Prima Games eGuides Mass Effect 2 eGuide

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Mass Effect 2 eGuide Walkthrough N7 ASSIGNMENTS

N7: Javelin Missiles

Batarians have seized control of an Alliance base on Franklin. The base is armed with Javelin Mk.II missiles to be used to defend the nearby human colony.

A recent scan reveals that the batarians have launched two missiles. To save the colony, the team must storm the base and seize control of the missiles, destroying them before they reach their targets.

This assignment appears on your galaxy map as “Stop Missile Attack.”

Stopping the Javelin Missiles

[001]

You have just five minutes to stop the missiles before they strike the colony. When you enter the base, a small patrol of batarians attacks right away [001] .

The batarians do not put up much of a fight—in fact, it’s almost as if they were there only to slow you down. Just use the crates as cover and blast the batarians.

None of them have armor or shields, so they are easy targets.

[002]

[003]

Fight through the next room of batarians, after bypassing the entrance door. The exit door to the missile launch room is on the floor below, easily accessed via the ramps.

However, the batarians will shoot you to keep you from completing the hack on the door. You need to clear out at least the majority of the batarians before attempting it [002] .

Cross the room, and ideally move to the far right side [003] to more easily drop the batarians with gunfire and biotic attacks.

Open up the palladium crate in the upper corner once you winnow the batarian herd, and find some power cells on the upper section in the middle of the chamber.


Ammunition > Power Cells > 2 Heavy Weapon Ammo


Spoils of War > Resources >
Refined Palladium > Open >
2,000 Palladium

[004]

The console to stop the missiles is on the far side of the room. The commander at the panel puts up a real challenge [004] .

He is equipped with shields and will replenish them unless you finish him off in one continuous attack, You cannot stop the missiles until the commander is dead.

If you try to access the console and hack the missiles, the commander will thwart your hack by shooting you. There is a wall safe with 3,750 credits to the right of the missile control panel.


Spoils of War > Wall Safe > Open >
3,750 Credits

[005]

When you finally hack the missile controls [005] , you are presented with a terrible choice: There is not enough time to stop both missiles.

You must pick one. Do you destroy the missile heading for the colony, saving the people but rendering the spaceport useless to the Alliance?

Or do you allow the missile streaking toward the colony to deliver its deadly payload, killing innocents but preserving the facility for Alliance expansion?

If you are going for Paragon, save the colonists. If you want to keep building your Renegade rating, then let the missile obliterate the colonists while saving the spaceport.