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Assassin's Creed Rogue eGuide
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Contents

  • The Story So Far
    • Introduction
    • Timeline
    • Assassins Creed (2007)
    • Assassins Creed II (2009)
    • Assassins Creed: Brotherhood (2010)
    • Assassins Creed: Revelations (2011)
    • Assassins Creed III (2012)
    • Assassins Creed IV Black Flag (2013)
  • Equipment: Land and Sea
    • Shay's Weapons and Outfits
    • Equipment and Tricks
    • The Morrigan
  • Hunting and Crafting
    • Craftable Upgrades
    • Animals to Hunt
  • Collectibles
    • Overview
    • Quest Items
  • Introduction
    • The Story of Shay Cormac
  • Extra Background Information
    • Introduction
    • Cast of Characters
    • Locations of New York
    • The River Valley
    • The North Atlantic
  • Side Activities and Challenges
    • Collecting Items
    • Naval Activities
    • Land Activities
    • Wilderness Activities
    • Present Day Activities
    • Fleet Missions
  • Maps of the World
    • Introduction
    • North Atlantic
    • River Valley
    • New York
  • Walkthrough
    • Missions
    • Sequence 01
      • Memory 01: The Way the Wind Blows
      • Modern Day 01: A Rude Awakening
      • Memory 02: Lessons and Revelations
      • Memory 03: Tinker Sailor Soldier Spy
      • Memory 04: By Invitation Only
    • Sequence 02
      • Memory 01: One Little Memory
      • Memory 02: We the People
      • Memory 03: Fiat Lux
      • Memory 04: Kyrie Eleison
      • Memory 05: Freewill
      • Fragmented Memory 01: Incomplete Memories
      • Modern Day 02: Back at Corporate
    • Sequence 03
      • Memory 01: The Color of Right
      • Memory 02: A Long Walk and a Short Drop
      • Memory 03: Circumstances
      • Memory 04: Keep Your Friends Close
    • Sequence 04
      • Memory 01: Honour and Loyalty
      • Memory 02: Armour and Sword
      • Memory 03: Scars
      • Modern Day 03: Learning More of the Truth
      • Fragmented Memory 02: Incomplete Memories
    • Sequence 05
      • Memory 01: Men-O'-War
      • Memory 02: Bravado
    • Sequence 06
      • Memory 01: The Heist
      • Memory 02: Caress of Steel
      • Memory 03: No Laws but Our Own
      • Memory 04: Cold Fire
      • Memory 05: Non Nobis Domine
      • Modern Day 04: Into the Fold
      • Fragmented Memory 03: Incomplete Memories
  • Achievements and Trophies
    • Introduction
    • Master List
    • Tips
  • Controls and Gameplay
    • Game Structure
    • Interface
    • Controls and Commands
      • Standard Controls
      • Ship Controls
      • Modern Day Controls
      • Advanced Map Use
      • Climbing
      • Stealth
    • Assassination
    • Enemies
    • Captaining Your Ship
      • Introduction
      • Boarding Ships
      • Hunting Ships
      • Resources

Assassin's Creed Rogue Guide › Equipment: Land and Sea

Shay's Weapons and Outfits

Shay and his sailing vessel have all manner of wonderful tricks and weapons to deploy his enemies. This chapter tells you how they work and how to upgrade them. There’s never anything wrong with doing even more damage or surviving despite impossible odds.

Shay’s most basic weapons are his set of blades and his pistols. These give him close-range and long-range fighting potential against any enemies he faces. These are upgraded with money, but sometimes there are special conditions that must be met before you can gain some of the more intricate weapons that appear later in the list.

Sword and Dagger Sets

Your sword and dagger set determines the base speed, combo count, and raw damage of your melee attacks. Better weapons make it easier for Shay to dispatch multiple attackers during long skirmishes. If you enjoy swordfighting as much (or more than) as assassinations, these are a good use of resources when considering upgrades.

The Speed and Combo stats are the most useful. Weapon speed makes it easier to attack quickly, stay ahead of your enemies, and avoid damage.

Combo factors into the number of strikes it takes to initiate a kill move. In some ways, that makes it as much (or more) of a damage skill as your actual Damage rating. The higher your Combo, the faster your combinations of sword attacks build into a kill move. For many players, this is the best stat for scoring kills in a fight.

Damage is the least important of the stats in most engagements. Because the majority of your kills are triggered by countering, breaking defense, or combinations, you rarely have to worry about the direct damage your blows inflict. This isn’t unimportant, but you should usually focus on Speed and Combo first, and try to obtain a weapon with the best Damage output after the others are as high as you can afford.

Don’t Stress Over Stats

It’s important to know what the stats mean, but don’t give up your favorite weapon just to get a minor upgrade. This system is very generous in regard to style, and even the “weaker” weapons are still very deadly in the hands of a skilled player. You can absolutely choose your weapon based on visual style and fun, rather than raw statistics.

Weapon

Weapon Name

Speed

Combo

Damage

Cost (£)

French Cutlass 1 2 1 N/A (Default)
Pirate Scimitars 2 2 1 1,200
Colonial American Cutlasses 2 2 2 3,000
British Cutlasses 3 2 2 5,000
Privateer Cutlasses 3 2 3 6,500
Scottish Broadsword 3 3 3 8,000
Hanger Sword 4 2 3 12,500
Cuttoe Sword 3 4 4 10,000
English Infantry Hanger Sword 4 3 4 13,000
Officer’s Short Sword 3 5 4 14,000
Bastard Sword 4 3 5 18,000 + Complete “Armour and Sword”
Governor’s Sword 5 4 3 Carry out all Renovations
Hunting Sabre 4 2 3 Complete all hunting quests
Viking Sword 4 3 4 Complete the Viking Sword quest
Admiral’s Lion Sword 3 2 3 Complete the Gothenburg fleet mission
Spanish Sword 4 2 4 Complete the Gibraltar fleet mission
Altaïr’s Sword 4 5 5 Complete all fleet missions
Katana 2 3 4 30 + Redeem on Uplay

Pistol Sets

Pistols are rated on their damage output, ability to stun targets, and the range at which they’re effective. In a pinch, Damage and Stun are the important stats because they’ll get you out of the most trouble. Pistols with better range have more “snipe” potential, but they don’t have the run-and-gun power that you often need. And there are pieces of equipment that are better for taking down ranged targets when you’re trying to be subtle. Pistols aren’t subtle Assassin weapons, after all. They make a huge amount of noise. Their best use is for taking down the most dangerous targets before you have to enter an extended swordfight.

Pistol headshots do incredible damage to targets. Even enemies who would be bosses in any other game can be dropped quickly if you use your pistols well. Practice your aim and watch the world become a more dangerous place for your enemies.

Weapon Name

Damage

Stun

Range

Cost (£ )

Common Flintlock Pistol 1 1 3 N/A (Default)
Pirate Flintlock Pistol 3 3 1 800
Standard Wheelock Pistol 1 1 5 5,000
Belgian Engraved Pistol 1 3 5 7,000
Queen Anne’s Pistol 3 3 3 8,000
Admiral’s Lion Pistol 3 3 3 Complete the Barbados fleet mission
Indian Flintlock Pistol 3 3 5 Complete the Yanaon fleet mission
Scottish Flintlock Pistol 3 5 3 Complete all Forts, Gang Headquarters, and Settlement activities
English Percussion Flintlock Pistol 5 3 5 Complete all Abstergo Tablets and go to River Valley
Edward’s Pistol 3 3 3 40 + Redeem on Uplay

Outfits

Outfit

Outfit name

Cost (£)

Assassin Outfit N/A (Story)
Interim Outfit N/A (Story)
Explorer Outfit N/A (Story)
Raider Outfit 5,000
Tracker Outfit 8,000
Sharpshooter Outfit 10,000
Captain Outfit 12,000
Dark Assassin Outfit 15,000
Versailles Outfit Complete the game
Native Armor Complete Native Pillars quest
Templar 11th Century Armor Complete the Templar Maps quest
Templar Enforcer Complete all Assassin Intercept missions
Viking Armor Complete the Viking Sword quest
Templar Master Complete all Legendary battles
Admiral Outfit Complete the Malacca fleet mission
Hunter Outfit Craftable
Whaler Outfit Craftable
Frontiersman Outfit Craftable
Arctic Explorer Craftable
Assassin Killer Outfit 20 + Redeem through Uplay

Outfits are gained by crafting or buying. Look in the “Hunting and Crafting” chapter to learn how to make them, but select the one you want based on style and appearance. Outfits don’t give you higher resistance to damage, so they’re more of a fun factor than a combat item.

Once you’re far enough into the game, you can switch outfits in the Captain’s Quarters of the Morrigan by interacting with your armor stand.

Special Bonuses

The majority of outfits in Assassin’s Creed Rogue do not have any impact on gameplay. They look fantastic, and you can choose whatever you want based on style alone.

However, a few late-game outfits have bonuses that you may enjoy.

Outfit

Effect

Hunter Animals won’t detect Shay as easily
Whaler Increases harpoon damage
Native Armour Reduces damage taken from melee attacks
11th Century Templar Armour Reduces damage taken from ranged attacks
Assassin Killer You are not affected by gas or smoke
Templar Enforcer You spot enemy Stalkers from even farther away

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