Shipping Container Center
Most fighting in the stage’s center occurs at ground level, as Inklings race among the shipping containers while spreading ink. Compared to this map’s previous iteration, the center is relatively open. The automated forklifts are still here, continually moving back and forth. Ink the sides of the forklifts and swim up top for a height advantage. Jump off forklifts to access the tops of adjacent shipping containers. Note, the tops of shipping containers covered with black tarps cannot be inked, denying you spots to refill your Ink Tank. Ink the sponges in the center to access the high ground. Even a slight height advantage can make all the difference in this high-traffic area.
Elevated Paths
These four elevated narrow paths, just off each team’s spawn point, provide a quick way to reach the center of the stage without coming under heavy fire. Access these areas near the spawn points, or by inking the adjacent sponges and jumping across—barriers along the perimeter ledges prevent Inklings from swimming up the walls. Furthermore, the sponges can only be inked by the team whose spawn point is nearby, so the two paths on your team’s side are unlikely to be occupied by opponents. Ink these areas thoroughly during Turf War. Once done, you probably won’t have to return here. Consider placing Squid Beakons on these paths near the center of the stage. If you can occupy one of these paths on your opponent’s side, using Squid Beakons allows your team to apply consistent pressure against the enemy spawn point.
Spawn Exit
Located just off each team’s spawn point, these narrow alleys see some high traffic and serious carnage. After spawning, most players charge through here, which is fine early in a match. But as the center becomes contested, consider taking the elevated side paths. Once the center is occupied by the opposing team, they have an easy time engaging your team through these narrow alleys—snipers and Sting Ray attacks are particular threats. In an attempt to reclaim this area, attack from the perimeter paths, or use Curling Bombs to target opponents and spread long lines of ink toward the stage’s center. Splash Walls can also be effective when fighting for control of these narrow corridors.