Prima Games eGuides
primagames.com Browse Redeem a code Help
Mass Effect 2 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › N7 ASSIGNMENTS

N7: Lost Operative

Mission Data

Location: Milky Way > Omega Nebula > Fathar > Lorek

Experience Available: 125/156

Availability > After Acquiring Normandy , then Scanning Planet > Lorek
Entities Encountered > Enemies

  • Eclipse > Morl
  • Eclipse > Trooper
  • Eclipse > Vanguard

Spoils of War > Total Credits: 7,875

  • Cerberus Funding: 3,750
  • Credits:4,125

Spoils of War > Resources > Platinum: 2,000

A Cerberus operative has gone missing and is believed to be a prisoner in an Eclipse base on Lorek. The operative has sensitive data that would be harmful to Cerberus if it found its ways into Eclipse or Alliance hands.

This message appears in your private terminal once the Normandy is acquired.

Rescuing the Operative

[001]

When you arrive on the tropical planet Lorek, the shuttle drops you off directly outside a potential Eclipse base of operations [001] .

Pick up the refined platinum from the crate behind the containers near the landing zone and then enter the base via the door to the right.


Spoils of War > Resources >
Refined Platinum > Open >
1,200 Platinum

Recovering the Stolen Data

[002]

[003]

This is no potential Eclipse base. The base is crawling with mercs. The main room of the base is quickly overrun by troopers and vanguards. Immediately take cover behind the crates or on either side of the door and systematically cut down the mercs [002] .

The first push comes through the door in the back of the room, so primarily target that area right now.

Use biotics or tech attacks to soften the mercs. Since these are organic targets, cryo, incendiary, or shredder ammo is especially useful.

After cutting down the first batch of Eclipse foes, inch your way into the room. More mercs may arrive [003] . After cleaning out the main room of the base, venture into the back room to empty a wall safe with 3,750 credits and pick up a medi-gel.


Spoils of War > Wall Safe > Open > 3,750 Credits


Med Kit > +1 Medi-gel >
100 Credits

Once you have the credits and medi-gel access the terminal that controls the holding cells. Bypass the security on the terminal to unlock the door on the left side of the room, which leads to the prisoner.

You can also check the security console for some logs to read.

[004]

[005]

Unlocking the cells triggers the next wave of Eclipse mercs [004] . Troopers file into the room from the back corner. Dive behind a crate or use a pillar for cover and shoot the mercs before they can get too far into the room.

You need to hold them back. When the flow thins, push into that half of the room, but watch the still-closed door against the left wall.

When you near the door two Eclipse thugs pop through it: a vanguard and the leader of the Eclipse at this base, Morl [005] .

Morl is a powerful engineer. Not only does he have Barrier as well as armor to protect him, but he will also deploy combat drones to keep you busy while the troopers attempt to spread into the room and flank.

Morl will keep refreshing his barrier if you do not take him down with an unwavering series of attacks. Direct the entire squad to target him so that when his barrier falls, his armor goes next and eventually his health.

Then use the door in the corner of the room to locate another crate of platinum.


Spoils of War > Resources > Refined Platinum > Open > 800 Platinum

[006]

Use the door Morl came through to locate the Cerberus prisoner [006] . The door is easily bypassed by hacking through the symbols. The prisoner, sadly, has died.

The data extracted from his interrogation is on the computer console in the back of the room. Take the data. You can now upload the data to Cerberus, keep it for yourself, or send it to the Alliance.

If you send it to Cerberus, you receive a 10 percent credits bonus. The assignment is now complete, and there are no immediate effects no matter who you


Spoils of War > Upload Data to Cerberus > Additional Compensation > 375 Credits

Keep reading with a free account

The first 3 sections of Mass Effect 2 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousN7: Javelin Missiles NextN7: Mining the Canyon