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Assassin's Creed Rogue eGuide
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Contents

  • The Story So Far
    • Introduction
    • Timeline
    • Assassins Creed (2007)
    • Assassins Creed II (2009)
    • Assassins Creed: Brotherhood (2010)
    • Assassins Creed: Revelations (2011)
    • Assassins Creed III (2012)
    • Assassins Creed IV Black Flag (2013)
  • Equipment: Land and Sea
    • Shay's Weapons and Outfits
    • Equipment and Tricks
    • The Morrigan
  • Hunting and Crafting
    • Craftable Upgrades
    • Animals to Hunt
  • Collectibles
    • Overview
    • Quest Items
  • Introduction
    • The Story of Shay Cormac
  • Extra Background Information
    • Introduction
    • Cast of Characters
    • Locations of New York
    • The River Valley
    • The North Atlantic
  • Side Activities and Challenges
    • Collecting Items
    • Naval Activities
    • Land Activities
    • Wilderness Activities
    • Present Day Activities
    • Fleet Missions
  • Maps of the World
    • Introduction
    • North Atlantic
    • River Valley
    • New York
  • Walkthrough
    • Missions
    • Sequence 01
      • Memory 01: The Way the Wind Blows
      • Modern Day 01: A Rude Awakening
      • Memory 02: Lessons and Revelations
      • Memory 03: Tinker Sailor Soldier Spy
      • Memory 04: By Invitation Only
    • Sequence 02
      • Memory 01: One Little Memory
      • Memory 02: We the People
      • Memory 03: Fiat Lux
      • Memory 04: Kyrie Eleison
      • Memory 05: Freewill
      • Fragmented Memory 01: Incomplete Memories
      • Modern Day 02: Back at Corporate
    • Sequence 03
      • Memory 01: The Color of Right
      • Memory 02: A Long Walk and a Short Drop
      • Memory 03: Circumstances
      • Memory 04: Keep Your Friends Close
    • Sequence 04
      • Memory 01: Honour and Loyalty
      • Memory 02: Armour and Sword
      • Memory 03: Scars
      • Modern Day 03: Learning More of the Truth
      • Fragmented Memory 02: Incomplete Memories
    • Sequence 05
      • Memory 01: Men-O'-War
      • Memory 02: Bravado
    • Sequence 06
      • Memory 01: The Heist
      • Memory 02: Caress of Steel
      • Memory 03: No Laws but Our Own
      • Memory 04: Cold Fire
      • Memory 05: Non Nobis Domine
      • Modern Day 04: Into the Fold
      • Fragmented Memory 03: Incomplete Memories
  • Achievements and Trophies
    • Introduction
    • Master List
    • Tips
  • Controls and Gameplay
    • Game Structure
    • Interface
    • Controls and Commands
      • Standard Controls
      • Ship Controls
      • Modern Day Controls
      • Advanced Map Use
      • Climbing
      • Stealth
    • Assassination
    • Enemies
    • Captaining Your Ship
      • Introduction
      • Boarding Ships
      • Hunting Ships
      • Resources

Assassin's Creed Rogue Guide › Controls and Gameplay › Controls and Commands

Climbing

Climbing

To avoid guards and get through enemy territory, Shay spends a lot of time climbing. There is almost always a way to get through each region by climbing trees or buildings. Get up high and use the superior vantage point to avoid patrols, spot targets, and plan your attacks.

The Free Run button is also your climbing tool. Hold it down and direct Shay toward any wall or tree. If that object is climbable, Shay will automatically jump onto it. Press up on the left control stick to climb, use left or right to shimmy along ledges, or hold it down when trying to gently climb down off of something rather than leap.

Loose tiles, bricks, ledges, thick stones, tree branches, and splits in trees are all climbable. Once you see the types of objects that Shay grabs, it gets easier to figure out where you can climb and where you can’t. Try everything out when you’re getting a feel for the game, and then rely on that knowledge during more intense scenes to plan a path for escapes and clever attacks.

Certain pulleys let you get higher up very quickly. Ships often have these by the masts, but you find them in New York as well. Look for these ropes; they’ll often have a periodic glow to show that there is something special about them. Free Run into pulleys like this to activate them.

The Counter button is used to descend onto a ledge. Tap this if you’re near an edge to immediately climb down and hang from it. Keep tapping the button to drop from these handholds, but push toward the climbing surface if you’d like to grab hold again on the way down. Shay won’t take falling damage if he finds a handhold (his fingers are like iron).

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