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Assassin's Creed Rogue eGuide
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Contents

  • The Story So Far
    • Introduction
    • Timeline
    • Assassins Creed (2007)
    • Assassins Creed II (2009)
    • Assassins Creed: Brotherhood (2010)
    • Assassins Creed: Revelations (2011)
    • Assassins Creed III (2012)
    • Assassins Creed IV Black Flag (2013)
  • Equipment: Land and Sea
    • Shay's Weapons and Outfits
    • Equipment and Tricks
    • The Morrigan
  • Hunting and Crafting
    • Craftable Upgrades
    • Animals to Hunt
  • Collectibles
    • Overview
    • Quest Items
  • Introduction
    • The Story of Shay Cormac
  • Extra Background Information
    • Introduction
    • Cast of Characters
    • Locations of New York
    • The River Valley
    • The North Atlantic
  • Side Activities and Challenges
    • Collecting Items
    • Naval Activities
    • Land Activities
    • Wilderness Activities
    • Present Day Activities
    • Fleet Missions
  • Maps of the World
    • Introduction
    • North Atlantic
    • River Valley
    • New York
  • Walkthrough
    • Missions
    • Sequence 01
      • Memory 01: The Way the Wind Blows
      • Modern Day 01: A Rude Awakening
      • Memory 02: Lessons and Revelations
      • Memory 03: Tinker Sailor Soldier Spy
      • Memory 04: By Invitation Only
    • Sequence 02
      • Memory 01: One Little Memory
      • Memory 02: We the People
      • Memory 03: Fiat Lux
      • Memory 04: Kyrie Eleison
      • Memory 05: Freewill
      • Fragmented Memory 01: Incomplete Memories
      • Modern Day 02: Back at Corporate
    • Sequence 03
      • Memory 01: The Color of Right
      • Memory 02: A Long Walk and a Short Drop
      • Memory 03: Circumstances
      • Memory 04: Keep Your Friends Close
    • Sequence 04
      • Memory 01: Honour and Loyalty
      • Memory 02: Armour and Sword
      • Memory 03: Scars
      • Modern Day 03: Learning More of the Truth
      • Fragmented Memory 02: Incomplete Memories
    • Sequence 05
      • Memory 01: Men-O'-War
      • Memory 02: Bravado
    • Sequence 06
      • Memory 01: The Heist
      • Memory 02: Caress of Steel
      • Memory 03: No Laws but Our Own
      • Memory 04: Cold Fire
      • Memory 05: Non Nobis Domine
      • Modern Day 04: Into the Fold
      • Fragmented Memory 03: Incomplete Memories
  • Achievements and Trophies
    • Introduction
    • Master List
    • Tips
  • Controls and Gameplay
    • Game Structure
    • Interface
    • Controls and Commands
      • Standard Controls
      • Ship Controls
      • Modern Day Controls
      • Advanced Map Use
      • Climbing
      • Stealth
    • Assassination
    • Enemies
    • Captaining Your Ship
      • Introduction
      • Boarding Ships
      • Hunting Ships
      • Resources

Assassin's Creed Rogue Guide › Collectibles

Quest Items

Templar Maps (24 Total)

Templar MapRegionLocationCoordinatesBurial Site RegionBurial Site LocationBurial Site Coordinates
1 North Atlantic Port Meinier 302, -140 North Atlantic Port Meinier 300, -143
2 North Atlantic Port Meinier 306, -146 North Atlantic Harbour Deep 591, -347
3 New York Greenwich 332, -449 New York King’s Farm 517, -227
4 River Valley Albany 885, -795 River Valley Riviere Aurifere 574, -285
5 River Valley Old Growth 347, -592 River Valley Coeur de l’Hiver 515, -206
6 River Valley Ile de Pins 233, -95 River Valley Lock Cliff 788, -549
7 River Valley Vieille Carriere 557, -104 River Valley Greystone 529, -777
8 New York Stuyvesant’s Farm 645, -425 North Atlantic Gros Morne 487, -305
9 North Atlantic Halifax 325, -836 North Atlantic Glace Bay 428, -757
10 North Atlantic Anticosti 192, -150 North Atlantic HMS Miranda 724, -176
11 North Atlantic Saphire 914, -340 North Atlantic Nerepis 134, -739
12 River Valley St Nicolas 204, -718 River Valley Fleur de Vent 224, -259
13 New York Lower Manhattan 418, -604 River Valley Twin Snake Path 685, -575
14 New York King’s Farm 413, -264 River Valley Island West of Aarushi 876, -54
15 New York East Village 630, -335 North Atlantic Pearl Island 948, -933
16 New York Waterfront 512, -728 River Valley Blackridge 52, -724
17 North Atlantic St Anthony 588, -231 North Atlantic Terra Nova 784, -480
18 River Valley Sleepy Hollow 538, -885 North Atlantic Grande Entrée 370, -482
19 River Valley Mt Saint Denis 976, -468 North Atlantic Burgeo 556, 586
20 River Valley Or du Nord 962, -121 North Atlantic Havre Saint Pierre 218, -56
21 River Valley Orenda 299, -403 North Atlantic Southwest of Lewisporte 635, -446
22 North Atlantic St John 867, -638 River Valley Sleepy Hollow 554, -899
23 North Atlantic Sept Iles 69, -43 New York East Village 721, -270
24 North Atlantic Port aux Basques 445, -615 River Valley Southeast of Fort Soleil 252, -624
Quest Turnin N/A N/A N/A North Atlantic Sapphire 915, -340

Templar Maps are found in many towns around the land. You need to collect all 24 of them and must go to the marked coordinates on their maps and dig up 24 Templar Relics to get your reward. Use custom waypoints on the maps to get yourself as close as possible to the dig sites; this avoids wandering around trying to find where you’re supposed to dig. The Templar Maps also have a picture of the area, which helps to pinpoint the target even more. Use the Templar Map tool or go into the Pause menu to look at the maps you’ve collected. Once you’re at the correct site, digging up a relic is simple. Interact with the ground and you get your prize.

Take all 24 Templar Relics to the Sapphire, in the North Atlantic. The turn-in for this quest is marked on your map there (even before you finish). Take the relics and turn them in to get a historic suit of armour.

Viking Swords (15 Total)

ObjectMapLocationCoordinates
Viking Sword #1 North Atlantic Yarmouth 190, -906
Viking Sword #2 North Atlantic Pearl Island 944, -933
Viking Sword #3 North Atlantic Burgeo 549, -588
Viking Sword #4 North Atlantic Grande Entrée 364, -476
Viking Sword #5 North Atlantic Harbour Deep 584, -358
Viking Sword #6 North Atlantic Port Meinier 298, -142
Viking Sword #7 North Atlantic Fogo 916, -67
Viking Sword #8 North Atlantic Anticosti 188, -144
Viking Sword #9 River Valley Vieille Carriere 555, -42
Viking Sword #10 River Valley Old Growth 288, -531
Viking Sword #11 River Valley Twin Snake Path 662, -588
Viking Sword #12 River Valley Ash Creek 267, -879
Viking Sword #13 River Valley Or du Nord 945, -135
Viking Sword #14 River Valley Lac Eternel 427,-370
Viking Sword #15 New York North Medium 386, -249
Viking Armour Turnin North Atlantic Pearl Island 949, -928

There are 15 Viking Swords hidden around the world. They’re each listed as a quest item when you check an area’s contents initially. Once you’ve cleared the local Viewpoint, a sword icon appears if there is a Viking Sword in the region. Dig these up to collect them.

Turn-in is in the North Atlantic, at 949, -928. The closest Fast Travel point is on Pearl Island. From there, you should put a custom waypoint on the noted coordinates and swim over to the island. Dig up the ancient site and get yourself some fantastic armour.

Native Totems (7 Total)

ObjectMapLocationCoordinates
Native Artifact 1 River Valley Dekanawida 494, -658
Native Artifact 2 River Valley Otetiani 109, -374
Native Artifact 3 River Valley Genessee 369, -23
Native Artifact 4 River Valley Aarushi 936, -48
Native Artifact 5 North Atlantic Fogo 915, -67
Native Artifact 6 North Atlantic Gros Morne 497, -309
Native Artifact 7 North Atlantic Terra Nova 787, -480
Quest Turnin River Valley Orenda 272, -393

These collectible quest items are harder to get than most. They’re hidden high up in remote regions. You have to climb cliffs, explore caves, and put in some real time just to find the shrines that surround the Totems. Then you need to complete a short minigame to break the items out of their shrines.

It’s almost a good thing there are only seven of these to collect! But you’re well rewarded for your efforts. Once you get all of them, travel to the Native American village east of Orenda (271, -393). The turn-in for the quest is there, and you receive a fine warrior’s garb to show off during your travels.

Also, there are other treasures hidden near each of the Native Pillars. Blueprints are the most common pairing, and these are useful to all types of players.

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