Most of the UNSC’s defensive structures come in the form of automated weapons. The standard Turret does moderate damage to most targets, but it can also be modified to counter specific unit types. A well-chosen Turret conversion can make a big difference in repelling enemy forces; an ill-chosen conversion, on the other hand, can be far less effective than a standard Turret.
In addition to the standard Turret (and its three available conversions), advanced UNSC bases can support Siege Turrets. These automated cannons can do massive damage at long range, but they’re relatively ineffective against nearby enemies.
The Watchtower serves as the UNSC’s surveillance structure—building one extends line of sight and helps ensure that cloaked enemies don’t approach your base unnoticed.
Turret
Primary Role: Automated Base Defense
Global Upgrades: None
Production: Anti-Infantry Turret (conversion), Anti-Vehicle Turret (conversion), Anti-Air Turret (conversion)
Turret Construction
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Turret | Standard Turret. Can be converted into Anti-Infantry, Anti-Vehicle, or Anti-Air Turret. | 0 | — | 300 | — | 40s |
Anti-Infantry Turret
Primary Role: Automated Anti-Infantry
Global Upgrades: None
Production: Anti-Vehicle Turret (conversion), Anti-Air Turret (conversion)
Anti-Infantry Turret Conversion
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Anti-Infantry Turret | Converts existing Turret to Anti-Infantry Turret. Can be converted to Anti-Vehicle or Anti-Air Turret. | 1 | — | 300 | — | 20s |
Anti-Vehicle Turret
Primary Role: Automated Anti-Vehicle
Global Upgrades: None
Production: Anti-Infantry Turret (conversion), Anti-Air Turret (conversion)
Anti-Vehicle Turret Conversion
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Anti-Vehicle Turret | Converts existing Turret to Anti-Vehicle Turret. Can be converted to Anti-Infantry or Anti-Air Turret. | 1 | — | 300 | — | 20s |
Anti-Air Turret
Primary Role: Automated Anti-Air
Global Upgrades: None
Production: Anti-Infantry Turret (conversion), Anti-Vehicle Turret (conversion)
Anti-Air Turret Conversion
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Anti-Air Turret | Converts existing Turret to Anti-Air Turret. Can be converted to Anti-Infantry or Anti-Vehicle Turret. | 1 | — | 300 | — | 20s |
Watchtower
Primary Role: Surveillance
Global Upgrades: None
Production: None
Watchtower Construction
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Watchtower | (Surveillance) Increases line of sight. Detects cloaked units. | 0 | — | 100 | — | 20s |
Siege Turret
Primary Role: Automated Base Defense
Global Upgrades: None
Production: None
Siege Turret Construction
| Icon | Name | Description | Tech Level | Requirements |
Requirements |
Requirements |
Time |
|---|---|---|---|---|---|---|---|
|
|
Siege Turret | Long range. High damage. Vulnerable at close range. | 2 | — | 900 | — | 50s |
Requirements
Requirements
Requirements