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Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › N7 ASSIGNMENTS

N7: Abandoned Mine

Mission Data

Location: Milky Way > Minos Wasteland > Fortis > Aequitas

Experience Available: 125/156

Availability > By Scanning Planet > Aequitas

Entities Encountered > Enemies

  • Abomination
  • Husk

Spoils of War > Total Credits: 7,500

  • Cerberus Funding: 3,750
  • Credits: 3,750

Spoils of War > Resources > Iridium: 2,000

The mining facility on Aequitas has gone silent. Something has either chased away the miners or killed them. Investigate the site to determine what happened here and see if you can possibly stop it from spreading.

Investigating the Abandoned Mine

[001]

Enter the mine. The husks you discover immediately answer the question about what happened to the miners. Find out what turned these miners into husks and destroy it.

Progress down the initial tunnel and open a container near a skeleton. After the first husk encounter, check the chamber with the ground lighting for some iridium.

The datapad on the nearby table suggests you leave; now! Enter the adjoining tunnel for more ferocious husk combat [001] , and another container of iridium.

Spoils of War > Container > Open > 2,250 Credits

Spoils of War > Resources > Refined Iridium > Open > 440 Iridium

Spoils of War > Resources > Refined Iridium > Open > 600 Iridium

[002]

Scan the tunnel for crates of iridium. Watch out for husks that swarm the crates, as they tend to swarm the moment you go for the iridium. Use the explosive containers to wreak havoc, too. The mine tunnels become crowded with husks [002] .

The narrow passages are advantageous because they let you funnel the husks right into your waiting guns. You can create chokepoints with your squad members, holding a line that the husks mindlessly stumble right into.

[003]

When getting ready to reload, use a biotic or tech attack to busy the husks for the few seconds you cannot fire. Continue into the tunnel area with the steps and drainage tunnel [003] ; there’s more iridium here. At the top of the steps is a work table with a locker to bypass for credits, along with a thermal clip.

Then continue down a narrow tunnel with a tiny alcove to your left; more iridium can be found here.

Caution

Watch the ceilings! Husks sometimes fall from the tunnel ceiling. If you run into an area without looking, you may find a husk right in your lap.

Tip

Abominations make great walking bombs as long as you set them off when they are next to husks and not a squad member.

Spoils of War > Resources > Refined Iridium > Open > 560 Iridium

Spoils of War > Locker > Bypass > 1,050 Credits

Spoils of War > Resources > Refined Iridium > Open > 400 Iridium

[004]

Head into the paved tunnel area where further husks must be culled. Check the area for a medical station and mine logs; the logs tell the story of the doomed miners. Don’t forget the power cells here, too.

When the tunnel opens up into a large chamber with a vaulted ceiling [004] , EDI comes over the comm. She has picked up the signature of a large alien device.

EDI posits that the alien technology is what turned the miners into husks. Destroy the device to stop the husks.

The only problem is that until you do manage to wreck the alien device, the husks will keep pouring into the area. They drop from the ceilings. They crawl out of the shadows.

They pull themselves out of the cracks in the walls. The husks attack from all angles.

Medical Station > Open > Med Kit > 100 Credits

Ammunition > Power Cells > 2 Heavy Weapon Ammo

[005]

[006]

If you get cornered by the husks [005] , they can beat you down. Use melee attacks to push them back and carve a path out of the horde.

One plan is to grab the heavy weapon ammo from the crate on the bridge above the chamber, or at the end of the corridor, close to the gap leading to the chamber itself.

Use heavy weapons to drop husks on the way to the artifact in the very back of the chamber.

Once close to the alien device [006] , quickly open the med kit to your right, and bypass a locker left of the entrance to claim the last of the available credits; do this quickly, or face a savaging!

Ammunition > Power Cells > 2 Heavy Weapon Ammo

Ammunition > Power Cells > 2 Heavy Weapon Ammo

Med Kit > +1 Medi-gel > 100 Credits

Spoils of War > Locker > Bypass > 450 Credits

Tip

Use a shotgun as crowd control in close quarters like this. A point-blank blast cleaves a husk in half.

[007]

[008]

There are two bombs in the room with the alien device (actually a Reaper indoctrination device) that is turning miners into husks. Destroy both bombs to bring down the device [007] .

Shoot the bombs from a distance so you are not injured in the blasts. If you have access to Overload (through you or a squad member), use it to detonate the bombs from a safe distance. The mission ends when the second bomb goes off [008] .

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