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Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › N7 ASSIGNMENTS

N7: Eclipse

Captured Mining Facility

Mission Data

Location: Milky Way > Crescent Nebula > Zelene > Helyme

Experience Available: 125/156

Availability > By Scanning Planet > Helyme
Entities Encountered > Enemies

  • Eclipse > Captain Vorleon
  • Eclipse > Heavy
  • Eclipse > Trooper
  • Eclipse > Vanguard
  • Spoils of War > Total Credits: 15,000
  • Cerberus Funding: 7,500
  • Credits: 7,500

Spoils of War > Resources > Palladium: 4,000

Eclipse mercenaries have taken control of the Eldfell-Ashland Energy Corporation mining facility on Helyme. The mercenaries recently cut the facility’s distress beacon.

Investigating the Eclipse Presence

[001]

The shuttle lands just outside the facility. There are no Eclipse mercs waiting for you at the landing zone, so pass through, optionally checking the cargo computer for a shipping log [001] .

Check the rocky ledge to your left for a crate of palladium

[002]

(overlooking a giant crushing machine), then bypass the locked door to enter the facility. Grab the palladium first, as the door shuts behind you! Check the PDA near the corpse, and head to the top of the sloping entrance corridor.

When you approach the facility exterior, the mercs leap into action [002] .

Use the door to the facility as cover and blast your way through the throng of troopers and vanguards to access the interior.


Spoils of War > Resources > Refined Palladium > Open > 2,000 Palladium

[003]

Inside the facility, the Eclipse band continues to put up a show of force. Vanguards and troopers dig into cover behind walls and crates to hold you at the door [003] .

Push your way into the facility interior by breaking their ranks. Go for the easy targets first, like troopers. Thinning their numbers makes the Eclipse foes more manageable.

Also check the covered cargo storage area to your right for some power cells.


Ammunition > Power Cells > 2 Heavy Weapon Ammo

[004]

Watch out for Eclipse heavies on the upper platform inside the facility. They attack with rockets. Keep as many explosive canisters intact as you can; you’ll need them for the final fight.

Scout the facility, checking the corners for a med kit, and then extend the bridge control from the far side to allow you to reach a cubbyhole with more palladium.


Med Kit > +1 Medi-gel > 100 Credits


Spoils of War > Resources > Refined Palladium > Open > 2,000 Palladium

[005]

[006]

Then move to the mainframe computer on the upper platform of the facility [005] . Hack the mainframe to access some encrypted data.

You must then hold the facility from Eclipse reinforcements while the data is decrypted.

The reinforcements are led by Captain Vorleon [006] , who is flanked by additional troopers and vanguards. Use heavy weapons to pick off Vorleon’s allies and then drop the captain himself.

Once the captain is down, the data finishes decrypting; examine the mainframe again for a credit bounty and assignment completion.

Caution

Vorleon can replenish his shields if left alone. Once you start in on the merc, finish him off. Do not allow him to retreat and hide.


Spoils of War > Mainframe > Decrypted > Examine > 7,500 Credits

Eclipse Smuggling Depot

Mission Data

Location: Milky Way > Hourglass Nebula > Faryar > Daratar

Experience Available: 125/156

Availability > By Scanning Planet > Daratar
Entities Encountered > Enemies

  • YMIR Mech

Spoils of War > Total Credits: 3,750–7,500

  • Cerberus Funding: 3,750
  • Credits: 0–3,750 (180 per intact crate)

Spoils of War > Resources > Element Zero: 500

Eclipse mercenaries have abandoned their smuggling depot on Daratar and left behind a trio of YMIR mechs to scuttle the stolen goods rather than let them fall into enemy hands.

Cerberus would like the cargo, so destroy the heavy mechs before they can eliminate the crates of goods.

Destroying the Heavy Mechs

[001]

The depot is directly next to the landing zone. When you enter the depot, the three YMIR mechs activate and begin their demolition duty [001] .

There are 20 crates at the depot. The mechs pound them with miniguns and rockets, destroying them at a rate of about one every 30 seconds.

The more crates that remain at the end of the assignment, the more credits you earn from Cerberus.

[002]

Take down the YMIR mechs as fast as you can so you can pocket the maximum amount of credits. Bring a heavy weapon [002] like missiles or a grenade launcher to do the most damage to the mechs.

However, even more useful is a squadmate with Overload, such as Miranda. Overload breaks through the YMIR mech shields, allowing you to bring them down faster.

Don’t forget to check for a crate of heavy weapon ammo, some element zero, and some systems (security and maintenance) data; these are against a rock wall of the depot, but you need to get through the YMIRs to reach them.

Simply find these once all threats are dealt with.


Ammunition > Power Cells >
2 Heavy Weapon Ammo


Med Kit > +1 Medi-gel > 100 Credits


Spoils of War > Resources > Refined Element Zero > Open > 500 Element Zero

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