Prima Games eGuides Destiny Signature Series Strategy Guide

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Destiny Signature Series Strategy Guide Armory

Mod Lists

These lists show you precisely which sights, barrels, and mods can appear on which weapons, at which rarities. Not all mods are available on every weapon at every rarity, so if you’re hunting for a specific combination of effects, use these tables to see if it even exists!

Optics and Barrels

The first category of selectable weapon mods, three of these come standard on all weapon types. Most weapons have an optical attachment, and shotguns and rocket launchers have a variety of barrels with unique effects.

Sight Stats

Iron Sights

Description

Optics

Range

Stability

Reload

Handling

FastDraw IS Standard sight. A lightweight design, good for recoil control. — — 4 10 10
SteadyHand IS Stable sight. Optimized for excellent recoil control. — — 6 8 8
QuickDraw IS Agile sight. Lightning-fast handling. — — — 15 15
SureShot IS Snapshot sight. Excellent handling. Superb target acquisition. — — 2 12 12
TrueSight IS Flexible sight. Light, with good recoil control. Strong target acquisition. — — 5 8 8

Long Range

Description

Optics

Range

Stability

Reload

Handling

Focus Lens FLS2 Agile scope. Modest zoom. Light and snappy. 0.4x 8 2 — —
Ranged Lens RLR5 Precision scope. Superb effective range. Heavy, with poor recoil control. 0.8x 15 -2 -3 -10
Ranged Lens RLS3 Mid-range scope. Good effective range and recoil control. Heavy and slow. 0.6x 8 3 -2 -7
Focus Lens FLA5 Sharpshooter scope. Long range, with enhanced target acquisition. Surprisingly light. 0.6x 10 — — —
Focus Lens FLAS10 Heavy-duty scope. Superb target acquisition and recoil control. Awful weight and handling. 0.8x 10 10 -5 -12

Red Dots

Description

Optics

Range

Stability

Reload

Handling

Red Dot-OES Agile sight. For smooth engagement in close quarters. 0.2x 2 12 — —
Red Dot-ORS Accurized sight. For precise fire. 0.3x 6 9 — —
Red Dot-OAS Snapshot sight. Enhanced target acquisition. 0.2x — 14 — —
Red Dot-ORS1 Precision sight. Highest zoom in class. Enhanced range. 0.4x 8 6 — —
Red Dot-ORES Flexible sight. Enhances handling, range, and recoil control. 0.3x 6 9 4 4

Sniper Scope

Description

Optics

Range

Stability

Reload

Handling

EagleEye SLR20 Longest-range scope. Heavy optics for pinpoint sniping. 5x 20 5 -8 -8
SightSys SLS20 Very long-distance scope. Superb target acquisition and recoil control. 4x 15 8 — —
TacSys SLS15 Mid-zoom scope. Useful for unpredictable situations. 2x -10 15 5 5
Ambush SLH25 Agile, snappy scope. Handles beautifully. Rewards a skilled hand. 0.5x -15 20 10 12
LongView SLR20 Long-range scope. Excellent target acquisition. Improves weapon range. 3x 15 -10 — -3
ShortGaze SLH10 Short-range scope. Quick to aim, with good range. 0.5x 5 — 5 5
Hawkeye SLR15 Mid-zoom precision scope. Increased range and target acquisition. Heavy. 2x 10 5 -8 -8
LongView SLR10 Low-zoom scope. Improved range and handling. 1x 8 -5 5 5
ShortGaze SLH15 Long-range scope. Lightweight, with improved target acquisition and recoil control. 3x — 10 8 8

Barrel Stats

Barrel

Description

Damage

Range

Stability

Smooth Ballistics This barrel provides reduced recoil, but reduced range. — -5 10
Soft Ballistics This barrel provides reduced recoil, but reduced damage. -5%  — 10
Accurized Ballistics This barrel provides enhanced range and damage, butmore recoil. 5% 10 -10
Field Choke This barrel provides tighter spread, increasing range and damage but greatly increasing recoil. 5% 12 -15
CQB Ballistics This barrel provides greatly reduced recoil at the cost of range.  — -10 15
Linear Compensator This barrel increases recoil, but its recoil is more predictably vertical. Slight boosts to range and damage. 5% 5 -10
Smart Drift Control This barrel cuts down range, but it greatly reduces recoil, and the remaining recoil is more predictably vertical. — -15 20
Aggressive Ballistics Enhanced damage and predictably vertical recoil, but at the cost of shorter range and sharper recoil. 10% -5 -5

Sight Appearance Tables

First/Second/Third Sight refers to the slot that the sight can appear in. Each weapon with a sight gets a choice of three. This chart shows you which sights can appear on a gun, and where in those three slots the sights can appear.

Primary Weapon Sights

Weapon

Rarity

Slot

Sight

Optics

Range

Stability

Reload

Handling

Auto Rifle Uncommon First Sight FastDraw IS — — 4 10 10
Auto Rifle Uncommon First Sight SteadyHand IS — — 6 8 8
Auto Rifle Uncommon First Sight TrueSight IS — — 5 8 8
Auto Rifle Uncommon First Sight Red Dot-OES 0.2x 2 12

—

—

Auto Rifle Uncommon First Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Auto Rifle Uncommon First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Auto Rifle Uncommon Second Sight QuickDraw IS — — — 15 15
Auto Rifle Uncommon Second Sight SureShot IS — — 2 12 12
Auto Rifle Uncommon Second Sight Red Dot-ORS 0.3x 6 9 — —
Auto Rifle Uncommon Second Sight Red Dot-OAS 0.2x — 14 — —
Auto Rifle Uncommon Second Sight Focus Lens FLS2 — — 5 8 8
Auto Rifle Rare First Sight SteadyHand IS — — 6 8 8
Auto Rifle Rare First Sight QuickDraw IS — — — 15 15
Auto Rifle Rare First Sight SureShot IS — — 2 12 12
Auto Rifle Rare First Sight Red Dot-OES 0.2x 2 12 — —
Auto Rifle Rare First Sight Red Dot-ORS 0.3x 6 9 — —
Auto Rifle Rare First Sight Red Dot-OAS 0.2x — 14 — —
Auto Rifle Rare Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Auto Rifle Rare Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Auto Rifle Rare Third Sight Focus Lens FLS2 — — 5 8 8
Auto Rifle Rare Third Sight Ranged Lens RLS3 — — 5 8 8
Auto Rifle Legendary First Sight Red Dot-OES 0.2x 2 12 — —
Auto Rifle Legendary First Sight Red Dot-ORS 0.3x 6 9 — —
Auto Rifle Legendary First Sight Red Dot-OAS 0.2x — 14 — —
Auto Rifle Legendary First Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Auto Rifle Legendary First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Auto Rifle Legendary Second Sight SteadyHand IS — — 6 8 8
Auto Rifle Legendary Second Sight QuickDraw IS — — — 15 15
Auto Rifle Legendary Second Sight SureShot IS — — 2 12 12
Auto Rifle Legendary Third Sight Focus Lens FLS2 — — 5 8 8
Auto Rifle Legendary Third Sight Ranged Lens RLS3 — — 5 8 8
Hand Cannon Uncommon First Sight FastDraw IS — — 4 10 10
Hand Cannon Uncommon First Sight SteadyHand IS — — 6 8 8
Hand Cannon Uncommon First Sight QuickDraw IS — — — 15 15
Hand Cannon Uncommon Second Sight SureShot IS — — 2 12 12
Hand Cannon Uncommon Second Sight TrueSight IS — — 5 8 8
Hand Cannon Rare First Sight SteadyHand IS — — 6 8 8
Hand Cannon Rare First Sight QuickDraw IS — — — 15 15
Hand Cannon Rare Second Sight FastDraw IS — — 4 10 10
Hand Cannon Rare Second Sight TrueSight IS — — 5 8 8
Hand Cannon Rare Third Sight SureShot IS — — 2 12 12
Hand Cannon Legendary First Sight SteadyHand IS — — 6 8 8
Hand Cannon Legendary First Sight TrueSight IS — — 5 8 8
Hand Cannon Legendary Second Sight FastDraw IS — — 4 10 10
Hand Cannon Legendary Second Sight SureShot IS — — 2 12 12
Hand Cannon Legendary Third Sight QuickDraw IS — — — 15 15
Pulse Rifle Uncommon First Sight FastDraw IS — — 4 10 10
Pulse Rifle Uncommon First Sight SteadyHand IS — — 6 8 8
Pulse Rifle Uncommon First Sight QuickDraw IS — — — 15 15
Pulse Rifle Uncommon First Sight TrueSight IS — — 5 8 8
Pulse Rifle Uncommon First Sight Red Dot-OES 0.2x 2 12 — —
Pulse Rifle Uncommon First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Pulse Rifle Uncommon First Sight Focus Lens FLS2 — — 5 8 8
Pulse Rifle Uncommon First Sight Ranged Lens RLS3 — — 5 8 8
Pulse Rifle Uncommon Second Sight SureShot IS — — 2 12 12
Pulse Rifle Uncommon Second Sight Red Dot-ORS 0.3x 6 9 — —
Pulse Rifle Uncommon Second Sight Red Dot-OAS 0.2x — 14 — —
Pulse Rifle Uncommon Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Pulse Rifle Uncommon Second Sight Focus Lens FLA5 — — 5 8 8
Pulse Rifle Rare First Sight SteadyHand IS — — 6 8 8
Pulse Rifle Rare First Sight QuickDraw IS — — — 15 15
Pulse Rifle Rare First Sight SureShot IS — — 2 12 12
Pulse Rifle Rare First Sight Red Dot-OES 0.2x 2 12 — —
Pulse Rifle Rare First Sight Red Dot-ORS 0.3x 6 9 — —
Pulse Rifle Rare First Sight Red Dot-OAS 0.2x — 14 — —
Pulse Rifle Rare Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Pulse Rifle Rare Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Pulse Rifle Rare Third Sight Focus Lens FLS2 — — 5 8 8
Pulse Rifle Rare Third Sight Ranged Lens RLS3 — — 5 8 8
Pulse Rifle Legendary First Sight Red Dot-OES 0.2x 2 12 — —
Pulse Rifle Legendary First Sight Red Dot-ORS 0.3x 6 9 — —
Pulse Rifle Legendary First Sight Red Dot-OAS 0.2x — 14 — —
Pulse Rifle Legendary First Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Pulse Rifle Legendary First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Pulse Rifle Legendary Second Sight Focus Lens FLS2 — — 5 8 8
Pulse Rifle Legendary Second Sight Ranged Lens RLR5 — — 5 8 8
Pulse Rifle Legendary Second Sight Focus Lens FLA5 — — 5 8 8
Pulse Rifle Legendary Third Sight QuickDraw IS — — — 15 15
Pulse Rifle Legendary Third Sight TrueSight IS — — 5 8 8
Scout Rifle Uncommon First Sight FastDraw IS — — 4 10 10
Scout Rifle Uncommon First Sight SteadyHand IS — — 6 8 8
Scout Rifle Uncommon First Sight QuickDraw IS — — — 15 15
Scout Rifle Uncommon First Sight SureShot IS — — 2 12 12
Scout Rifle Uncommon First Sight Red Dot-OES 0.2x 2 12 — —
Scout Rifle Uncommon First Sight Red Dot-ORS 0.3x 6 9 — —
Scout Rifle Uncommon First Sight Ranged Lens RLS3 — — 5 8 8
Scout Rifle Uncommon First Sight Focus Lens FLA5 — — 5 8 8
Scout Rifle Uncommon Second Sight TrueSight IS — — 5 8 8
Scout Rifle Uncommon Second Sight Red Dot-OAS 0.2x — 14 — —
Scout Rifle Uncommon Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Scout Rifle Uncommon Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Scout Rifle Uncommon Second Sight Focus Lens FLS2 — — 5 8 8
Scout Rifle Rare First Sight SteadyHand IS — — 6 8 8
Scout Rifle Rare First Sight SureShot IS — — 2 12 12
Scout Rifle Rare First Sight TrueSight IS — — 5 8 8
Scout Rifle Rare First Sight Red Dot-OES 0.2x 2 12 — —
Scout Rifle Rare First Sight Red Dot-ORS 0.3x 6 9 — —
Scout Rifle Rare First Sight Focus Lens FLS2 — — 5 8 8
Scout Rifle Rare Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Scout Rifle Rare Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Scout Rifle Rare Third Sight Ranged Lens RLR5 — — 5 8 8
Scout Rifle Rare Third Sight Ranged Lens RLS3 — — 5 8 8
Scout Rifle Legendary First Sight Red Dot-OES 0.2x 2 12 — —
Scout Rifle Legendary First Sight Red Dot-ORS 0.3x 6 9 — —
Scout Rifle Legendary First Sight Red Dot-OAS 0.2x — 14 — —
Scout Rifle Legendary First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Scout Rifle Legendary First Sight Focus Lens FLS2 — — 5 8 8
Scout Rifle Legendary Second Sight Ranged Lens RLR5 — — 5 8 8
Scout Rifle Legendary Second Sight Ranged Lens RLS3 —

—

5 8 8
Scout Rifle Legendary Second Sight Focus Lens FLA5 — — 5 8 8
Scout Rifle Legendary Third Sight QuickDraw IS — — — 15 15
Scout Rifle Legendary Third Sight TrueSight IS — — 5 8 8
Special Weapon Sights

Weapon

Rarity

Slot

Sight

Optics

Range

Stability

Reload

Handling

Fusion Rifle Uncommon First Sight FastDraw IS — — 4 10 10
Fusion Rifle Uncommon First Sight SteadyHand IS — — 6 8 8
Fusion Rifle Uncommon First Sight QuickDraw IS — — — 15 15
Fusion Rifle Uncommon First Sight TrueSight IS — — 5 8 8
Fusion Rifle Uncommon First Sight Red Dot-OES 0.2x 2 12 — —
Fusion Rifle Uncommon First Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Fusion Rifle Uncommon Second Sight SureShot IS — — 2 12 12
Fusion Rifle Uncommon Second Sight Red Dot-ORS 0.3x 6 9 — —
Fusion Rifle Uncommon Second Sight Red Dot-OAS 0.2x — 14 — —
Fusion Rifle Uncommon Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Fusion Rifle Rare First Sight FastDraw IS — — 4 10 10
Fusion Rifle Rare First Sight SteadyHand IS — — 6 8 8
Fusion Rifle Rare First Sight TrueSight IS — — 5 8 8
Fusion Rifle Rare First Sight Red Dot-OES 0.2x 2 12 — —
Fusion Rifle Rare Second Sight Red Dot-ORS 0.3x 6 9 — —
Fusion Rifle Rare Second Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Fusion Rifle Rare Second Sight Red Dot-ORES 0.8x 10 10 -5 -12
Fusion Rifle Rare Third Sight QuickDraw IS — — — 15 15
Fusion Rifle Rare Third Sight SureShot IS — — 2 12 12
Fusion Rifle Rare Third Sight Red Dot-OAS 0.2x — 14 — —
Fusion Rifle Legendary First Sight SteadyHand IS — — 6 8 8
Fusion Rifle Legendary First Sight QuickDraw IS — — — 15 15
Fusion Rifle Legendary First Sight Red Dot-ORS 0.3x 6 9 — —
Fusion Rifle Legendary First Sight Red Dot-ORES 0.8x 10 10 -5 -12
Fusion Rifle Legendary Second Sight TrueSight IS — — 5 8 8
Fusion Rifle Legendary Second Sight SureShot IS — — 2 12 12
Fusion Rifle Legendary Second Sight Red Dot-OES 0.2x 2 12 — —
Fusion Rifle Legendary Third Sight FastDraw IS — — 4 10 10
Fusion Rifle Legendary Third Sight Red Dot-OAS 0.2x — 14 — —
Fusion Rifle Legendary Third Sight Red Dot-ORS1 0.8x 10 10 -5 -12
Sniper Rifle Uncommon First Sight TacSys SLS15 2x -10 15 5 5
Sniper Rifle Uncommon First Sight Ambush SLH25 0.5x -15 20 10 12
Sniper Rifle Uncommon First Sight LongView SLR20 3x 15 -10 — -3
Sniper Rifle Uncommon First Sight ShortGaze SLH10 0.5x 5 — 5 5
Sniper Rifle Uncommon First Sight LongView SLR10 1x 8 -5 5 5
Sniper Rifle Uncommon Second Sight EagleEye SLR20 5x 20 5 -8 -8
Sniper Rifle Uncommon Second Sight SightSys SLS20 4x 15 8 — —
Sniper Rifle Uncommon Second Sight Hawkeye SLR15 2x 10 5 -8 -8
Sniper Rifle Rare First Sight TacSys SLS15 2x -10 15 5 5
Sniper Rifle Rare First Sight Ambush SLH25 0.5x -15 20 10 12
Sniper Rifle Rare Second Sight EagleEye SLR20 5x 20 5 -8 -8
Sniper Rifle Rare Second Sight LongView SLR20 3x 15 -10 — -3
Sniper Rifle Rare Second Sight Hawkeye SLR15 2x 10 5 -8 -8
Sniper Rifle Rare Third Sight ShortGaze SLH10 0.5x 5 — 5 5
Sniper Rifle Rare Third Sight LongView SLR10 1x 8 -5 5 5
Sniper Rifle Legendary First Sight EagleEye SLR20 5x 20 5 -8 -8
Sniper Rifle Legendary First Sight SightSys SLS20 4x 15 8 — —
Sniper Rifle Legendary First Sight Hawkeye SLR15 2x 10 5 -8 -8
Sniper Rifle Legendary Second Sight LongView SLR20 3x 15 -10 — -3
Sniper Rifle Legendary Second Sight ShortGaze SLH10 0.5x 5 — 5 5
Sniper Rifle Legendary Second Sight LongView SLR10 1x 8 -5 5 5
Sniper Rifle Legendary Third Sight TacSys SLS15 2x -10 15 5 5
Sniper Rifle Legendary Third Sight Ambush SLH25 0.5x -15 20 10 12

Barrel Appearance Tables

First/Second/Third Barrel refers to the slot that the barrel can appear in. Each weapon with a barrel gets a choice of three. This chart shows you which barrels can appear on a gun, and where in those three slots the barrels can appear.

Special Barrels

Weapon

Rarity

Slot

Barrel

Damage

Range

Stability

Shotgun Uncommon First Barrel Smooth Ballistics — -5 10
Shotgun Uncommon First Barrel Soft Ballistics -5% — 10
Shotgun Uncommon First Barrel Accurized Ballistics 5% 10 -10
Shotgun Uncommon First Barrel CQB Ballistics — -10 15
Shotgun Uncommon First Barrel Linear Compensator 5% 5 -10
Shotgun Uncommon Second Barrel Field Choke 5% 12 -15
Shotgun Uncommon Second Barrel Smart Drift Control — -15 20
Shotgun Uncommon Second Barrel Aggressive Ballistics 10% -5 -5
Shotgun Rare First Barrel Smooth Ballistics — -5 10
Shotgun Rare First Barrel Accurized Ballistics 5% 10 -10
Shotgun Rare First Barrel Linear Compensator 5% 5 -10
Shotgun Rare Second Barrel Soft Ballistics -5% — 10
Shotgun Rare Second Barrel Field Choke 5% 12 -15
Shotgun Rare Second Barrel CQB Ballistics — -10 15
Shotgun Rare Third Barrel Smart Drift Control — -15 20
Shotgun Rare Third Barrel Aggressive Ballistics 10% -5 -5
Shotgun Legendary First Barrel Smooth Ballistics — -5 10
Shotgun Legendary First Barrel Smart Drift Control — -15 20
Shotgun Legendary First Barrel Linear Compensator 5% 5 -10
Shotgun Legendary Second Barrel Field Choke 5% 12 -15
Shotgun Legendary Second Barrel Accurized Ballistics 5% 10 -10
Shotgun Legendary Second Barrel CQB Ballistics — -10 15
Shotgun Legendary Third Barrel Aggressive Ballistics 10% -5 -5
Shotgun Legendary Third Barrel Soft Ballistics -5% — 10
Heavy Barrels

Weapon

Rarity

Slot

Barrel

Damage

Range

Stability

Machinegun Uncommon First Barrel Smooth Ballistics — -5 10
Machinegun Uncommon First Barrel Soft Ballistics -5% — 10
Machinegun Uncommon First Barrel Field Choke 5% 12 -15
Machinegun Uncommon First Barrel CQB Ballistics — -10 15
Machinegun Uncommon First Barrel Aggressive Ballistics 10% -5 -5
Machinegun Uncommon Second Barrel Accurized Ballistics 5% 10 -10
Machinegun Uncommon Second Barrel Linear Compensator 5% 5 -10
Machinegun Uncommon Second Barrel Smart Drift Control — -15 20
Machinegun Rare First Barrel CQB Ballistics — -10 15
Machinegun Rare First Barrel Linear Compensator 5% 5 -10
Machinegun Rare First Barrel Smart Drift Control — -15 20
Machinegun Rare Second Barrel Soft Ballistics -5% — 10
Machinegun Rare Second Barrel Accurized Ballistics 5% 10 -10
Machinegun Rare Second Barrel Aggressive Ballistics 10% -5 -5
Machinegun Rare Third Barrel Smooth Ballistics — -5 10
Machinegun Rare Third Barrel Field Choke 5% 12 -15
Machinegun Legendary First Barrel Accurized Ballistics 5% 10 -10
Machinegun Legendary First Barrel CQB Ballistics — -10 15
Machinegun Legendary First Barrel Aggressive Ballistics 10% -5 -5
Machinegun Legendary Second Barrel Smooth Ballistics — -5 10
Machinegun Legendary Second Barrel Linear Compensator 5% 5 -10
Machinegun Legendary Second Barrel Smart Drift Control — -15 20
Machinegun Legendary Third Barrel Soft Ballistics -5% — 10
Machinegun Legendary Third Barrel Field Choke 5% 12 -15
Rocket Launcher Uncommon First Barrel Smooth Ballistics — -5 10
Rocket Launcher Uncommon First Barrel Soft Ballistics -5% — 10
Rocket Launcher Uncommon First Barrel Field Choke 5% 12 -15
Rocket Launcher Uncommon First Barrel Linear Compensator 5% 5 -10
Rocket Launcher Uncommon First Barrel Smart Drift Control — -15 20
Rocket Launcher Uncommon Second Barrel Accurized Ballistics 5% 10 -10
Rocket Launcher Uncommon Second Barrel CQB Ballistics — -10 15
Rocket Launcher Uncommon Second Barrel Aggressive Ballistics 10% -5 -5
Rocket Launcher Rare First Barrel Smooth Ballistics — -5 10
Rocket Launcher Rare First Barrel Accurized Ballistics 5% 10 -10
Rocket Launcher Rare First Barrel Aggressive Ballistics 10% -5 -5
Rocket Launcher Rare Second Barrel Soft Ballistics -5% — 10
Rocket Launcher Rare Second Barrel Field Choke 5% 12 -15
Rocket Launcher Rare Second Barrel Smart Drift Control — -15 20
Rocket Launcher Rare Third Barrel CQB Ballistics — -10 15
Rocket Launcher Rare Third Barrel Linear Compensator 5% 5 -10
Rocket Launcher Legendary First Barrel Field Choke 5% 12 -15
Rocket Launcher Legendary First Barrel CQB Ballistics — -10 15
Rocket Launcher Legendary First Barrel Aggressive Ballistics 10% -5 -5
Rocket Launcher Legendary Second Barrel Smooth Ballistics — -5 10
Rocket Launcher Legendary Second Barrel Linear Compensator 5% 5 -10
Rocket Launcher Legendary Second Barrel Smart Drift Control — -15 20
Rocket Launcher Legendary Third Barrel Soft Ballistics -5% — 10
Rocket Launcher Legendary Third Barrel Accurized Ballistics 5% 10 -10
Primary Mods

Weapon

Rarity

Name

Description

Auto Rifle Uncommon Cascade Sets reload speed to 150% of base.
Auto Rifle Uncommon Counterbalance Stabilizes recoil.
Auto Rifle Uncommon Hip Fire Increased accuracy when hipfiring.
Auto Rifle Uncommon Glass Half Full Bottom half of magazine does more damage.
Auto Rifle Uncommon Grenadier Kills add 10% to grenade energy.
Auto Rifle Uncommon Unflinching Heavily reduces Flinch.
Auto Rifle Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Auto Rifle Uncommon Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Auto Rifle Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Auto Rifle Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Auto Rifle Uncommon Spray and Play 50% faster base reload when magazine is empty.
Auto Rifle Uncommon Persistence Accuracy improves as you fire.
Auto Rifle Uncommon Take a Knee Accuracy improves when firing crouched.
Auto Rifle Uncommon Who’s Next 150% faster reloads after a kill.
Auto Rifle Rare Cascade Sets reload speed to 150% of base.
Auto Rifle Rare Counterbalance Stabilizes recoil.
Auto Rifle Rare Hip Fire Increased accuracy when hipfiring.
Auto Rifle Rare Glass Half Full Bottom half of magazine does more damage.
Auto Rifle Rare Grenadier Kills add 10% to grenade energy.
Auto Rifle Rare Unflinching Heavily reduces Flinch.
Auto Rifle Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Auto Rifle Rare Life Support Restore 50% of magazine and reload 150% faster after a near-death- kill.
Auto Rifle Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Auto Rifle Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Auto Rifle Rare Spray and Play 50% faster base reload when magazine is empty.
Auto Rifle Rare Persistence Accuracy improves as you fire.
Auto Rifle Rare Take a Knee Accuracy improves when firing crouched.
Auto Rifle Legendary Glass Half Full Bottom half of magazine does more damage.
Auto Rifle Legendary Grenadier Kills add 10% to grenade energy.
Auto Rifle Legendary Outlaw Extremely fast reload after a precision kill.
Auto Rifle Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Auto Rifle Legendary Persistence Accuracy improves as you fire.
Auto Rifle Legendary Who’s Next 150% faster reloads after a kill.
Hand Cannon Uncommon Cascade Sets reload speed to 150% of base.
Hand Cannon Uncommon Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Hand Cannon Uncommon Counterbalance Stabilizes recoil.
Hand Cannon Uncommon Hip Fire Increased accuracy when hipfiring from hip.
Hand Cannon Uncommon Grenadier Kills add 10% to grenade energy.
Hand Cannon Uncommon Outlaw Extremely fast reload after a precision kill.
Hand Cannon Uncommon Hair Trigger Fires the instant trigger pressure is detected.
Hand Cannon Uncommon Final Round Bonus damage at end of the magazine.
Hand Cannon Uncommon Luck in the Chamber Bonus damage on one round in the magazine.
Hand Cannon Uncommon Mulligan 5% chance to reload a round into the magazine per shot.
Hand Cannon Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Hand Cannon Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Hand Cannon Uncommon Spray and Play 50% faster base reload when magazine is empty.
Hand Cannon Uncommon Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Hand Cannon Uncommon Who’s Next 150% faster reloads after a kill.
Hand Cannon Uncommon Zen Moment Stability increased with each hit.
Hand Cannon Rare Counterbalance Stabilizes recoil.
Hand Cannon Rare Hip Fire Increased accuracy when hipfiring.
Hand Cannon Rare Grenadier Kills add 10% to grenade energy.
Hand Cannon Rare Outlaw Extremely fast reload after a precision kill.
Hand Cannon Rare Final Round Bonus damage at end of the magazine.
Hand Cannon Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Hand Cannon Rare Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Hand Cannon Rare Luck in the Chamber Bonus damage on one round in the magazine.
Hand Cannon Rare Mulligan 5% chance to reload a round into the magazine per shot.
Hand Cannon Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Hand Cannon Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Hand Cannon Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Hand Cannon Rare Spray and Play 50% faster base reload when magazine is empty.
Hand Cannon Rare Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Hand Cannon Rare Who’s Next 150% faster reloads after a kill.
Hand Cannon Rare Zen Moment Stability increased with each hit.
Hand Cannon Legendary Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Hand Cannon Legendary Hip Fire Increased accuracy when hipfiring.
Hand Cannon Legendary Outlaw Extremely fast reload after a precision kill.
Hand Cannon Legendary Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Hand Cannon Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Hand Cannon Legendary Spray and Play 50% faster base reload when magazine is empty.
Hand Cannon Legendary Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Hand Cannon Legendary Zen Moment Stability increased with each hit.
Pulse Rifle Uncommon Counterbalance Stabilizes recoil.
Pulse Rifle Uncommon Headseeker Bonus precision damage on third hit of a burst.
Pulse Rifle Uncommon Hip Fire Increased accuracy when hipfiring.
Pulse Rifle Uncommon Full Auto Converts weapon into full auto fire.
Pulse Rifle Uncommon Glass Half Full Bottom half of magazine does more damage.
Pulse Rifle Uncommon Grenadier Kills add 10% to grenade energy.
Pulse Rifle Uncommon Outlaw Extremely fast reload after a precision kill.
Pulse Rifle Uncommon Unflinching Heavily reduces Flinch.
Pulse Rifle Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Pulse Rifle Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Pulse Rifle Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Pulse Rifle Uncommon Spray and Play 50% faster base reload when magazine is empty.
Pulse Rifle Uncommon Secret Round Missing a shot in a burst grants a fourth round.
Pulse Rifle Uncommon Take a Knee Accuracy improves when firing crouched.
Pulse Rifle Uncommon Zen Moment Stability increased with each hit.
Pulse Rifle Rare Counterbalance Stabilizes recoil.
Pulse Rifle Rare Headseeker Bonus precision damage on third hit of a burst.
Pulse Rifle Rare Hip Fire Increased accuracy when hipfiring.
Pulse Rifle Rare Full Auto Converts weapon into full auto fire.
Pulse Rifle Rare Grenadier Kills add 10% to grenade energy.
Pulse Rifle Rare Outlaw Extremely fast reload after a precision kill.
Pulse Rifle Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Pulse Rifle Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Pulse Rifle Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Pulse Rifle Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Pulse Rifle Rare Secret Round Missing a shot in a burst grants a fourth round.
Pulse Rifle Rare Take a Knee Accuracy improves when firing crouched.
Pulse Rifle Rare Zen Moment Stability increased with each hit.
Pulse Rifle Legendary Headseeker Bonus precision damage on third hit of a burst.
Pulse Rifle Legendary Glass Half Full Bottom half of magazine does more damage.
Pulse Rifle Legendary Grenadier Kills add 10% to grenade energy.
Pulse Rifle Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Pulse Rifle Legendary Spray and Play 50% faster base reload when magazine is empty.
Pulse Rifle Legendary Secret Round Missing a shot in a burst grants a fourth round.
Scout Rifle Uncommon Crowd Control Bonus damage for a short time after a kill.
Scout Rifle Uncommon Shoot to Loot Shoot ammo to pick it up!
Scout Rifle Uncommon Grenadier Kills add 10% to grenade energy.
Scout Rifle Uncommon Outlaw Extremely fast reload after a precision kill.
Scout Rifle Uncommon Hair Trigger Fires the instant trigger pressure is detected.
Scout Rifle Uncommon Final Round Bonus damage at end of the magazine.
Scout Rifle Uncommon Life Support Restore 50% of magazine and reload 150% faster after a near-death kill
Scout Rifle Uncommon Luck in the Chamber Bonus damage on one round in the magazine.
Scout Rifle Uncommon Private Eye 50% bonus zoom when crouched.
Scout Rifle Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Scout Rifle Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Scout Rifle Uncommon Spray and Play 50% faster base reload when magazine is empty.
Scout Rifle Uncommon Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Scout Rifle Uncommon Take a Knee Accuracy improves when firing crouched.
Scout Rifle Uncommon Zen Moment Stability increased with each hit.
Scout Rifle Rare Shoot to Loot Shoot ammo to pick it up!
Scout Rifle Rare Grenadier Kills add 10% to grenade energy.
Scout Rifle Rare Outlaw Extremely fast reload after a precision kill.
Scout Rifle Rare Luck in the Chamber Bonus damage on one round in the magazine.
Scout Rifle Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Scout Rifle Rare Private Eye 50% bonus zoom when crouched.
Scout Rifle Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Scout Rifle Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Scout Rifle Rare Spray and Play 50% faster base reload when magazine is empty.
Scout Rifle Rare Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Scout Rifle Rare Take a Knee Accuracy improves when firing crouched.
Scout Rifle Rare Who’s Next 150% faster reloads after a kill.
Scout Rifle Rare Zen Moment Stability increased with each hit.
Scout Rifle Legendary Final Round Bonus damage at end of the magazine.
Scout Rifle Legendary Luck in the Chamber Bonus damage on one round in the magazine.
Scout Rifle Legendary Mulligan 5% chance to reload a round into the magazine per shot.
Scout Rifle Legendary Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Scout Rifle Legendary Take a Knee Accuracy improves when firing crouched.
Scout Rifle Legendary Zen Moment Stability increased with each hit.
Special Mods

Weapon

Rarity

Name

Description

Fusion Rifle Uncommon Cascade Sets reload speed to 150% of base.
Fusion Rifle Uncommon Crowd Control Bonus damage for a short time after a kill.
Fusion Rifle Uncommon Hip Fire Increased accuracy when hipfiring.
Fusion Rifle Uncommon Grenadier Kills add 10% to grenade energy.
Fusion Rifle Uncommon Unflinching Heavily reduces Flinch.
Fusion Rifle Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Fusion Rifle Uncommon Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Fusion Rifle Uncommon Metal Detector Increased chance for ammo drops.
Fusion Rifle Uncommon Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Fusion Rifle Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Fusion Rifle Uncommon Vacuum Increase ammo pick-up radius.
Fusion Rifle Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Fusion Rifle Uncommon Spray and Play 50% faster base reload when magazine is empty.
Fusion Rifle Uncommon Surplus Doubles amount of ammo gained from each ammo pickup.
Fusion Rifle Uncommon Take a Knee Accuracy improves when firing crouched.
Fusion Rifle Uncommon Who’s Next 150% faster reloads after a kill.
Fusion Rifle Rare Cascade Sets reload speed to 150% of base.
Fusion Rifle Rare Crowd Control Bonus damage for a short time after a kill.
Fusion Rifle Rare Double Down Boosts ammo available when you spawn.
Fusion Rifle Rare Hip Fire Increased accuracy when hipfiring.
Fusion Rifle Rare Grenadier Kills add 10% to grenade energy.
Fusion Rifle Rare Unflinching Heavily reduces Flinch.
Fusion Rifle Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Fusion Rifle Rare Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Fusion Rifle Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Fusion Rifle Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Fusion Rifle Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Fusion Rifle Rare Spray and Play 50% faster base reload when magazine is empty.
Fusion Rifle Rare Surplus Doubles amount of ammo gained from each ammo pickup.
Fusion Rifle Rare Who’s Next 150% faster reloads after a kill.
Fusion Rifle Legendary Double Down Boosts ammo available when you spawn.
Fusion Rifle Legendary Hip Fire Increased accuracy when hipfiring.
Fusion Rifle Legendary Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Fusion Rifle Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Fusion Rifle Legendary Vacuum Increase ammo pick-up radius.
Fusion Rifle Legendary Spray and Play 50% faster base reload when magazine is empty.
Shotgun Uncommon Cascade Sets reload speed to 150% of base.
Shotgun Uncommon Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Shotgun Uncommon Shot Package Narrows pellet spread while in ADS.
Shotgun Uncommon Counterbalance Stabilizes recoil.
Shotgun Uncommon Crowd Control Bonus damage for a short time after a kill.
Shotgun Uncommon Full Auto Converts weapon into full auto fire.
Shotgun Uncommon Grenadier Kills add 10% to grenade energy.
Shotgun Uncommon Hair Trigger Fires the instant trigger pressure is detected.
Shotgun Uncommon Final Round Bonus damage at end of the magazine.
Shotgun Uncommon Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Shotgun Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Shotgun Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Shotgun Uncommon Spray and Play 50% faster base reload when magazine is empty.
Shotgun Uncommon Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Shotgun Uncommon Surplus Doubles amount of ammo gained from each ammo pickup.
Shotgun Uncommon Kneepads Enables long slide while equipped.
Shotgun Rare Cascade Sets reload speed to 150% of base.
Shotgun Rare Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Shotgun Rare Shot Package Narrows pellet spread while in ADS.
Shotgun Rare Crowd Control Bonus damage for a short time after a kill.
Shotgun Rare Full Auto Converts weapon into full auto fire.
Shotgun Rare Grenadier Kills add 10% to grenade energy.
Shotgun Rare Final Round Bonus damage at end of the magazine.
Shotgun Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Shotgun Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Shotgun Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Shotgun Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Shotgun Rare Spray and Play 50% faster base reload when magazine is empty.
Shotgun Rare Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Shotgun Rare Kneepads Enables long slide while equipped.
Shotgun Rare Who’s Next 150% faster reloads after a kill.
Shotgun Legendary Cascade Sets reload speed to 150% of base.
Shotgun Legendary Full Auto Converts weapon into full auto fire.
Shotgun Legendary Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Shotgun Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Shotgun Legendary Spray and Play 50% faster base reload when magazine is empty.
Shotgun Legendary Return to Sender 25% chance to add a round to your inventory ammo on a kill.
Shotgun Legendary Kneepads Enables long slide while equipped.
Sniper Rifle Uncommon Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Sniper Rifle Uncommon Crowd Control Bonus damage for a short time after a kill.
Sniper Rifle Uncommon Shoot to Loot Shoot ammo to pick it up!
Sniper Rifle Uncommon Grenadier Kills add 10% to grenade energy.
Sniper Rifle Uncommon Outlaw Extremely fast reload after a precision kill.
Sniper Rifle Uncommon Hair Trigger Fires the instant trigger pressure is detected.
Sniper Rifle Uncommon Final Round Bonus damage at end of the magazine.
Sniper Rifle Uncommon Unflinching Heavily reduces Flinch.
Sniper Rifle Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Sniper Rifle Uncommon Mulligan 5% chance to reload a round into the magazine per shot.
Sniper Rifle Uncommon Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Sniper Rifle Uncommon Private Eye 50% bonus zoom when crouched.
Sniper Rifle Uncommon Spray and Play 50% faster base reload when magazine is empty.
Sniper Rifle Uncommon Surplus Doubles amount of ammo gained from each ammo pickup.
Sniper Rifle Uncommon Who’s Next 150% faster reloads after a kill.
Sniper Rifle Rare Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Sniper Rifle Rare Shoot to Loot Shoot ammo to pick it up!
Sniper Rifle Rare Grenadier Kills add 10% to grenade energy.
Sniper Rifle Rare Outlaw Extremely fast reload after a precision kill.
Sniper Rifle Rare Hair Trigger Fires the instant trigger pressure is detected.
Sniper Rifle Rare Final Round Bonus damage at end of the magazine.
Sniper Rifle Rare Unflinching Heavily reduces Flinch.
Sniper Rifle Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Sniper Rifle Rare Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Sniper Rifle Rare Mulligan 5% chance to reload a round into the magazine per shot.
Sniper Rifle Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Sniper Rifle Rare Private Eye 50% bonus zoom when crouched.
Sniper Rifle Rare Spray and Play 50% faster base reload when magazine is empty.
Sniper Rifle Rare Take a Knee Accuracy improves when firing crouched.
Sniper Rifle Rare Who’s Next 150% faster reloads after a kill.
Sniper Rifle Legendary Double Down Boosts ammo available when you spawn.
Sniper Rifle Legendary Outlaw Extremely fast reload after a precision kill.
Sniper Rifle Legendary Unflinching Heavily reduces Flinch.
Sniper Rifle Legendary Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Sniper Rifle Legendary Spray and Play 50% faster base reload when magazine is empty.
Sniper Rifle Legendary Surplus Doubles amount of ammo gained from each ammo pickup.
Sniper Rifle Legendary Take a Knee Accuracy improves when firing crouched.
Heavy Mods

Weapon

Rarity

Name

Description

Machinegun Uncommon Counterbalance Stabilizes recoil.
Machinegun Uncommon Crowd Control Bonus damage for a short time after a kill.
Machinegun Uncommon Grenadier Kills add 10% to grenade energy.
Machinegun Uncommon Outlaw Extremely fast reload after a precision kill.
Machinegun Uncommon Unflinching Heavily reduces Flinch.
Machinegun Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Machinegun Uncommon Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Machinegun Uncommon Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Machinegun Uncommon Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Machinegun Uncommon Spray and Play 50% faster base reload when magazine is empty.
Machinegun Uncommon Surplus Doubles amount of ammo gained from each ammo pickup.
Machinegun Uncommon Persistence Accuracy improves as you fire.
Machinegun Uncommon Take a Knee Accuracy improves when firing crouched.
Machinegun Uncommon Who’s Next 150% faster reloads after a kill.
Machinegun Rare Counterbalance Stabilizes recoil.
Machinegun Rare Crowd Control Bonus damage for a short time after a kill.
Machinegun Rare Hip Fire Increased accuracy when hipfiring.
Machinegun Rare Grenadier Kills add 10% to grenade energy.
Machinegun Rare Outlaw Extremely fast reload after a precision kill.
Machinegun Rare Unflinching Heavily reduces Flinch.
Machinegun Rare Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Machinegun Rare Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Machinegun Rare Performance Bonus 25% chance to grant bonus ammo into inventory on a kill.
Machinegun Rare Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Machinegun Rare Spray and Play 50% faster base reload when magazine is empty.
Machinegun Rare Persistence Accuracy improves as you fire.
Machinegun Rare Take a Knee Accuracy improves when firing crouched.
Machinegun Rare Who’s Next 150% faster reloads after a kill.
Machinegun Legendary Counterbalance Stabilizes recoil.
Machinegun Legendary Hip Fire Increased accuracy when hipfiring.
Machinegun Legendary Rangefinder 10% bonus to Range, 20% bonus to damage falloff distance.
Machinegun Legendary Spray and Play 50% faster base reload when magazine is empty.
Machinegun Legendary Persistence Accuracy improves as you fire.
Machinegun Legendary Take a Knee Accuracy improves when firing crouched.
Rocket Launcher Uncommon Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Rocket Launcher Uncommon Cluster Bomb Rocket detonation spawns cluster bombs.
Rocket Launcher Uncommon Grenades and Horseshoes Rockets gain a proximity trigger.
Rocket Launcher Uncommon Grenadier Kills add 10% to grenade energy.
Rocket Launcher Uncommon Hair Trigger Fires the instant trigger pressure is detected.
Rocket Launcher Uncommon Unflinching Heavily reduces Flinch.
Rocket Launcher Uncommon Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Rocket Launcher Uncommon Mulligan 5% chance to reload a round into the magazine per shot.
Rocket Launcher Uncommon Private Eye 50% bonus zoom when crouched.
Rocket Launcher Uncommon Vacuum Increase ammo pick-up radius.
Rocket Launcher Uncommon Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Rocket Launcher Uncommon Spray and Play 50% faster base reload when magazine is empty.
Rocket Launcher Uncommon Surplus Doubles amount of ammo gained from each ammo pickup.
Rocket Launcher Uncommon Tripod Add an additional rocket to the rocket launcher magazine.
Rocket Launcher Uncommon Tracking Lock on tracking while zoomed.
Rocket Launcher Uncommon Who’s Next 150% faster reloads after a kill.
Rocket Launcher Rare Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Rocket Launcher Rare Cluster Bomb Rocket detonation spawns cluster bombs.
Rocket Launcher Rare Grenades and Horseshoes Rockets gain a proximity trigger.
Rocket Launcher Rare Grenadier Kills add 10% to grenade energy.
Rocket Launcher Rare Unflinching Heavily reduces Flinch.
Rocket Launcher Rare Mulligan 5% chance to reload a round into the magazine per shot.
Rocket Launcher Rare Vacuum Increase ammo pick-up radius.
Rocket Launcher Rare Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Rocket Launcher Rare Spray and Play 50% faster base reload when magazine is empty.
Rocket Launcher Rare Surplus Doubles amount of ammo gained from each ammo pickup.
Rocket Launcher Rare Tripod Add an additional rocket to the rocket launcher magazine.
Rocket Launcher Rare Tracking Lock on tracking while zoomed.
Rocket Launcher Rare Who’s Next 150% faster reloads after a kill.
Rocket Launcher Legendary Cluster Bomb Rocket detonation spawns cluster bombs.
Rocket Launcher Legendary Grenades and Horseshoes Rockets gain a proximity trigger.
Rocket Launcher Legendary Unflinching Heavily reduces Flinch.
Rocket Launcher Legendary Mulligan 5% chance to reload a round into the magazine per shot.
Rocket Launcher Legendary Surplus Doubles amount of ammo gained from each ammo pickup.
Rocket Launcher Legendary Tripod Add an additional rocket to the rocket launcher magazine.
Rocket Launcher Legendary Tracking Lock on tracking while zoomed.

Stat Mods

Primary Stat Mods

Weapon

Rarity

Slot

Name

Description

Auto Rifle Rare First Slot Fitted Stock +25 Stability.
Auto Rifle Rare First Slot Lightweight +2 Agility when weapon is equipped.
Auto Rifle Rare First Slot Skip Rounds Increases bullet ricochet chance.
Auto Rifle Rare Second Slot Hand Loaded +20 Range.
Auto Rifle Rare Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Auto Rifle Rare Second Slot Snapshot +30% ADS speed.
Auto Rifle Legendary First Slot Flared Magwell +100 Reload, -10 Stability.
Auto Rifle Legendary First Slot Perfect Balance +35 Stability, -20 Range.
Auto Rifle Legendary First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Auto Rifle Legendary Second Slot Field Scout +100 Magazine, +80 Inventory.
Auto Rifle Legendary Second Slot Hammer Forged +40 Range, -10 Reload.
Auto Rifle Legendary Second Slot Lightweight +2 Agility when weapon is equipped.
Auto Rifle Legendary Third Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Auto Rifle Legendary Third Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Auto Rifle Legendary Third Slot Snapshot +30% ADS speed.
Hand Cannon Rare First Slot Extended Mag +30 Magazine.
Hand Cannon Rare First Slot Hand Loaded +20 Range.
Hand Cannon Rare First Slot High Caliber Rounds Boosts flinch effect of your shots.
Hand Cannon Rare First Slot Send It +50 Range, -30 Magazine and Inventory.
Hand Cannon Rare Second Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Hand Cannon Rare Second Slot Lightweight +2 Agility when weapon is equipped.
Hand Cannon Rare Second Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Hand Cannon Rare Second Slot Snapshot +30% ADS speed.
Hand Cannon Rare Second Slot Speed Reload +50 Reload.
Hand Cannon Legendary First Slot Field Scout +100 Magazine, +80 Inventory.
Hand Cannon Legendary First Slot Lightweight +2 Agility when weapon is equipped.
Hand Cannon Legendary First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Hand Cannon Legendary Second Slot Flared Magwell +100 Reload, -10 Stability.
Hand Cannon Legendary Second Slot Perfect Balance +35 Stability, -20 Range.
Hand Cannon Legendary Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Hand Cannon Legendary Third Slot High Caliber Rounds Boosts flinch effect of your shots.
Hand Cannon Legendary Third Slot Send It +50 Range, -30 Magazine and Inventory.
Hand Cannon Legendary Third Slot Skip Rounds Increases bullet ricochet chance.
Pulse Rifle Rare First Slot Hand Loaded +20 Range.
Pulse Rifle Rare First Slot Skip Rounds Increases bullet ricochet chance.
Pulse Rifle Rare First Slot Speed Reload +50 Reload.
Pulse Rifle Rare Second Slot Fitted Stock +25 Stability.
Pulse Rifle Rare Second Slot Lightweight +2 Agility when weapon is equipped.
Pulse Rifle Rare Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Pulse Rifle Legendary First Slot Explosive Rounds Bullets detonate on impact.
Pulse Rifle Legendary First Slot Extended Mag +30 Magazine.
Pulse Rifle Legendary First Slot Hammer Forged +40 Range, -10 Reload.
Pulse Rifle Legendary Second Slot Flared Magwell +100 Reload, -10 Stability.
Pulse Rifle Legendary Second Slot Lightweight +2 Agility when weapon is equipped.
Pulse Rifle Legendary Second Slot Skip Rounds Increases bullet ricochet chance.
Pulse Rifle Legendary Third Slot Field Scout +100 Magazine, +80 Inventory.
Pulse Rifle Legendary Third Slot Perfect Balance +35 Stability, -20 Range.
Pulse Rifle Legendary Third Slot Snapshot +30% ADS speed.
Scout Rifle Rare First Slot Fitted Stock +25 Stability.
Scout Rifle Rare First Slot Hand Loaded +20 Range.
Scout Rifle Rare First Slot Speed Reload +50 Reload.
Scout Rifle Rare Second Slot Custom Optics +0.5x zoom.
Scout Rifle Rare Second Slot High Caliber Rounds Boosts flinch effect of your shots.
Scout Rifle Rare Second Slot Snapshot +30% ADS speed.
Scout Rifle Legendary First Slot Field Scout +100 Magazine, +80 Inventory.
Scout Rifle Legendary First Slot High Caliber Rounds Boosts flinch effect of your shots.
Scout Rifle Legendary First Slot Snapshot +30% ADS speed.
Scout Rifle Legendary Second Slot Fitted Stock +25 Stability.
Scout Rifle Legendary Second Slot Lightweight +2 Agility when weapon is equipped.
Scout Rifle Legendary Second Slot Send It +50 Range, -30 Magazine and Inventory.
Scout Rifle Legendary Third Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Scout Rifle Legendary Third Slot Custom Optics +0.5x zoom.
Scout Rifle Legendary Third Slot Explosive Rounds Bullets detonate on impact.
Special Stat Mods

Weapon

Rarity

Slot

Name

Description

Fusion Rifle Rare First Slot Accelerated Coils +50 Charge Time.
Fusion Rifle Rare First Slot Enhanced Battery +100 Magazine, -30 Reload.
Fusion Rifle Rare First Slot Fitted Stock +25 Stability.
Fusion Rifle Rare Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Fusion Rifle Rare Second Slot Skip Rounds Increases bullet ricochet chance.
Fusion Rifle Rare Second Slot Speed Reload +50 Reload.
Fusion Rifle Legendary First Slot Accelerated Coils +50 Charge Time.
Fusion Rifle Legendary First Slot Flared Magwell +100 Reload, -10 Stability.
Fusion Rifle Legendary First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Fusion Rifle Legendary Second Slot Hammer Forged +40 Range, -10 Reload.
Fusion Rifle Legendary Second Slot Lightweight +2 Agility when weapon is equipped.
Fusion Rifle Legendary Second Slot Perfect Balance +35 Stability, -20 Range.
Fusion Rifle Legendary Third Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Fusion Rifle Legendary Third Slot Enhanced Battery +100 Magazine, -30 Reload.
Fusion Rifle Legendary Third Slot Skip Rounds Increases bullet ricochet chance.
Shotgun Rare First Slot Extended Mag +30 Magazine.
Shotgun Rare First Slot Hand Loaded +20 Range.
Shotgun Rare First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Shotgun Rare First Slot Speed Reload +50 Reload.
Shotgun Rare Second Slot Explosive Rounds Bullets detonate on impact.
Shotgun Rare Second Slot Lightweight +2 Agility when weapon is equipped.
Shotgun Rare Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Shotgun Legendary First Slot Field Scout +100 Magazine, +80 Inventory.
Shotgun Legendary First Slot Flared Magwell +100 Reload, -10 Stability.
Shotgun Legendary First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Shotgun Legendary Second Slot Hammer Forged +40 Range, -10 Reload.
Shotgun Legendary Second Slot Perfect Balance +35 Stability, -20 Range.
Shotgun Legendary Second Slot Snapshot +30% ADS speed.
Shotgun Legendary Third Slot Explosive Rounds Bullets detonate on impact.
Shotgun Legendary Third Slot Lightweight +2 Agility when weapon is equipped.
Shotgun Legendary Third Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Sniper Rifle Rare First Slot Extended Mag +30 Magazine.
Sniper Rifle Rare First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Sniper Rifle Rare First Slot Snapshot +30% ADS speed.
Sniper Rifle Rare First Slot Speed Reload +50 Reload.
Sniper Rifle Rare Second Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Sniper Rifle Rare Second Slot Fitted Stock +25 Stability.
Sniper Rifle Rare Second Slot High Caliber Rounds Boosts flinch effect of your shots.
Sniper Rifle Legendary First Slot Explosive Rounds Bullets detonate on impact.
.Sniper Rifle Legendary First Slot Lightweight +2 Agility when weapon is equipped.
Sniper Rifle Legendary First Slot Snapshot +30% ADS speed.
Sniper Rifle Legendary Second Slot Armor Piercing Rounds Causes rounds to penetrate targets.
Sniper Rifle Legendary Second Slot Field Scout +100 Magazine, +80 Inventory.
Sniper Rifle Legendary Second Slot Send It +50 Range, -30 Magazine and Inventory.
Sniper Rifle Legendary Third Slot Custom Optics +0.5x zoom.
Sniper Rifle Legendary Third Slot Perfect Balance +35 Stability, -20 Range.
Sniper Rifle Legendary Third Slot Skip Rounds Increases bullet ricochet chance.
Heavy Stat Mods

Weapon

Rarity

Slot

Name

Description

Machinegun Rare First Slot Extended Mag +30 Magazine.
Machinegun Rare First Slot Fitted Stock +25 Stability.
Machinegun Rare First Slot Hand Loaded +20 Range.
Machinegun Rare First Slot Speed Reload +50 Reload.
Machinegun Rare Second Slot Explosive Rounds Bullets detonate on impact.
Machinegun Rare Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Machinegun Rare Second Slot Skip Rounds Increases bullet ricochet chance.
Machinegun Legendary First Slot Explosive Rounds Bullets detonate on impact.
Machinegun Legendary First Slot Perfect Balance +35 Stability, -20 Range.
Machinegun Legendary First Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Machinegun Legendary Second Slot Field Scout +100 Magazine, +80 Inventory.
Machinegun Legendary Second Slot Hammer Forged +40 Range, -10 Reload.
Machinegun Legendary Second Slot Snapshot +30% ADS speed.
Machinegun Legendary Third Slot Flared Magwell +100 Reload, -10 Stability.
Machinegun Legendary Third Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Machinegun Legendary Third Slot Skip Rounds Increases bullet ricochet chance.
Rocket Launcher Rare First Slot Fitted Stock +25 Stability.
Rocket Launcher Rare First Slot Heavy Payload +40 Blast Radius, -10 Velocity.
Rocket Launcher Rare First Slot Perfect Balance +35 Stability, -20 Range.
Rocket Launcher Rare First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Rocket Launcher Rare First Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Rocket Launcher Rare Second Slot Flared Magwell +100 Reload, -10 Stability.
Rocket Launcher Rare Second Slot Javelin +40 Velocity, -10 Stability.
Rocket Launcher Rare Second Slot Snapshot +30% ADS speed.
Rocket Launcher Rare Second Slot Speed Reload +50 Reload.
Rocket Launcher Legendary First Slot Fitted Stock +25 Stability.
Rocket Launcher Legendary First Slot Perfect Balance +35 Stability, -20 Range.
Rocket Launcher Legendary First Slot Quick Draw +100 Handling, +10% Ready, +10% Away.
Rocket Launcher Legendary Second Slot Flared Magwell +100 Reload, -10 Stability.
Rocket Launcher Legendary Second Slot Heavy Payload +40 Blast Radius, -10 Velocity.
Rocket Launcher Legendary Second Slot Single Point Sling +50% Ready and Away, +10% movement speed.
Rocket Launcher Legendary Third Slot Field Scout +100 Magazine, +80 Inventory.
Rocket Launcher Legendary Third Slot Javelin +40 Velocity, -10 Stability.
Rocket Launcher Legendary Third Slot Snapshot +30% ADS speed.

Secondary Mods

Secondary mods only appear on Legendary-quality weapons.

Primary Mods

Weapon

Rarity

Name

Description

Auto Rifle Legendary Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Auto Rifle Legendary Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Auto Rifle Legendary Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Auto Rifle Legendary Spray and Play 50% faster base reload when magazine is empty.
Auto Rifle Legendary Third Eye Grants radar while in ADS.
Hand Cannon Legendary Crowd Control Bonus damage for a short time after a kill.
Hand Cannon Legendary Grenadier Kills add 10% to grenade energy.
Hand Cannon Legendary Final Round Bonus damage at end of the magazine.
Hand Cannon Legendary Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Hand Cannon Legendary Luck in the Chamber Bonus damage on one round in the magazine.
Hand Cannon Legendary Mulligan 5% chance to reload a round into the magazine per shot.
Hand Cannon Legendary Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Hand Cannon Legendary Third Eye Grants radar while in ADS.
Pulse Rifle Legendary Hip Fire Increased accuracy when hipfiring.
Pulse Rifle Legendary Full Auto Converts weapon into full auto fire.
Pulse Rifle Legendary Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Pulse Rifle Legendary Spray and Play 50% faster base reload when magazine is empty.
Pulse Rifle Legendary Third Eye Grants radar while in ADS.
Scout Rifle Legendary Firefly Precision kills cause a Solar explosion.
Scout Rifle Legendary Grenadier Kills add 10% to grenade energy.
Scout Rifle Legendary Outlaw Extremely fast reload after a precision kill.
Scout Rifle Legendary Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Scout Rifle Legendary Third Eye Grants radar while in ADS.
Special Mods

Weapon

Rarity

Name

Description

Fusion Rifle Legendary Cascade Sets reload speed to 150% of base.
Fusion Rifle Legendary Grenadier Kills add 10% to grenade energy.
Fusion Rifle Legendary Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Fusion Rifle Legendary Kneepads Enables long slide while equipped.
Fusion Rifle Legendary Who’s Next 150% faster reloads after a kill.
Shotgun Legendary Shot Package Narrows pellet spread while in ADS.
Shotgun Legendary Crowd Control Bonus damage for a short time after a kill.
Shotgun Legendary Grenadier Kills add 10% to grenade energy.
Shotgun Legendary Final Round Bonus damage at end of the magazine.
Shotgun Legendary Luck in the Chamber Bonus damage on one round in the magazine.
Shotgun Legendary Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Sniper Rifle Legendary Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Sniper Rifle Legendary Firefly Precision kills cause a Solar explosion.
Sniper Rifle Legendary Grenadier Kills add 10% to grenade energy.
Sniper Rifle Legendary Final Round Bonus damage at end of the magazine.
Sniper Rifle Legendary Life Support Restore 50% of magazine and reload 150% faster after a near-death kill.
Sniper Rifle Legendary Mulligan 5% chance to reload a round into the magazine per shot.
Heavy Mods

Weapon

Rarity

Name

Description

Machinegun Legendary Crowd Control Bonus damage for a short time after a kill.
Machinegun Legendary Grenadier Kills add 10% to grenade energy.
Machinegun Legendary Feeding Frenzy Boosts reload speed to 120% of base after a kill.
Machinegun Legendary Reactive Reload Reloading after a kill grants 33% bonus damage for three seconds.
Machinegun Legendary Surplus Doubles amount of ammo gained from each ammo pickup.
Machinegun Legendary Who’s Next 150% faster reloads after a kill.
Rocket Launcher Legendary Clown Cartridge Every reload has a 25% chance of a 20% magazine bonus.
Rocket Launcher Legendary Grenadier Kills add 10% to grenade energy.
Rocket Launcher Legendary Vacuum Increase ammo pick-up radius.
Rocket Launcher Legendary Spray and Play 50% faster base reload when magazine is empty.
Rocket Launcher Legendary Third Eye Grants radar while in ADS.
Rocket Launcher Legendary Who’s Next 150% faster reloads after a kill.