luna Blaster
      • Dynamo Roller
      • E-liter 4K
      • .96 Gal
      • Goo Tuber
      • Mini Splatling
      • Flingza Roller
      • Splash-o-matic
      • Firefin Splatterscope
      • Dapple Dualies
      • Custom Blaster
      • Aerospray RG
      • H-3 Nozzlenose
      • Clash Blaster
      • E-liter 4K Scope
      • DLC Weapons
      • Sub Weapons
      • Specials
      • Hero Weapons
    • Abilities
      • How Main and Sub Abilities Work
      • Ink Saver (Main)
      • Ink Saver (Sub)
      • Ink Recovery Up
      • Run Speed Up
      • Swim Speed Up
      • Special Charge Up
      • Special Saver
      • Special Power Up
      • Quick Respawn
      • Quick Super Jump
      • Sub Power Up
      • Ink Resistance Up
      • Bomb Defense Up
      • Cold-Blooded
      • Opening Gambit
      • Last-Ditch Effort
      • Tenacity
      • Comeback
      • Ninja Squid
      • Haunt
      • Thermal Ink
      • Respawn Punisher
      • Ability Doubler
      • Stealth Jump
      • Object Shredder
      • Drop Roller
    • Gear
      • Understanding Gear
      • Brands
      • Clothing
      • Headgear
      • Shoes
      • Tester Loadouts
  • Multiplayer Maps
    • Humpback Pump Track
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Inkblot Art Academy
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Moray Towers
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Port Mackerel
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Musselforge Fitness
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • The Reef
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Starfish Mainstage
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
    • Sturgeon Shipyard
      • Overview
      • Key Locations
      • Recommended Weapons
      • Game Modes
  • Multiplayer Atlas
    • Map Features
    • Humpback Pump Track
    • Inkblot Art Academy
    • Moray Towers
    • Musselforge Fitness
    • Port Mackerel
    • The Reef
    • Starfish Mainstage
    • Sturgeon Shipyard

Splatoon 2 Guide › Single-Player Campaign › Area 02: Suction-Cup Lookout

08: Spinning Campground

Legend

Key Location

Armor

Jump Path

Power Egg Can

Sardinium

Sunken Scroll

Ticket

Zapfish

Lair Entrance

You must negotiate a pair of Dash Tracks to reach this lair. Look for a platform near the center with a vertical Dash Track. Ink the area just below the Dash Track and swim up the wall. As you make contact with the Dash Track, it launches you to the top of the platform. From there, use the next Dash Track to reach the lair.

Sheldon Request

Once again, Sheldon needs you to complete this lair using the Hero Shot. The Hero Shot is a solid choice for this level, offering a good balance of range, damage, and ink coverage. But don’t forget to try other weapons once you’ve completed this lair.

Key Locations

Inkfurler Fury

This path is blocked by three Shielded Octotroopers. Unfortunately for them, they’ve each established a defensive position in front of an Inkfurler. Drop down and ink an Inkfurler to cause it to roll out like a carpet in the direction of the Octotrooper. Each Inkfurler requires repeated hits to extend to its full potential, so keep moving forward and firing as the device unfurls. Once fully extended, the Inkfurler splats the Shielded Octotrooper. Repeat the same tactic to eliminate all three Octotroopers. As you continue through this lair, look for more opportunities to use Inkfurlers offensively.

Rolling Advance

Here you must ink an array of six adjacent Inkfurlers to create a path to the second launchpad. Before attempting to cross, focus on eliminating the two Octotroopers on the perimeter. Use the nearest Inkfurler to reach and engage the Octotrooper on the right first, then advance toward the second Octotrooper, on the left. While you’re standing on an Inkfurler, make sure it doesn’t roll up. If necessary, apply more ink to keep the Inkfurler fully extended. Meanwhile, look ahead and ink the next Inkfurler in the sequence. Keep pushing forward, inking one Inkfurler at a time until you can make it across this large chasm.

Inkfurler Flank

The path leading to the Zapfish is guarded by four Shielded Octotroopers—a frontal assault is not advisable. Instead, use the Inkfurler to the right to perform a flanking maneuver. Once you’ve reached the Octotroopers’ flank, extend another Inkfurler in the direction of the four Octotroopers, splatting them one at a time. Keep applying ink while advancing along the Inkfurler to ensure all four Shielded Octotroopers are eliminated.

Collectibles

Sardinium

Before advancing to the first launchpad, drop down to this large grated platform. Splat the three crates in the corner to reveal this lair’s Sardinium.

Sunken Scroll

While crossing the array of horizontal Inkfurlers, don’t neglect this small platform to the left. The crate on this platform contains the lair’s Sunken Scroll.

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