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Mass Effect 2 eGuide
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Contents

  • Essentials
    • INTRODUCTION
      • Humanity's Ascension
    • TRAINING
      • Introduction
      • Mission Computer & HUD
      • Character Creation
      • Character Classes
      • Character Management
      • Transportation and Commerce
      • Combat
      • Weapons and Armor
      • Powers
      • Enemies
    • CAST OF CHARACTERS
      • Squad Members
      • Dossiers
    • UPGRADES AND RESEARCH PROJECTS
      • Upgrading Technology
      • Weapon Upgrades
      • Cybernetics and Shield Upgrades
      • Medical/Health Upgrades
      • Bio-Amp and Omni-Tool (Tech) Upgrades
      • Squad Member Upgrades
      • Normandy Upgrades
    • PLANETARY DATABASE
      • Explorers of the 24th Century
      • Planets by Clusters
      • Cluster: Caleston Rift
      • Cluster: Crescent Nebula
      • Cluster: Eagle Nebula
      • Cluster: Far Rim
      • Cluster: Hades Nexus
      • Cluster: Hawking Eta
      • Cluster: Hourglass Nebula
      • Cluster: Ismar Frontier
      • Cluster: Krogan DMZ
      • Cluster: Local Cluster (Solar System)
      • Cluster: Minos Wasteland
      • Cluster: Nubian Expanse
      • Cluster: Omega Nebula
      • Cluster: The Phoenix Massing
      • Cluster: Pylos Nebula
      • Cluster: Rosetta Nebula
      • Cluster: Serpent Nebula
      • Cluster: Shadow Sea
      • Cluster: The Shrike Abyssal
      • Cluster: Sigurd's Cradle
      • Cluster: Titan Nebula
      • Cluster: Valhallan Threshold
    • APPENDIX
      • Achievements & Trophies
      • Shop Inventories
  • Walkthrough
    • WALKTHROUGH
      • Prologue: Normandy Lost
      • Prologue: Awakening
      • Freedom's Progress
      • Normandy SR-2
      • Citadel and Dossier: The Master Thief
      • Omega and Dossier: The Veteran
      • Dossier: The Professor
      • Dossier: Archangel
      • Dossier: The Convict
      • Dossier: The Warlord
      • Horizon
      • Dossiers, Part 2
      • Dossier: The Engineer
      • Illium
      • Dossier: The Justicar
      • Dossier: The Assassin
      • The Collector Ship
      • Loyalty: Dedication Before Bravery
      • Jacob's Loyalty: The Gift of Greatness
      • Miranda's Loyalty: The Prodigal
      • Kasumi's Loyalty: Stealing Memory
      • Zaeed's Loyalty: The Price of Revenge
      • Jack's Loyalty: Subject Zero
      • Tuchanka
      • Mordin's Loyalty: Old Blood
      • Grunt's Loyalty: Rite of Passage
      • Garrus's Loyalty: Eye for an Eye
      • Tali's Loyalty: Treason
      • Samara's Loyalty: The Ardat-Yakshi
      • Thane's Loyalty: Sins of the Farther
      • Derelict Reaper: Acquire Reaper IFF
      • Normandy Attacked
      • Legion's Loyalty: A House Divided
      • Endgame
      • Endgame: Collector Station
    • SPECIAL ASSIGNMENTS
      • Overview
      • Firewalker: MSV Rosalie
      • Firewalker: Artifact Collection
      • Firewalker: Geth Incursion
      • Firewalker: Recover Research Data
      • Firewalker: Prothean Ruin
      • Lair of the Shadowbroker: Learning Liara's Information
      • Lair of the Shadowbroker: Dracon Trade Center
      • Lair of the Shadowbroker: Azure Hotel
      • Lair of the Shadowbroker: Shadow Broker's Ship
      • Lair of the Shadowbroker: Shadow Broker's Ship (Interior)
      • Lair of the Shadowbroker: Defeating the Shadowbroker
      • Lair of the Shadowbroker: Aftermath
      • Overlord: Hermes Station
      • Overlord: Vulcan Station
      • Overlord: Prometheus Station
      • Overlord: Atlas Station
      • Hub World Assignments: Normandy
      • Hub World Assignments: Citadel
      • Hub World Assignments: Illium
      • Hub World Assignments: Tuchanka
    • N7 ASSIGNMENTS
      • Introduction
      • N7: Abandoned Mine
      • N7: Anomalous Weather Detected
      • N7: Blood Pack
      • N7: Blue Suns
      • N7: Eclipse
      • N7: Endangered Research Station
      • N7: Hahne-Kedar Mechs
      • N7: Imminent Ship Crash
      • N7: Javelin Missiles
      • N7: Lost Operative
      • N7: Mining the Canyon
      • N7: MSV Estevanico
      • N7: Normandy Crash Site
      • N7: Quarian Crash Site

Mass Effect 2 Guide › Walkthrough › SPECIAL ASSIGNMENTS

Hub World Assignments: Normandy

You receive many assignments while aboard the Normandy or visiting one of the four hub worlds: Citadel, Illium, Omega, and Tuchanka.

Most of these assignments are received simply by talking to people, but a handful begin when you pick up an object, such as the lost locket. Most of these assignments involve you fetching an item or clearing up a misunderstanding.

The rewards for completing these assignments are predominantly experience points and, depending on how you handle the task, morality points.

If you seek an amiable solution for all parties, for example, you earn Paragon points. Just getting the job done typically results in Renegade points.

Each assignment listing includes when the assignment is available upon visiting the location. You will visit some locations multiple times, such as Illium, where more than one loyalty mission takes place, but not every assignment will be available right away.

Certain assignments might not open up until a subsequent visit, so pay attention to your timing as well as to your location. The originator of the assignment is also detailed so you can go straight to the source of the task.

Location

Location: Milky Way > Normandy SR-2

FBA Couplings

Experience Available: 40

Availability > Immediately

Entities Encountered > Assignment Started By:

  • Kenneth Donnelly or Gabriella Daniels

Spoils of War > Gambling > Skyllian-Five Poker Intersecting Missions

  • Special Assignment > Omega > Struggling Quarian

Engineers Donnelly and Daniels down on the engineering deck of the Normandy are doing a fine job of keeping the vessel in top shape.

However, if engineering had some FBA couplings, they could run maintenance tests much faster. Offer to find the FBA couplings. Then pick them up during your investigations on Omega.

The FBA couplings are on sale down at Kenn’s Salvage on Omega. Speaking to Kenn begins his special assignment.

Take the couplings back to Donnelly on the Normandy . The engineers happily accept them. This boosts your relationship with the engineers. They will invite you to play cards with them.

You can either feign being no good or go for the throat in the game. You win credits if you go to either extreme (100 credits, or 500 with charm or intimidation), and your tactics affect what kind of morality points you receive, too.

Serrice Ice Brandy

Experience Available: 40

Availability > Immediately

Entities Encountered > Assignment Started By:

  • Dr. Chakwas

Spoils of War > Upgrades > Medi-gel Capacity (Microscanner)

Dr. Chakwas served with you on the original Normandy . When that ship was destroyed by the Collectors, the doctor lost a bottle of Serrice Ice Brandy. She had been saving the bottle for a special occasion.

She laments its loss, but you can rectify the situation for her the first time you visit the one of the hub worlds. There are four possible locations (and the cost of the item can be as much as 1,000 credits):

Citadel: At the Dark Star lounge.

Omega: In the small bar on the right side of Afterlife’s main floor.

Illium: Once the bartender at the Eternity Bar has been spoken to.

Tuchanka: For sale in Ratch’s store.

When you return to the Normandy , give the bottle to Dr. Chakwas. She is ecstatic to have the replacement.

You can even sit with the good doctor and share it, drinking toasts to the fallen and to new hopes. Just know that Serrice Ice Brandy is hard stuff.

After getting sloshed with Chakwas, you will stumble around the Normandy for the next few minutes, unable to see straight. No harm is done, though.

Upgrade > Special Assignment > Complete > Medi-gel Capacity Increase

Special Ingredients

Experience Available: 40

Availability > Immediately

Entities Encountered > Assignment Started By:

  • Sergeant Gardner

Sergeant Gardner is behind the counter in the Normandy’s mess hall. Speak to the cook about his needs.

Gardner wishes he had better provisions to give the crew since it is likely that many of them will meet their end on this voyage. Gardner mentions that there are great provisions on sale at the Citadel.

The next time you visit the Citadel, go to the cafe on the 27th floor of Zakera Ward and buy the requested provisions for 500 credits. Take them back to Gardner to complete the assignment.

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