We cover all of the different enemy varieties (and strategies on how to defeat them with ease) in great detail later in the Reference & Analysis chapter. For now, study the following tips and illustrations to identify and exploit the weaknesses of foes that Haytham faces during early Sequences.
British Regular
- The most common archetype, and ubiquitous during early Sequences, the British Regular is vulnerable to all attacking moves.
- Armed with muskets, Regulars can form firing lines that require Haytham to move behind cover or utilize a human shield to avoid injury.
- Regulars are divided into two sub-types: Militia, who only perform single attacks, and Soldiers, who can execute combos.
Sniper
- These soldiers occupy rooftops, and take a dim view of those who enter their exclusive domain.
- When they detect Haytham, Snipers will open fire with their muskets after an initial warning.
- Be very careful while under fire from Snipers: a single hit can cause Haytham to fall while climbing or free running. Press
towards ledges within reach to grab them. - In close proximity, Snipers switch to melee combat. They are functionally identical to British Regulars.
Officer
- Officers can be identified by their rather ostentatious headgear and use of a sword as primary weapon. They usually march at the head of a patrol, and may stop to investigate hiding places that they pass.
- They can resist Counter Kills, and will foil the opening blow of a combo (and even counterattack if you insist) unless put off-balance with the Weapon Swipe ability.
- Officers may draw a pistol to shoot at Haytham independently of other antagonists; grab a human shield, take cover or attack them to prevent them from firing.
- Disarm them, knock them from their feet with two consecutive Weapon Swipes, or use a Special Counter with the Pistol to defeat them instantly in a fight – or simply avoid them until you defeat their allies.
Snitch
- Snitches do not play an active part in combat encounters. Instead, they will flee the scene in an attempt to locate reinforcements.
- When they run from conflict, Snitches are represented on the mini-map by the
icon.