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Red Faction: Armageddon eGuide
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Contents

  • Essentials
    • Universe
      • The Revolutionary History of Mars
      • Science, Technology, and Culture in Red Faction
      • The Characters of Red Faction: Armageddon
      • Comic Book Prequel
    • Armory
      • Weapons
      • Pre-Order/DLC Weapons
      • Vehicles
      • Upgrades
    • Enemies
      • Adam Hale's Cultists
      • Creatures of the Plague
    • Compendium
      • Red Faction Retrospective
      • Audio Logs
      • Cheats Menu
  • Walkthrough
    • Campaign
      • Prologue
      • Armageddon
      • The Terraformer
      • Dig Site
      • We're Not Alone
      • Outbreak
      • Road to Bastion
      • Bastion Defenses
      • Water Supplies
      • Ice Mines
      • Infection
      • On The Run
      • The Red Faction
      • Relay Stations
      • Heavy Metal
      • The Temple
      • Must Go Faster
      • Marauder Defenses
      • Older Enemies
      • Air Support
      • The Road Less Traveled
      • Knock, Knock
      • The Lair
      • Last Chance
      • Epilogue
    • Infestation
      • Getting Started
      • Infestation Missions
    • Ruin Mode
      • Getting Started
      • Maps
  • Multiplayer
    • Battlegrounds Basics
      • Getting Started
      • Vehicles
      • Pick-Ups
      • Training Missions
    • Battlegrounds Training Levels
      • Level 1: The Quick and the Dead
      • Level 2: Gunslinger
      • Level 3: Standoff
      • Level 4: Metal-Storm
      • Level 5: Badlands Bushwhack
      • Level 6: Snatch and Grab
      • Level 7: Hard Targets
      • Level 8: The Briar Patch
      • Level 9: Badland Showdown
      • Level 10: Wheels of Fire
      • Level 11: Toxic Takedown
      • Level 12: Collateral Damage
      • Level 13: Cold Day in Hell
      • Level 14: Quick and Dirty
      • Level 15: Hothouse
      • Level 16: Final Fury
    • Mulitplayer
      • Game Modes
      • Maps
      • XP and Ranks
      • Player Titles
      • Awards

Red Faction: Armageddon Guide › Multiplayer › Battlegrounds Training Levels

Level 10: Wheels of Fire

Mission Type: Speed Trial

Description: Race to deliver the flags to the highlighted locations.

Mission Briefing: Intel reports that smugglers are training their drivers to outrun our patrols. We’re not letting some raggedy outlaws leave Red Faction in the dust. Get out on the flag course and work your speed. I’ll be watching the clock—don’t disappoint me!

Vehicle: Miner ATV

Mission Ranks

Start Time
01:30.00
01:50.00
02:10.00

Please click to enlarge

This Speed Trial mission has a new twist. Instead of running the course by yourself, you’re under constant attack by enemy vehicles. Fortunately, the Miner ATV is fast enough to stay ahead of them, so don’t let these enemies distract you from the task at hand. There are a total of ten flags you must deliver.

Pay close attention to the upper and lower paths while gathering flags and do your best to avoid inadvertently falling off the upper path. However, such transitions can work in your favor when attempting to reach lower level bases and flags.

Simply jump off the edge of the path to reach the lower level—this saves you a lot of time.

Later in the round, combat may be unavoidable as more and more enemy vehicles fill the map. Still, don’t go out of your way to attack these vehicles. Stay focused on gathering and delivering the flags.

If enemy vehicles pull alongside you or charge directly at you, then by all means open fire with the Miner ATV’s turret, but this is the only weapon at your disposal. There are no offensive pick-ups on this map—only Speed Boost.

Also, look for opportunities to shoot the yellow barrels and crates lining the course, triggering large explosions as enemy vehicles drive past.

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