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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Multiplayer › Battlegrounds Training Levels

Level 13: Cold Day in Hell

Mission Type: Survival

Description: You are under constant attack— survive as long as you can.

Mission Briefing: You’re standing in the fire now... the last few rounds of training. This is where Red Faction Armor recruits are made or broken. Survival is the game now, and I suggest you play it like it’s real. One rule out there: stay alive.

Vehicle: EDF Heavy Tank

Mission Ranks

Start Time
03:10.00
02:30.00
02:00.00

Please click to enlarge

This is your first mission in the EDF Heavy Tank. This vehicle is covered in thick armor and equipped with a heavy cannon capable of killing most enemy vehicles with a single hit. However, this is not a mission you want to approach from an aggressive footing.

Instead, you want to avoid combat as much as possible in an attempt to stay alive as long as possible. However, don’t worry about running away from a fight either. If you have any enemy vehicle in your sights, take it out as quick as you can before it can retaliate.

The EDF Heavy Tank is really at the top of the food chain. However, other EDF Heavy Tanks and MLRS units do pose a significant threat. Instead of running away from these vehicles, hunt them down as soon as they appear.

An Armor Boost pick-up appears at the bottom of the map early on in the round. Avoid picking it up until at least the two minute mark. The Armor Boost comes in handy once multiple vehicles appear to hunt you down, since while the Armor Boost is active, you can’t be damaged.

Take this opportunity to turn the tables on your enemies and hunt them aggressively. The Armor Boost only lasts for fifteen seconds, so make the most of it.

As you reach the three minute mark, your health is probably quite low, so simply evade enemy contact until you’ve lasted long enough to earn a gold star.

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