There are two varieties of upgrades for the Morrigan, once you get control of it. There are regular ship upgrades that improve the vessel’s combat performance, and there are appearance changes that let you customize the way it looks. Both cost money and materials, and you might be required to complete certain parts of the game or locate special Blueprints to gain access to all of the upgrades.
Because it’s easier to maraud around the seas and collect additional materials once you have a better fighting ship, you may want to prioritize weapon and armor upgrades before going after supplemental improvements to your storage, capacity, and appearance. However, it’s your ship, and you should do as you please with it!
The best way to get additional resources for this task is to hunt down other ships. Brigs, frigates, and even larger vessels are out there on the seas, and they’re laden with goods. Metal and wood are the two resources that you need the most for your naval upgrades. Board ships to get their full cargo or sink them to get half of their yield.
If you attack vessels heavily and get a high Wanted level, even more ships come after you. As long as you survive, this is a great way to make even more money and resources without doing anything that you weren’t already interested in doing.
Ship Weaponry
Front/Bow Carronades
These are your forward guns. Use them to deal modest damage during pursuit or approach. Even though the carronades are more maneuverable than the broadside cannons because of their position, you still won’t use them for the majority of your combat damage. Short battles are safer battles, and skilled use of your larger batteries is essential for fast kills.
Broadside Cannons
Two batteries of broadside cannons are deployed on your ship (one on each side of the vessel). Your biggest damage is caused by setting a full volley of these guns against the weakest parts of your enemy. Usually that means the rear of the vessel. Failing that, a broadside volley that fully hits anywhere on most ships is enough to cause serious damage.
Try to maneuver in such a way that the Morrigan’s broadside cannons face a target while the opponent doesn’t have their broadside cannons facing you. If you look at the enemy’s position like the center of a clock, your best angles of attack are a 1:30, 4:30, 7:30, and 10:30.
Constantly reposition your ship so that the enemy can’t turn their guns into you, and maintain the best firing solution for your guns while doing this.
Flaming Oil
Flaming oil is used from the rear of the ship. It sets patches of water on fire, causing damage over time to anything that sails over the spill. You can deter pursuit with this weapon, but you’re not going to use it as often as your guns. Being on the attack is usually more effective than fighting defensively (at least when you’re on the water).
Puckle Gun
The Puckle gun is a lighter weapon that does damage to enemy ships by hitting their weak points. During ship-to-ship fighting, use the time between cannon shots to switch to the Puckle gun. Get free hits against the other ship’s highlighted points, and go back to your main guns after a few seconds. Once you get the timing down, this substantially improves your damage output and odds of success in a fight.
The Puckle gun isn’t a heavy hitter against armored ships like brigs, frigates, and such, but it’s a viable weapon for destroying gunboats and schooners. Use the Puckle gun in free aim mode to harass or destroy these ships outright.
After crippling an enemy and grappling with their ship, your sailors start to board the opposing vessel. Man the Puckle guns on the correct side of the ship (there is one Puckle gun fore and another one aft). Use the Puckle gun to sweep the enemy deck and eliminate as many of their defenders as possible. Shay won’t have to do as much work when he boards the opposing ship, if he even has to. Some enemy ships can be defeated using only the Puckle guns. This is less likely against larger vessels because they have more sailors to defeat and may be so high up that you can’t effectively shoot at most of their men.
Mortar
Mortars create the heaviest damage. They excel at range and destruction and have their own firing window. Once you have a mortar, you can practice a rotation that allows for cannon attacks, mortar shots, and Puckle gun use in the same firing window. That’s the maximum damage output that the Morrigan can sustain. Try to hit an enemy ship’s weak points, and watch your targets melt.
Remember to stock up on mortar shot when you’re in town. You go through it very quickly when fighting larger, heavier ships.
Types of Shot
Round shot is your most basic cannonball. It’s loaded into the broadside cannons. Thus, any upgrade to your round shot is going to dramatically improve the Morrigan’s damage output. Get more cannons and better shot as early and as often as you can. For aggressive captains, this is a superior investment even compared with improved armor! Higher tiers of round shot even let the cannons fire in two bursts, dealing far more damage if you time the shots carefully and ensure that the target is moving into your shot rather than away from it. Lead your targets more once double round shot is acquired.
Heavy shot is harder to work with. This is fired when you are close to the enemy ship and are broadside with them. You don’t aim (and can’t; otherwise, round shot is used instead). Just hit the Fire button and watch the heavy shot do its work. Even though it iseasy to miss with heavy shot, you deal intense damage once you get used to using it.
For the best chance of success, ram the vessel, go broadside with it, and unleash hell.
Explosive shot upgrades the cannonballs that are loaded into your front carronades. They’ll never deal crippling damage, but they get better and better at slowing enemy movements to give you an edge while positioning your ship. The slower the target, the easier it is to get full volleys against them without soaking just as much damage in return.
Ramming Speed
Ram upgrades let you deal damage when the Morrigan charges into an enemy ship. Higher-end rams let you cut through ice and even gain a special ability—this charge attack allows the Morrigan to temporarily go at travel speed even when it’s under fire. Use this to do heavy ramming attacks against ships or simply to outmaneuver vessels. That sudden charge can get you away from mortar blasts that would otherwise wreck your beautiful ship.
Note that you have to be facing forward to use a ramming maneuver. Rotate your camera to line this up as quickly as you can.
The Value of Upgrades
Though your primary weapon and armor upgrades are extremely important, you shouldn’t neglect the other features of the ship. Storage upgrades let you carry more ammunition for various weapons. More Puckle gun ammo means more shots to fire at enemies before boarding their ships; it’s extremely useful. Mortar rounds are essential for battles against heavier ships, so this is a very important upgrade to consider.
Improve your Crew Quarters so that the Morrigan can keep a larger crew and survive extended naval boardings against large ships without losing all of its sailors!
Cargo Storage lets you carry more resources without having any go to waste. This really helps when you go on extended raiding attacks against multiple ships. The more goods you can carry, the better.
Harpooning improvements make it much easier to survive attacks from tougher whales. Harpoon Strength and Storage lets you finish these tasks quickly and reliably. Rowboat Armor is important if you’re having difficulty during the hunts, but this upgrade won’t let you finish the job any faster.
Sail, Figurehead, and Wheel upgrades change the appearance of the Morrigan. You won’t fight harder or survive longer because of these, but they give your ship an even stronger visual style and sense of identity. Once you have some resources to spare, you can customize the Morrigan with your own style.