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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Multiplayer › Battlegrounds Training Levels

Level 5: Badlands Bushwhack

Mission Type: Survival

Description: You are under constant attack— survive as long as you can.

Mission Briefing: Red Faction recons the Badlands from corner to corner. Your rogue elements just love to bushwhack our scouts. If you’re alone out there, you got to keep your armor in one piece long enough for the cavalry to arrive. That motivation enough for you? Then get rolling, rookie!

Vehicle: Rover Flatbed

Mission Ranks

Start Time
03:40.00
02:30.00
01:30.00

For its size, the Flatbed Rover is surprisingly fast and maneuverable. However, it can’t withstand a ton of damage, so avoid pitched duels with other vehicles. Instead, drive away from enemy vehicles while engaging them with the vehicle’s turret at long range.

The Rover Flatbed’s cannons fire in an arc-like trajectory, allowing them to fire over the low hill in the center of the map.

At the proper distance, the weapons can also hit targets on the upper-level paths on the left side of the map. But instead of engaging the first few enemy vehicles directly, simply keep your distance and let them chase you while you litter the paths with Proximity Mines.

In addition to Proximity Mines, you can also pick up Remote Mining Charges. These explosives pack a bigger punch than Proximity Mines, but must be detonated manually. After dropping one of these charges, wait until an enemy vehicle drives next to it before detonating it.

You can also drop multiple Remote Mining Charges and detonate them all simultaneously, triggering explosions all over the map. However, it’s best to drop one of these charges at a time to get the most out of each weapon. For best results, drop these charges next to yellow explosive objects to intensify the destruction.

When you’re not destroying enemy vehicles, be on the lookout for Repair pick-ups. No matter how careful you are, you will need to grab at least one of these to survive long enough to earn a gold star.

Tip

The Badlands Bushwhack mission has a great defensive location on the right-hand side behind the crashed spaceship. It’s easy to defend this point using Remote Mining Charges and Proximity Mines.

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