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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Walkthrough › Campaign

Epilogue

As Darius exits the Terraformer, the queen's tentacles collapse under the new atmospheric conditions and lay motionless across the Martian landscape. S.A.M. confirms the effect is spreading rapidly, killing all alien life forms over a wide area. Before long Sergeant Winters arrives with small contingent of Red Faction troops intent on securing the area. While a medic patches up Darius' wounds, Winters passes along his condolences—he's sorry to hear about Kara. As Winters checks in with his men, Darius glances down at the coin Kara gave him before he took the job at Bradbury Canyon. Suddenly the sun peaks through the clouds overhead causing S.A.M. to issue an unnecessary alert. It's a new day on Mars and another Mason has stepped up to make a difference. But for Darius, this is a hollow victory. Too much has been lost. . .

That Coulda Gone Better

This achievement/trophy is earned for completing the game on Hard difficulty. I

I Need a Map

If you managed to complete the game on Insane diffi culty, this achievement/trophy is unlocked.

Note

When you complete the game you unlock New Game Plus, the Cheats menu, and the secret Mr. Toots weapon. New Game Plus allows you to start a new game with all the weapons, upgrades, and salvage you had at the end of the game. The Cheats menu can be accessed from the Pause menu of any new game. In this menu you can purchase a variety of cheats using salvage. Buy at least one cheat to unlock the Cheater! achievement/trophy. Additionally, when you beat the game on PC, you'll also unlock the Enforcer weapon.

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