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Assassin's Creed Rogue eGuide
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Contents

  • The Story So Far
    • Introduction
    • Timeline
    • Assassins Creed (2007)
    • Assassins Creed II (2009)
    • Assassins Creed: Brotherhood (2010)
    • Assassins Creed: Revelations (2011)
    • Assassins Creed III (2012)
    • Assassins Creed IV Black Flag (2013)
  • Equipment: Land and Sea
    • Shay's Weapons and Outfits
    • Equipment and Tricks
    • The Morrigan
  • Hunting and Crafting
    • Craftable Upgrades
    • Animals to Hunt
  • Collectibles
    • Overview
    • Quest Items
  • Introduction
    • The Story of Shay Cormac
  • Extra Background Information
    • Introduction
    • Cast of Characters
    • Locations of New York
    • The River Valley
    • The North Atlantic
  • Side Activities and Challenges
    • Collecting Items
    • Naval Activities
    • Land Activities
    • Wilderness Activities
    • Present Day Activities
    • Fleet Missions
  • Maps of the World
    • Introduction
    • North Atlantic
    • River Valley
    • New York
  • Walkthrough
    • Missions
    • Sequence 01
      • Memory 01: The Way the Wind Blows
      • Modern Day 01: A Rude Awakening
      • Memory 02: Lessons and Revelations
      • Memory 03: Tinker Sailor Soldier Spy
      • Memory 04: By Invitation Only
    • Sequence 02
      • Memory 01: One Little Memory
      • Memory 02: We the People
      • Memory 03: Fiat Lux
      • Memory 04: Kyrie Eleison
      • Memory 05: Freewill
      • Fragmented Memory 01: Incomplete Memories
      • Modern Day 02: Back at Corporate
    • Sequence 03
      • Memory 01: The Color of Right
      • Memory 02: A Long Walk and a Short Drop
      • Memory 03: Circumstances
      • Memory 04: Keep Your Friends Close
    • Sequence 04
      • Memory 01: Honour and Loyalty
      • Memory 02: Armour and Sword
      • Memory 03: Scars
      • Modern Day 03: Learning More of the Truth
      • Fragmented Memory 02: Incomplete Memories
    • Sequence 05
      • Memory 01: Men-O'-War
      • Memory 02: Bravado
    • Sequence 06
      • Memory 01: The Heist
      • Memory 02: Caress of Steel
      • Memory 03: No Laws but Our Own
      • Memory 04: Cold Fire
      • Memory 05: Non Nobis Domine
      • Modern Day 04: Into the Fold
      • Fragmented Memory 03: Incomplete Memories
  • Achievements and Trophies
    • Introduction
    • Master List
    • Tips
  • Controls and Gameplay
    • Game Structure
    • Interface
    • Controls and Commands
      • Standard Controls
      • Ship Controls
      • Modern Day Controls
      • Advanced Map Use
      • Climbing
      • Stealth
    • Assassination
    • Enemies
    • Captaining Your Ship
      • Introduction
      • Boarding Ships
      • Hunting Ships
      • Resources

Assassin's Creed Rogue Guide › Controls and Gameplay

Interface

The interface for Rogue is packed with information. It updates quickly to tell you whether you’ve been spotted, how much damage you have taken, what equipment you’re using, and which contextual actions are available. The more you use it, the easier it becomes to get almost any answer you need without having to go into the Options menu.

The following section breaks down the HUD and discusses each item contained within it.

Take a look at the top of the screen. Your icon is in the upper left. Next to it is a bar with several pips. This represents Shay’s health, whether he’s on foot or captaining the Morrigan. Health depletes for a variety of reasons (e.g., sword hits, gunshots, cold, falling damage, etc.). Shay restores his health over time if he gets away from battle, because he’s an Assassin; they’re tough. The Morrigan requires a bit more work to restore its health. Capture other ships by boarding them to get instant repairs or visit a harbormaster and pay a few pounds to get the work done.

Below your health is the indicator for your current goals. If it says “Go somewhere,” then look on your map to find the location. When it tells you to accomplish something more specific, then get to it! Look in the Pause menu if you have optional goals during the current task. They’ll be listed in there. Optional objectives improve your synchronization for each memory.

The minimap is in the lower left. It shows your position in the center, and it rotates with Shay. Look for objectives, collectibles, and enemy locations there. You can see where to get back to the Morrigan, once you have it, and patrol areas appear there as well. The minimap is an incredible tool, and you use it constantly throughout the game. It even tells you whether you’ve been spotted (the edges turn yellow as a warning when guards are suspicious and red if they’ve made you). A tally of your money is next to the minimap.

On the bottom right are three icons. They show your current equipped weapon, tool, and inventory count for that specific tool.

When you aim a ranged weapon, a reticle appears in the center of your screen. This helps for acquiring and eliminating targets. To make this even more powerful, Shay’s senses are so good that he highlights valid targets whenever they are marked by the reticle.

A contextual menu appears in the upper right whenever there are specific commands available. This lets you know when air assassinations, combat moves, and other tricks are available to you.

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