Blood Pack Base
The Blood Pack has a weapons manufacturing plant on the planet Zada Ban. Taking this facility offline would further disrupt Blood Pack operations in this system.
Destroying the Weapons Plant
[001]
Upon landing on Zada Ban, check out the two datapads to gather intel on the Blood Pack in this area as well as to seek out a crate of palladium on the far side of a rock bridge [001] that overlooks the plant.
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Spoils of War > Resources > Refined Palladium > Open > 600 Palladium |
[002]
[003]
When you drop down into the plant, the Blood Pack forces attack. Troopers take cover behind rocks on the ledge directly across and down from you [002] .
Additional Blood Pack fighters, such as Blood Pack boom-squads, spread out in the tunnel below. Use the explosive containers to blast the mercs.
Then move down the metal ramps to close in on the plant and take the fight deeper into Blood Pack territory [003] .
Check out evidence from another datapad, and pick up crates of palladium as you inch toward the weapons plant.
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Spoils of War > Resources > Refined Palladium > Open > 600 Palladium |
[004]
[005]
You must cross another (larger) rock bridge to access the plant. Several mercs attempt to stop you on the bridge [004] .
Seek cover from them with the crates. Look out for the mercs on the ledge above the bridge, too.
A boom-squad up there drops rockets on you [005] .
If you have a biotic attack you can arc, like Pull, try to grab the enemies off the ledge, or shoot the explosive canister close by the edge of the ledge.
Of those trying to cross the bridge to get to you, beware of pyros; make them your first targets or face a roasting.
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Med Kit > +1 Medi-gel > 100 Credits |
[006]
When you reach the actual weapons plant on the far side of the bridge (and through the door), you must target the containment cells at the bottom of the giant tanks to destroy the facility.
However, the Blood Pack isn’t about to let you waltz in and ruin the plant without a fight.
Led by Kalusk [006] , a krogan, the Blood Pack fighters attack from all sides. Kalusk, though, is your main problem.
The krogan has both shields and armor, so it takes a lot of shots to bring him down. Then be sure to open the palladium before concluding this assignment.
[007]
[008]
After dropping Kalusk and blasting all four containment cells [007] , you need to get out of there.
Exit through the door that led into the plant to complete the assignment [008] . You receive both Cerberus funding and found credits, as well as your upgrade, once this assignment is over.
You may now begin the next Blood Pack special assignment.
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Spoils of War > Resources > Refined Palladium > Open > 800 Palladium |
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Spoils of War > Credits Found > Awarded > 3,750 Credits |
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Upgrade > Cerberus Reward > Awarded > Microfusion Array |
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Special Assignment > N7: Blood Pack > Blood Pack Communications Relay Available |
Blood Pack Communications Relay
The Blood Pack mercenaries run a mining operation on Tarith, which also hosts a communications relay. Disable the communications tower to disrupt Blood Pack operations in the system.
This assignment appears on your galaxy map as “Disable Blood Pack Relay.”
Disabling the Relay
[001]
The atmosphere of Tarith is thick, making it hard to see very far. The outline of the communications relay is faintly visible in the distance, but the trail through the rocks to the tower is not as easy to discern.
Follow the beacons along the trail [001] to locate the base of the tower.
[002]
Each time you activate one of the beacons [002] , it fires a beam of energy to the next beacon. This effectively creates a path for you to follow through the rock maze. [003].
[003]
[004]
The communications relay disrupts your own radar, so watch out for klixen using the thick fog as cover [003] . Keep your distance and open fire on them.
The beacon beams lead you to the tower, but veer off the path to locate raw deposits of platinum. Look at the beacon path to see how far you’ve come.
As you progress through this maze, cutting down klixen and the odd Blood Pack straggler [004] (two are guarding the fifth platinum pickup), be sure you pick the following items up (venture off the main path to secure them all):
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Spoils of War > Resources > Raw Material > Take > 400 Platinum |
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Spoils of War > Resources > Raw Material > Take > 400 Platinum |
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Spoils of War > Resources > Raw Material > Take > 400 Platinum |
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Spoils of War > Resources > Raw Material > Take > 400 Platinum |
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Spoils of War > Resources > Raw Material > Take > 400 Platinum |
[005]
When you finally reach the base of the relay, look out for Blood Pack enemies. The Blood Pack is led by Salamul [005] , a krogan who is a capable biotic.
He uses Barrier to protect himself from your attacks and unleashes Warp throughout the battle. Salamul is brave and rushes you while his Blood Pack thugs fire rockets at you from the rear.
Salamul is tough enough to handle on his own, so take out the rocket troopers in the rear of the clearing so you can concentrate on the krogan without worrying about a rocket in the back of the head.
[006]
When Salamul and his minions are down, bypass the communications terminal [006] at the base of the tower to shut it down.
This should make it tough for the Blood Pack to coordinate its operations for a while.
You receive both Cerberus funding and found credits, as well as your upgrade, once this assignment is over.
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Spoils of War > Credits Found > Awarded > 3,750 Credits |
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Upgrade > Cerberus Reward >
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