Weapons Found on Missions
Shepard will sometimes obtain new weapons while on missions.
Once these weapons are obtained, Shepard’s entire squad will immediately start using the new weapon if possible.
New weapons are always upgrades over stock Cerberus weapons. If you obtain a new weapon but would prefer to use a previous weapon, access a weapons locker to switch back to your old weapon.
Weapon Upgrades
Weapon upgrades improve the quality of Shepard’s existing weapons. The most common upgrades are damage upgrades, but more advanced upgrades can be developed with research.
Most weapons have five damage upgrades available and two advanced upgrades that improve the weapon on a more fundamental level.
All upgrades are cumulative. For example, if you have two assault rifle damage upgrades you will get +20% assault rifle damage. If you acquire a third the bonus increases to +30%.
Upgrades affect all weapons of the appropriate type in Shepard’s squad.
Heavy Pistol
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
2,500 palladium |
Tali mission |
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
5,000 palladium |
Thane’s loyalty mission |
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
7,500 palladium |
Jacob’s loyalty mission |
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
10,000 palladium |
Lair of the Shadow Broker mission |
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
60,000 credits |
Shop: Rodam Expeditions (Citadel) |
|
Titan Pulsar |
Heavy Pistol Damage |
+10% heavy pistol damage |
None |
60,000 credits |
Shop: Fortack’s Database (Tuchanka) |
|
Sabot Jacketing |
Heavy Pistol Penetration |
+50% heavy pistol damage against armor |
Heavy Pistol Damage Level 2 |
15,000 palladium |
Unlocked after 2 damage upgrades |
|
Smart Rounds |
Heavy Pistol Critical |
Heavy pistols sometimes deal double damage |
Heavy Pistol Damage Level 3 |
25,000 palladium |
Unlocked after 3 damage upgrades |
SMG
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
2,500 iridium |
Archangel mission |
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
5,000 iridium |
The Assassin mission |
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
7,500 iridium |
Miranda loyalty mission |
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
10,000 iridium |
Lair of the Shadow Broker mission |
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
60,000 credits |
Shop: Rodam Expeditions (Citadel) |
|
Microfield Pulsar |
Submachine Gun Damage |
+10% submachine gun damage |
None |
60,000 credits |
Shop: Gateway Personal Defense (Illium) |
|
Phasic Jacketing |
Submachine Gun Penetration |
+50% submachine gun damage against shields and biotic barriers |
SMG Damage Level 2 |
15,000 iridium |
Unlocked after 2 damage upgrades |
|
Heat Sink Capacity |
Submachine Gun Extra Rounds |
10% submachine gun rounds |
SMG Damage Level 3 |
25,000 iridium |
Unlocked after 3 damage upgrades |
Assault Rifle
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
2,500 iridium |
The Professor mission |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
5,000 iridium |
Tali mission |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
7,500 iridium |
Samara’s loyalty mission |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
10,000 iridium |
Zaeed’s loyalty mission |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
12,500 iridium |
Lair of the Shadow Broker mission |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
60,000 credits |
Shop: Gateway Personal Defense (Illium) |
|
Kinetic Pulsar |
Assault Rifle Damage |
+10% assault rifle damage |
None |
60,000 credits |
Shop: Fortack’s Database (Tuchanka) |
|
Targeting VI |
Assault Rifle Accuracy |
+25% assault rifle damage against armor, shields, and biotic barriers |
Assault Rifle Damage Level 2 |
15,000 iridium |
Unlocked after 2 damage upgrades |
|
Tungsten Jacket |
Assault Rifle Penetration |
Increases assault rifle accuracy |
Assault Rifle Damage Level 3 |
25,000 iridium |
Unlocked after 3 damage upgrades |
Shotgun
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
2,500 platinum |
The Convict mission |
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
5,000 platinum |
Grunt’s loyalty mission |
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
7,500 platinum |
IFF mission |
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
10,000 platinum |
Lair of the Shadow Broker mission |
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
60,000 credits |
Shop: Kenn’s Salvage (Omega) |
|
Synchronized Pulsar |
Shotgun Damage |
+10% shotgun damage |
None |
60,000 credits |
Shop: Fortack’s Database (Tuchanka) |
|
Microphasic Pulse |
Shotgun Penetration |
+50% shotgun damage against shields and biotic barriers |
Assault Rifle Damage Level 2 |
15,000 platinum |
Unlocked after 2 damage upgrades |
|
Thermal Sink |
Shotgun Extra Rounds |
Doubles carried rounds |
Assault Rifle Damage Level 3 |
25,000 platinum |
Unlocked after 3 damage upgrades |
Sniper Rifle
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
2,500 platinum |
The Warlord mission |
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
5,000 platinum |
Garrus’s loyalty mission |
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
7,500 platinum |
IFF mission |
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
10,000 platinum |
Lair of the Shadow Broker mission |
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
60,000 credits |
Shop: Rodam Expeditions (Citadel) |
|
Scram Pulsar |
Sniper Rifle Damage |
+10% sniper rifle damage |
None |
60,000 credits |
Shop: Omega Market (Omega) |
|
Tungsten Sabot Jacket |
Sniper Rifle Penetration |
Increases damage by +50% against armor |
Sniper Rifle Damage Level 2 |
15,000 platinum |
Unlocked after 2 damage upgrades |
|
Combat Scanner |
Sniper Headshot Damage |
Sniper rifles deal +50% headshot damage |
Sniper Rifle Damage Level 3 |
25,000 platinum |
Unlocked after 3 damage upgrades |
Heavy Weapons
You receive your first taste of heavy weapons without having to do any additional research.
However, to obtain several pieces of hardcore firepower, you must commission a series of research projects.
Heavy weapon prototypes are not available unless you start pursuing heavy weapon ammo upgrades.
|
Technology Name |
Upgrade |
Description |
Upgrade Level
|
Research Cost |
Location |
|---|---|---|---|---|---|
|
ML-77 Missile Launcher |
New Heavy Weapon |
Rapid-fire missile launcher with seeking projectiles |
Heavy Weapon Ammo Level 1 |
5,000 iridium |
Unlocked after 1 ammo upgrade |
|
M-622 Avalanche |
New Heavy Weapon |
Cryo Round technology is used to modify standard weapon slugs into freezing rounds |
Heavy Weapon Ammo Level 3 |
15,000 iridium |
Unlocked after 3 ammo upgrades |
|
M-920 Cain |
New Heavy Weapon |
High-explosive matrix generates an archetypical mushroom cloud on impact; inflicts high damage with a large area of effect |
Heavy Weapon Ammo Level 4 |
25,000 iridium |
Unlocked after 4 ammo upgrades |
|
M-451 Firestorm |
New Heavy Weapon |
Flame thrower with short range |
None |
None |
Zaeed’s loyalty mission |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
2,500 iridium |
Freedom’s Progress mission |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
5,000 iridium |
Mordin’s loyalty mission |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
7,500 iridium |
Zaeed’s loyalty mission |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
10,000 iridium |
N7: Blood Pack Base mission |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
30,000 credits |
Shop: Kenn’s Salvage (Omega) |
|
Microfusion Array |
Heavy Weapon Ammo |
+15% heavy weapon ammo |
None |
30,000 credits |
Shop: Ratch’s Wares (Tuchanka) |