Another glitch hits the Animus program and sends you into a future portion of Shay’s memories.
Locate the Dignitary
Optional: Kill three criminals with air assassinations
You are in Paris again, but you aren’t the only one from the colonies who is out there. Look for the dignitary you met a long time ago; he is here in the city. Climb onto the tops of the buildings and use Eagle Vision while looking on the left side of the marked circle on your map. The dignitary is there, but he’s being accosted by four thugs. Use a double air assassination to kill the closer of the pair, and then climb back to the rooftops. Repeat this technique to finish the goal and to earn your optional objective.
Kill the Criminals
Follow your American friend and walk slightly ahead of him. There are three new marked circles on his path. Prepare for enemies to come after the man; your job is to take them out whenever they pop up. If you wait until you’re beside the stalkers or behind them, you can take them down instantly and continue on the path. These guys are here to kill their target; they don’t have any knowledge of Shay and can do almost nothing against him.
If you can’t see who to attack, use Eagle Vision once you’re well inside each circle and look for the targets that show up. Kill those guys before they can attack your ally.
As long as the enemies fall, the dignitary soon reaches his house.
Locate and Kill the five Remaining Criminals
Optional: Kill all targets within the allotted time
There are five more killers in the area. Your ally is in the central market and won’t be attacked for almost two minutes. You can’t get far from him without leaving the dignitary exposed, but none of the enemies are very far away. You need to get them down quickly, so we’ll tell you where to look. The targets are always near the same spots, so there isn’t much guesswork once you know where to look.
Use Eagle Vision or look for the armed men who are wearing yellow coats. Kill them without mercy. This is essentially an Assassination Interception mission (there are 12 more of these in Shay’s past that you can work on later).
- Criminal #1: Walking into the central market
- Criminal #2: Near an ally, by the central market
- Criminal #3: Up high on scaffolding, east from the market
- Criminal #4: Up high on scaffolding, southwest from the market
- Criminal #5: Close to the fourth criminal, standing on a rooftop to the southwest
Eliminating all of your enemies before the time limit grants a small bonus to your synchronization for this section and ends the memory fragment.
You return to Shay’s main story, beginning Sequence 05. Sail through the North Atlantic, and look in the northeast for a man-o’-war that is captained by one of Gist’s friends.