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Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › SPECIAL ASSIGNMENTS

Lair of the Shadowbroker: Shadow Broker's Ship (Interior)

Part 5: Shadow Broker’s Ship (Interior)

[001]

[002]

As Shepard confidently strides into the ship’s interior [001] , the sounds of footfalls can be heard. Shadow Broker forces are sprinting to intercept the team, determined that Liara progresses no further.

Rockets fly past Shepard as cover is sought [002] . There is no respite from the forces of the Shadow Broker.

Tip

Your ammunition is replenished at this point, so switch to your favored weapon.

Finding Feron

[003]

Stay in cover, and remove the threats from the initial corridor. Expect agents, a heavy, and an engineer to tackle [003] . Sniper rifles are a good choice in this initial corridor, due to its length.

Run to the far end when the threats are lessened, and move into a diagonally intersecting corridor with further foes, which include a vanguard.

Continuously, but methodically, move forward to the next corridor and peer down the next, longer continuation of the corridor.

[004]

Bring out your favored weapon and tag the heads of the foes peering out from cover [004] .

There is a U-shaped side corridor to your left you can step into, working your way around to flank foes if your other squad members are occupying the enemy.

When the coast is clear, head up the stairs at the far end of the corridor, and prepare for further combat.

[005]

Liara has downloaded the ship’s map (which you can check, or use the guide’s map for more details) as you head toward the prison block.

Bring down the agents, engineer, and vanguard at the top of the stairs and along the next corridor [005] ; react before they see you to inflict some crucial early damage.

[006]

Enter the control room, removing the two agents at the terminal, and open a med kit. Then access the terminal for some credits.

Through the nearby windows, you can see Feron immobilized in some kind of torture device. The adjacent door leads into the chamber itself [006] . Bypass the door and meet up with Liara’s old companion.

Med Kit > +1 Medi-gel > 100 Credits

Spoils of War > Terminal > Access > 4,500 Credits

[007]

Liara’s haste at attempting to free Feron from the terminal linked to his electrified chair electrocutes him instead.

Feron gasps information at the team [007] —that the chair is plugged into the Shadow Broker’s info network, and tampering with it results in a shock. The power must be cut, but it won’t be easy.

The team must go to central operations, which is down the hall. While you face the Shadow Broker, Feron will try not to go anywhere...

Helping Feron

[008]

The corridors have been repopulated with Shadow Broker agents, a heavy, and a vanguard, so take cover at the entrance to the torture room [008] .

Your foes aren’t using cover, so use this to your advantage and take them down quickly.

Move to the previously locked door, which is now open, allowing you to pass into the stairwell, and move upward into an entrance hallway of polished stone.

A lone agent must be dispatched before checking his desk for a med kit and terminal. Then comes time to meet with the Shadow Broker himself.

Med Kit > +1 Medi-gel > 100 Credits

Spoils of War > Terminal > Access > 4,500 Credits

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