Prima Games eGuides Halo Wars 2 eGuide

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Halo Wars 2 eGuide Structures Advanced Unit Structures

UNSC Advanced Unit Structures

Barracks

Primary Role: Advanced Infantry Creation

Global Upgrades: Infantry Upgrade I/II/III

Production: Hellbringers, Sniper, Cyclops

Barracks Construction

Icon Name Description Tech Level Requirements Requirements Requirements Time
Barracks (Advanced infantry) Produces and upgrades anti-infantry and anti-vehicle units. 0 150 25s

Available Units

Icon Name Description Tech Level Requirements Requirements Requirements Time
Hellbringers (Anti-infantry) Effective against infantry. Strong rush unit. Good against buildings. Cannot attack air. 0 3 80 50 16s
Sniper (Anti-infantry) Very long range. Detects cloaked units. 1 4 75 150 25s
Cyclops (Anti-vehicle) Fast-moving. Heavy armor. Cannot attack air. 2 4 120 150 15s

Available Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Infantry Upgrade I (All infantry) 10% damage boost. 10% health boost. 1 400 60s
Infantry Upgrade II (All infantry) 20% damage boost. 20% health boost. Requires Infantry Upgrade I. 2 600 80s
Infantry Upgrade III (All infantry) 30% damage boost. 30% health boost. Requires Infantry Upgrade II. 3 800 100s
Dispersion Nozzles (Weapon upgrade for Hellbringers) Sets ground on fire. 2 600 30s
Active Camo (New ability for Sniper) Conceals unit from enemy units without detection abilities. 2 400 30s
Stanchion Sniper System (Weapon upgrade for Sniper) Increases damage. Requires Active Camo. 3 700 30s
Shock Rounds (Weapon upgrade for Cyclops) Shots slow vehicles. Increases damage. 3 700 30s

Armory

Primary Role: Hero/Super Unit Creation

Global Upgrades: Fortify Base I/II/III, Advanced Logistics I/II/III, Reinforcements I/II

Production: Jerome-092 (Cutter only), Alice-130 (Isabel only), Douglas-042 (Anders only), Condor Gunship

Armory Construction

Icon Name Description Tech Level Requirements Requirements Requirements Time
Armory Builds Hero and Super units. Researches global upgrades for increased POP limit, unit-creation speed, and base defense. 1 125 30s

Available Units

Icon Name Description Tech Level Requirements Requirements Requirements Time
Jerome-092 (Hero) Cutter only. Ranged Hero. Ground Pound area attack. Limited to one active Hero. 1 500 400 40s
Alice-130 (Hero) Isabel only. Ranged Hero. Ground Pound area attack. Limited to one active Hero. 1 500 400 40s
Douglas-042 (Hero) Anders only. Ranged Hero. Ground Pound area attack. Limited to one active Hero. 1 500 400 40s
Condor Gunship (Super unit) Targets multiple units. Devastating attack. Very heavy armor. 3 40 2000 2000 120s

DLC Hero Unit

Icon Name Description Tech Level Requirements Requirements Requirements Time
Forge’s Warthog (Hero) Forge only. Improved Warthog. Protection nanobots. 1 500 400 45s

Available Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Fortify Base Upgrade I (Base defense) 15% building health boost. 15% Turret health boost. 15% Turret damage boost. 1 300 60s
Fortify Base Upgrade II (Base defense) 30% building health boost. 30% Turret health boost. 30% Turret damage boost. Requires Fortify Base Upgrade I. 2 500 80s
Fortify Base Upgrade III (Base defense) 45% building health boost. 45% Turret health boost. 45% Turret damage boost. Requires Fortify Base Upgrade II. 3 700 100s
Advanced Logistics I (Army upgrade) Increases unit build speed by 15%. 1 500 25s
Advanced Logistics II (Army upgrade) Increases unit build speed by 30%. Requires Advanced Logistics I. 2 700 30s
Advanced Logistics III (Army upgrade) Increases unit build speed by 45%. Requires Advanced Logistics II. 3 900 30s
Reinforcements I (Army upgrade) Increases maximum Population by 20. 2 750 30s
Reinforcements II (Army upgrade) Increases maximum Population by an additional 20. Requires Reinforcements I. 3 1250 35s
Hijack (New ability for all Spartan Heroes) Hijacks vehicles. Health boost. Damage boost. 1 400 25s
Spartan Laser (Unit upgrade for Jerome-092) Cutter only. Equips a Spartan laser. Health boost. Damage boost. Requires Hijack. 2 600 30s
Heavy Machine Gun (Unit upgrade for Alice-130) Isabel only. Equips a machine gun. Health boost. Damage boost. Requires Hijack. 2 600 30s
Rocket Launcher (Unit upgrade for Douglas-042) Anders only. Equips a rocket launcher. Health boost. Damage boost. Requires Hijack. 2 600 30s
Neural Implant (Ability upgrade for all Spartan Heroes) Increases Hijack speed. Health boost. Damage boost. Requires Spartan-specific weapon upgrade. 3 800 35s

DLC Armory Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Anvil Round (New ability for Forge’s Warthog) Forge only. Fires an EMP round. Slows enemy vehicles. 1 450 25s
Defensive Aura (Unit upgrade for Forge’s Warthog) Forge only. Improves nanobots. Increases speed of nearby allies. Requires Anvil Round. 2 650 30s
Gauss Overcharge (Weapon upgrade for Forge’s Warthog) Forge only. Equips Gauss Cannon. Upgrades Anvil Round ability. 3 850 35s

Garage

Primary Role: Advanced Vehicle Creation

Global Upgrades: Vehicle Upgrade I/II/III

Production: Warthog, Wolverine, Kodiak, Scorpion

Garage Construction

Icon Name Description Tech Level Requirements Requirements Requirements Time
Garage Builds and upgrades core vehicles, anti-air, artillery, and heavy tanks. 2 175 30s

Available Units

Icon Name Description Tech Level Requirements Requirements Requirements Time
Warthog (Core vehicle) Fast-moving. Can ram enemies. Good all-around vehicle. 2 4 250 24s
Wolverine (Anti-air) Detects cloaked units. Mid-range missiles. Light armor. 2 4 150 170 15s
Kodiak (Artillery) Fires when deployed. Very long range. Strong against infantry. 2 6 500 35s
Scorpion (Heavy tank) Heavy armor. Powerful attack. 3 7 650 50 44s

DLC Vehicle

Icon Name Description Tech Level Requirements Requirements Requirements Time
Grizzly (Heavy tank) Forge only. Very heavy tank. Strong against ground units. Replaces Scorpion. 3 11 900 80 60s

Available Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Vehicle Upgrade I (All vehicles) 10% damage boost. 10% health boost. 2 500 60s
Vehicle Upgrade II (All vehicles) 20% damage boost. 20% health boost. Requires Vehicle Upgrade I. 2 750 80s
Vehicle Upgrade III (All vehicles) 30% damage boost. 30% health boost. Requires Vehicle Upgrade II. 3 1000 100s
Gauss Cannon (Weapon upgrade for Warthog) Damage boost. Range boost. 3 750 30s
Canister Shell (New ability for Scorpion) Area attack. Strong against infantry. Ground attack only. 3 900 30s

DLC Garage Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Missile Barrage (New ability for Grizzly) Forge only. Powerful area attack. Ground attack only. 3 1000 50s

Airpad

Primary Role: Air Unit Creation

Global Upgrades: Air Upgrade I/II/III

Production: Hornet, Nightingale, Vulture

Airpad Construction

Icon Name Description Tech Level Requirements Requirements Requirements Time
Airpad Builds core air, support, and heavy air units. 2 200 30s

Available Units

Icon Name Description Tech Level Requirements Requirements Requirements Time
Hornet (Core air) Fast-moving. Medium range. 2 4 375 20s
Nightingale (Support) Repairs and heals. Defensive smoke. Detects cloaked units. 2 4 400 20s
Vulture (Heavy air) Can launch devastating Phoenix missile. 3 9 750 75 40s

Available Research

Icon Name Description Tech Level Requirements Requirements Requirements Time
Air Upgrade I (All air units) 10% damage boost. 10% health boost. 2 450 60s
Air Upgrade II (All air units) 20% damage boost. 20% health boost. Requires Air Upgrade I. 2 650 80s
Air Upgrade III (All air units) 30% damage boost. 30% health boost. Requires Air Upgrade II. 3 850 100s
Wingmen (Unit upgrade for Hornet) Adds Marines with rocket launchers. Increases health. 3 750 30s