Destiny Signature Series Strategy Guide Expansion I: The Dark Below Missions
Siege of the Warmind
Siege of the Warmind
Level 25 Story / Old Russia, Earth
Enemy Races: Hive, Fallen
Suggested Damage Type: Solar
Rewards: Armor Upgrade, Cyrptarch Engram, XP Bonus, Ascendent Materials (level 30 only)
Objective: Find the Warmind
Location: Mothyards
Beginning in the Mothyards, head to the Forgotten Shore. Once there, follow the waypoint towards a destroyed building on the hill. Eliminate the low-level Fallen patrolling in the area, then head down into Bunker RA5-2.
Objective: Examine the Warmind
Location: Bunker RA5-2
The diamond-shaped black door opens to reveal an entrance into the depths. After a short walk, the Guardians will enter The Seraphim Vault, a Darkness Zone, and a wave of Hive Knights, Acolytes, and Thrall will spawn. You must defeat a Hallowed Knight before you can proceed into the Seraphim Vault where the main conflict of the mission takes place.
Objective: Exterminate the Hive
Location: Seraphim Vault
Omnigul materializes inside the vault. After taking damage from Guardians, she will summon a wave of Thrall before quickly teleporting away into the room that overlooks the chamber. She will then summon a group of Hive Knights and Acolytes and a Watcher of Crota. The Watchers can flit around the room and, if not eliminated quickly, they will summon Vestiges around the chamber. The Vestiges are green circles on the ground that that deal massive damage to Guardians when stepped on.
After the third wave of enemies, an Ogre that serves as the Might of Crota will spawn. Destroy it quickly before Omnigul sends more Hive Knights and Acolytes.
Maneuver around the room so the central pillar or other structure is between you and the Ogre to block its deadly beams. Acolytes will precede the arrival of Knights and Hallowed Knights who will do their best to flush you from cover. Once you've dispatched them, shift your focus to fighting the Might of Crota. Using a pillar for cover, shoot from each side, changing sides when the Ogre unleashes its attacks. Be on the lookout for the Vestiges, as they are still active during this portion of the fight. With the Might of Crota eliminated, the mission will end. Return to Eris in the Tower to complete the Siege of the Warmind Quest Step, granting you 2 rare engrams as well as 50 Reputation with Eris.