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Mass Effect 2 eGuide
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Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › N7 ASSIGNMENTS

N7: Imminent Ship Crash

Mission Data

Location: Milky Way > Pylos Nebula > Nariph > MSV Broken Arrow

Experience Available: 125/156

Availability > Via Email from Personal Terminal
Entities Encountered > Enemies

  • Geth > Rocket Trooper
  • Geth > Trooper

Spoils of War > Total Credits: 7,500

  • Cerberus Funding: 7,500
  • Credits: 0

Spoils of War > Resources > Iridium: 2,000

The derelict MSV Broken Arrow is in a decaying orbit over the planet Jonus. The ship is loaded with munitions. If it is allowed to crash, the explosive impact is likely to destroy a human settlement.

Restore the engines to keep the ship from crashing—but beware of geth aboard the vessel. This assignment appears on your galaxy map as “Save Crashing Ship.”

Reactivating the Engines

[001]

When you board the MSV Broken Arrow [001] , the clock starts ticking. You have just six minutes to restore engine power before the ship’s decayed orbit can no longer be saved.

Check the captain’s log for some background. Now you must bypass the security on the door to enter the control room.

Bypassing does not stop the timer—you must hurry so as not to waste too much time just looking at symbols. Fighting the geth inside the ship will consume enough of the clock as it is.

[002]

[003]

Right away, geth troopers attack [002] . Stick to the door for cover and target the geth inside. If you have an engineer, use AI Hacking to turn the geth against each other.

Otherwise, stick to gunplay and biotics to take down the troopers. Once the geth are down, check the ship status at the console, then access the engine room emergency seal on the right side of the room to unlock the engine room [003] .

There is a medi-gel on the left wall of this room, just inside the door. A crate of iridium is farther up along the wall.


Medical Station > Open > Med Kit > 100 Credits


Spoils of War > Resources > Refined Iridium > Open > 1,200 Iridium

[004]

As soon as you enter the engine room, look to the left. There are two catwalks above the engine room. The geth take up attack positions here [004] . And they do not stop.

Troopers, snipers, rocket troopers—they just keep filing onto the catwalks to rain rounds and shells down on you while you attempt to restart the engines.

Fight your way into the room by returning fire, but soon you need to turn your attention to the engines.

When you have a free moment, pick up the crate of iridium on the floor of the engine room. Scan the room to spot it.


Spoils of War > Resources > Refined Iridium > Open > 800 Iridium

[005]

There are two power couplings [005] on the main floor of the engine room that you must turn back on. This is not as easy as flipping a switch.

You must hold your omni-tool over the control panel until the meter fills. If you are shot while accessing the panels, the process is interrupted. You must start over.

Tip

Focus your squadmates on the geth to provide cover while you access the engines. Got biotics? Use them to rip the geth right off their perches. Do you have Tactical Cloak? Then ignore all foes and head straight to the control panel!

If you’re fighting, position your squadmates on the stairs so they are not firing up at the geth. If they can fire at them directly, they have greater accuracy.

[006]

After activating both couplings, climb the stairs to the top of the engine room and access the engine control panel [006] . Bypass the panel to restart the engines and stop the ship from crashing into the planet below.

Even if there are still geth firing at you, starting up the engines is enough to end this mission in victory.

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