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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Walkthrough › Campaign

Dig Site

Icon Name Description Gamerscore Trophy
Secrets Long Buried Remove the Seal. 10 Bronze

In the years following the destruction of the Terraformer, the planet's surface has become a storm-blasted wasteland. The colonists were forced deep underground into caverns and mines. In an attempt to put the failed mission to save the Terraformer behind him, Darius started a freelance mercenary/mining/scavenging company, operating out of Bastion. His work often puts him in contact with Kara, a Marauder smuggler—he finds the Marauder tech, and she sells it. For his latest job, Darius has been hired to excavate an old Marauder temple in Bradbury Canyon. There's a monster storm coming in, but Darius can't afford to miss a payday like this. Before he leaves, Kara tosses him a coin embossed with Benjamin Franklin's image—it's supposed to protect against lightning.

Darius arrives at the temple with his Exo suit and is unexpectedly greeted by armed guards. The excavators are trying to reach a lower chamber in the temple, but the tunnels are unstable. That's where Darius' expertise comes in. But the excavators remain tight-lipped about what they're looking for. Without much of a briefing, Darius is lowered into an ancient tomb, beneath the temple site.

New Objective:

Explore the Tomb

As you gain control of Darius' Exo suit, walk forward—you can pick up some salvage on the right side of the tunnel. The tunnel ahead is blocked by a large green door. Use the Magnet Gun to clear a path. First, aim at the red bracketed section of the door and fire to attach a magnet. Next, target the marked spot on the left side of the tunnel and fire again to attach an anchor. This causes pieces of the door to break away, flying toward the anchor point. Once the upper part of the door is removed, target the lower half of the door to clear a path into the next corridor.

As you advance through the next tunnel, pieces of the walls and ceiling crumble, but the Exo suit protects Darius from taking any damage. S.A.M. reports that these ruins are several hundred years old. Just ahead there's even a holographic projection of Axel Capek, the notorious Ultor scientist—his creepy visage gives Darius an uneasy feeling as he travels deeper into the tomb.

Suddenly a slight tremor causes a minor cave-in, causing a large round stone to fall and smash the holographic projector. Attach a magnet to the ball-like stone, then attach an anchor to the marked door down the next corridor. This allows you to use the stone like a wrecking ball, smashing a hole in the large door. However, be careful when moving massive objects like this with the Magnet Gun. Make sure you stay out of the object's flight path as it is pulled toward the anchor.

New Objectives:

Investigate the Chamber
Destroy the Seal

Once the door is demolished, step into the next chamber. The large room is dominated by a towering crystal-like spire stretching from the floor to the ceiling. The object is covered with some sort of runic characters. Darius is somewhat surprised when the excavators order him to destroy it.

Using the Magnet Gun you can pull apart the seal one piece at a time. First target the seal, then attach anchors to the perimeter of the chamber. However, the fastest way to destroy the seal is by smashing it with the ball-like stone suspended from the chamber's ceiling. Attach a magnet to the stone, then attach an anchor to the seal.

Then just stand back and watch as the stone crashes through the seal. For best results, smash the stone through the base of the seal to optimize the damage. Once the seal is destroyed, a bright blue light shoots up through the center of the chamber. Once the light clears, move toward the center of the chamber to trigger a cutscene.

Secrets Long Buried

Destroying the seal unlocks the Secrets Long Buried achievement/trophy.

Soon after Darius' Exo suit is lowered into the next tunnel, S.A.M. reports several non-human life forms approaching. As Darius requests immediate extraction, Alan Hale chimes in over the radio. It was Hale who hired Darius to break the seal, for reasons that remain unclear. Still, Hale ominously promises that Darius will be remembered in his organization's lore.

But for now Darius is more concerned about the unknown creatures swarming toward his location. In an attempt to put more distance between him and the approaching creatures, Darius backs his Exo suit down the tunnel. But he doesn't see the ledge behind him, causing his Exo suit to plunge into a deep chasm. After a sudden fall and an abrupt crash, everything turns black. . .

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