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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Multiplayer › Battlegrounds Training Levels

Level 9: Badland Showdown

Mission Type: Survival

Description: You are under constant attack— survive as long as you can.

Mission Briefing: With a few missions under your belt, you must feel like a real hotshot. Time to up the ante. You’re heading back to the Badlands for a showdown with enemy vehicles and walkers. Beat the clock and maybe you’ll be a step closer to earning a spot in my beloved Armor Company!

Vehicle: EDF MLRS

Mission Ranks

Start Time
04:00.00
03:00.00
02:00.00

Please click to enlarge

The EDF MLRS is equipped with a missile turret capable of rapidly raining down destruction on your enemies at long range. Since this is a Survival mission, it’s best to stay put behind the protective walls of the platform at the center of the map.

Let the enemy vehicles come to you and then blow them away, preferably before they can get a shot off. Although it looks durable, the EDF MLRS can’t take a ton of damage.

Do your best to use the walls surrounding the platform for protection. As with the EDF Medium Tank, always keep your front armor facing enemy vehicles to minimize damage during duels.

Despite your best efforts to avoid damage, at some point you must leave the confines of the central platform to retrieve a Repair pick-up. This vehicle is slow and incapable of outrunning most of the enemy vehicles.

Keep your front armor facing the enemy and open fire before you absorb too much damage. Once you’ve grabbed the Repair pick-up, consider retrieving some Proximity Mines while you’re outside your defensive bunker.

Scatter these mines outside the entry points to add a bit more security to your central position. Later on you can also retrieve a Singularity Bomb at the bottom of the map, but the Proximity Mines are more effective for defending this position.

Simply stay put and hold out as long as possible.

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PreviousLevel 8: The Briar Patch NextLevel 10: Wheels of Fire