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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Multiplayer › Battlegrounds Training Levels

Level 2: Gunslinger

Mission Type: Shooting Range

Description: Destroy all the exploding mines.

Mission Briefing: Our vehicles aren't just made for speed and maneuverability. Red Faction Armor comes locked and loaded for trouble. You think you're a bad gunslinger? Let's see how you do against my training targets. Clock's ticking, greenhorn- mount up and show me what you've got.

Vehicle: EDF Scout

Mission Ranks

Start Time
01:00.00
01:30.00
02:00.00

Please click to enlarge

In this mission you drive the EDF Scout, a reconnaissance vehicle equipped with a Gauss turret. The turret can rotate a full 360 degrees, so the vehicle doesn’t have to be facing a target to hit it.

The goal of this mission is to take out sixteen mines as quickly as you can. You can take out the first three mines without even moving the vehicle. From the start position simply fire in the direction of the mines to destroy them.

You can’t hit every target from the starting point, so be ready to move out. Take care not to get too close to the mines you’re targeting—when they explode they can damage or destroy your vehicle.

Only move the EDF Scout close enough to get a clear shot. The surrounding yellow crates and barrels are explosive, too. Sometimes targeting these explosive objects is enough to trigger a mine, ideal when you can’t get line-of-sight on a mine from your location.

However, be careful not to run into these yellow objects or shoot them when you’re too close. They too can damage your vehicle.

If you need repairs, there’s a Repair pick-up that appears in the bottom left corner of the map. But any damage you take on this mission is your own fault and retrieving the pick-up can cost time.

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