Prima Games eGuides Halo Wars 2 eGuide

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Halo Wars 2 eGuide Blitz

Recommended Decks

Every leader supports a variety of play styles, but because each leader offers different starting armies and exclusive cards, different leaders lend themselves to different strategies. For a few ideas, consult the following decks, which come recommended by a group of expert Blitz players.

Cutter

Cutter’s leader-restricted cards support a great forward push with a solid selection of mid-to-high-cost units.

Strategy 1: Balance

Starting Army: Phoenix

This deck includes cards with a wide variety of Energy costs. It also features a good selection of unit types, strong Keywords, a direct-damage Power, and a terrific Hero unit:

Recommended Deck

Hellbringers

Marines

Cyclops

Nightingale

Wild Hellbringers

Warthog

Vanguard Wolverine

ODST Drop

Archer Missiles

Stealth Kodiak

Trooper Hornet

Jerome-092

Strategy 2: Attack

Starting Army: Raider

This ramping deck focuses on early damage while allowing you to build up to stronger units and Powers as the match progresses:

Recommended Deck

Marines

Jackrabbit

Cyclops

Wolverine

Nightingale

Wild Hellbringers

Hornet

ODST Drop

Kodiak

Double Time

Vulture

Close Air Support

Isabel

Isabel’s exclusive Power cards make her an excellent choice for distracting enemies or dealing heavy, localized damage.

Strategy 1: Disruption

Starting Army: Hacker

In addition to a strong core of UNSC units, this deck features Powers and Blast units that can turn the tables on much larger forces:

Recommended Deck

Hellbringers

Marines

Holo-Decoy

Wolverine

Shrapnel Mines

Nightingale

Reactive Cyclops

Sniper

Wild Jackrabbit

Hornet

Ghost in the Machine

Alice-130

Strategy 2: Map Control

Starting Army: Heavy Weapons

This deck includes unit cards with a good mix of speed and durability, heavy artillery, and some damaging Powers—a combination intended to claim and secure key areas:

Recommended Deck

Marines

Jackrabbit

Cyclops

Wolverine

Shrapnel Mines

Nightingale

Sniper

Hornet

Armored Warthog

Kodiak

Lockdown Scorpion

MAC Blast

Anders

Anders’ leader-restricted cards offer heavy defensive support and plenty of cost-effective units.

Strategy 1: Economy

Starting Army: Sentinel Swarm

This deck presents a selection of low-cost units meant to save Energy as you build up to strong Powers and an excellent Hero unit:

Recommended Deck

Marines

Jackrabbit

Aggressor Sentinel

Cyclops

Wolverine

Nightingale

Warthog

Watchtower

Protector Sentinel

Restoration Drones

Douglas-042

Condor Strike

Strategy 2: Battle Control

Starting Army: Tactician

This deck includes powerful buffs to lend your units an edge in large-scale battles:

Recommended Deck

Hellbringers

Marines

Aggressor Sentinel

Cyclops

Wolverine

Nightingale

Advanced Optics

Watchtower

Protector Sentinel

Marines Guard

Ark Defense

Douglas-042

Atriox

Atriox offers cards that focus on defensive strength, Zone-denial, and a devastating area-of-effect attack.

Strategy 1: Map Control

Starting Army: Warlord

This deck combines a strong core of Banished units with some area-of-effect Powers and a hard-hitting Hero unit:

Recommended Deck

Jump Pack Brute

Chopper

Elite Rangers

Scorch Mines

Engineer

Banshee

Shockwave

Marauder

Suicide Grunts

Restoration

Spike Turret

Atriox’s Chosen

Strategy 2: Balance

Starting Army: Bulletproof

This deck features an excellent selection of units and a high-damage area-of-effect Power:

Recommended Deck

Jump Pack Brute

Chopper

Elite Rangers

Hunters

Engineer

Banshee

Reaver

Marauder

Wraith

Blisterback

Eradication

Atriox’s Chosen

Decimus

Decimus’ leader-restricted cards include Siphon units, buffing units, and offensive support Powers perfect for harassing and disrupting opposing armies.

Strategy 1: Battle Control

Starting Army: Berserker

This deck combines a strong core of Banished units with the Rally-enabled Marauder Warchief, performance-enhancing Powers, and an extremely durable Hero unit:

Recommended Deck

Chopper

Elite Rangers

Bloodfuel Grunts

Hunters

Engineer

Banshee

Reaver

Marauder Warchief

Blisterback

Siphon Pool

Boundless Fury

Warlord

Strategy 2: Disruption

Starting Army: Vampire

This deck includes a good mix of Banished units and some area-of-effect Powers meant to hinder enemy mobility:

Recommended Deck

Chopper

Elite Rangers

Hunters

Engineer

Banshee

Blast Hammer

Marauder

Suicide Grunts

Vortex

Blisterback

Ironclad Wraith

Warlord

Shipmaster

As a whole, the Shipmaster’s leader-restricted cards focus on speed, subterfuge, and efficiency.

Strategy 1: Attack

Starting Army: Assassin

This deck includes a combination of low-cost units, Blast units, and the Teleport Power intended to support surprise attacks on enemy forces:

Recommended Deck

Elite Rangers

Ghost

Hunters

Engineer

Banshee

Reaver

Teleport

Marauder

Suicide Grunts

Blisterback

Unstable Banshee

Spirit Assault

Strategy 2: Economy

Starting Army: Scout

This deck features a combination of units and Powers meant to support Energy collection and hit-and-run tactics as you build up to the devastating Scarab Assault:

Recommended Deck

Chopper

Elite Rangers

Ghost

Hunters

Engineer

Banshee

Reaver

Teleport

Cloak

Prowling Marauder

Elite Honor Guard

Scarab Assault