Prima Games eGuides Mass Effect 2 eGuide

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Mass Effect 2 eGuide Essentials UPGRADES AND RESEARCH PROJECTS

Weapon Upgrades

Weapons Found on Missions

Shepard will sometimes obtain new weapons while on missions.

Once these weapons are obtained, Shepard’s entire squad will immediately start using the new weapon if possible.

New weapons are always upgrades over stock Cerberus weapons. If you obtain a new weapon but would prefer to use a previous weapon, access a weapons locker to switch back to your old weapon.

Weapon Upgrades

Weapon upgrades improve the quality of Shepard’s existing weapons. The most common upgrades are damage upgrades, but more advanced upgrades can be developed with research.

Most weapons have five damage upgrades available and two advanced upgrades that improve the weapon on a more fundamental level.

All upgrades are cumulative. For example, if you have two assault rifle damage upgrades you will get +20% assault rifle damage. If you acquire a third the bonus increases to +30%.

Upgrades affect all weapons of the appropriate type in Shepard’s squad.

Heavy Pistol

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

2,500 palladium

Tali mission

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

5,000 palladium

Thane’s loyalty mission

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

7,500 palladium

Jacob’s loyalty mission

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

10,000 palladium

Lair of the Shadow Broker mission

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

60,000 credits

Shop: Rodam Expeditions (Citadel)

Titan Pulsar

Heavy Pistol Damage

+10% heavy pistol damage

None

60,000 credits

Shop: Fortack’s Database (Tuchanka)

Sabot Jacketing

Heavy Pistol Penetration

+50% heavy pistol damage against armor

Heavy Pistol Damage Level 2

15,000 palladium

Unlocked after 2 damage upgrades

Smart Rounds

Heavy Pistol Critical

Heavy pistols sometimes deal double damage

Heavy Pistol Damage Level 3

25,000 palladium

Unlocked after 3 damage upgrades

SMG

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

2,500 iridium

Archangel mission

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

5,000 iridium

The Assassin mission

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

7,500 iridium

Miranda loyalty mission

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

10,000 iridium

Lair of the Shadow Broker mission

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

60,000 credits

Shop: Rodam Expeditions (Citadel)

Microfield Pulsar

Submachine Gun Damage

+10% submachine gun damage

None

60,000 credits

Shop: Gateway Personal Defense (Illium)

Phasic Jacketing

Submachine Gun Penetration

+50% submachine gun damage against shields and biotic barriers

SMG Damage Level 2

15,000 iridium

Unlocked after 2 damage upgrades

Heat Sink Capacity

Submachine Gun Extra Rounds

10% submachine gun rounds

SMG Damage Level 3

25,000 iridium

Unlocked after 3 damage upgrades

Assault Rifle

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

2,500 iridium

The Professor mission

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

5,000 iridium

Tali mission

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

7,500 iridium

Samara’s loyalty mission

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

10,000 iridium

Zaeed’s loyalty mission

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

12,500 iridium

Lair of the Shadow Broker mission

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

60,000 credits

Shop: Gateway Personal Defense (Illium)

Kinetic Pulsar

Assault Rifle Damage

+10% assault rifle damage

None

60,000 credits

Shop: Fortack’s Database (Tuchanka)

Targeting VI

Assault Rifle Accuracy

+25% assault rifle damage against armor, shields, and biotic barriers

Assault Rifle Damage Level 2

15,000 iridium

Unlocked after 2 damage upgrades

Tungsten Jacket

Assault Rifle Penetration

Increases assault rifle accuracy

Assault Rifle Damage Level 3

25,000 iridium

Unlocked after 3 damage upgrades

Shotgun

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

2,500 platinum

The Convict mission

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

5,000 platinum

Grunt’s loyalty mission

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

7,500 platinum

IFF mission

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

10,000 platinum

Lair of the Shadow Broker mission

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

60,000 credits

Shop: Kenn’s Salvage (Omega)

Synchronized Pulsar

Shotgun Damage

+10% shotgun damage

None

60,000 credits

Shop: Fortack’s Database (Tuchanka)

Microphasic Pulse

Shotgun Penetration

+50% shotgun damage against shields and biotic barriers

Assault Rifle Damage Level 2

15,000 platinum

Unlocked after 2 damage upgrades

Thermal Sink

Shotgun Extra Rounds

Doubles carried rounds

Assault Rifle Damage Level 3

25,000 platinum

Unlocked after 3 damage upgrades

Sniper Rifle

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

2,500 platinum

The Warlord mission

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

5,000 platinum

Garrus’s loyalty mission

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

7,500 platinum

IFF mission

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

10,000 platinum

Lair of the Shadow Broker mission

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

60,000 credits

Shop: Rodam Expeditions (Citadel)

Scram Pulsar

Sniper Rifle Damage

+10% sniper rifle damage

None

60,000 credits

Shop: Omega Market (Omega)

Tungsten Sabot Jacket

Sniper Rifle Penetration

Increases damage by +50% against armor

Sniper Rifle Damage Level 2

15,000 platinum

Unlocked after 2 damage upgrades

Combat Scanner

Sniper Headshot Damage

Sniper rifles deal +50% headshot damage

Sniper Rifle Damage Level 3

25,000 platinum

Unlocked after 3 damage upgrades

Heavy Weapons

You receive your first taste of heavy weapons without having to do any additional research.

However, to obtain several pieces of hardcore firepower, you must commission a series of research projects.

Heavy weapon prototypes are not available unless you start pursuing heavy weapon ammo upgrades.

Technology Name

Upgrade

Description

Upgrade Level
Required

Research Cost

Location

ML-77 Missile Launcher

New Heavy Weapon

Rapid-fire missile launcher with seeking projectiles

Heavy Weapon Ammo Level 1

5,000 iridium

Unlocked after 1 ammo upgrade

M-622 Avalanche

New Heavy Weapon

Cryo Round technology is used to modify standard weapon slugs into freezing rounds

Heavy Weapon Ammo Level 3

15,000 iridium

Unlocked after 3 ammo upgrades

M-920 Cain

New Heavy Weapon

High-explosive matrix generates an archetypical mushroom cloud on impact; inflicts high damage with a large area of effect

Heavy Weapon Ammo Level 4

25,000 iridium

Unlocked after 4 ammo upgrades

M-451 Firestorm

New Heavy Weapon

Flame thrower with short range

None

None

Zaeed’s loyalty mission

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

2,500 iridium

Freedom’s Progress mission

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

5,000 iridium

Mordin’s loyalty mission

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

7,500 iridium

Zaeed’s loyalty mission

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

10,000 iridium

N7: Blood Pack Base mission

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

30,000 credits

Shop: Kenn’s Salvage (Omega)

Microfusion Array

Heavy Weapon Ammo

+15% heavy weapon ammo

None

30,000 credits

Shop: Ratch’s Wares (Tuchanka)